Player Matchup

Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HundredAtom7280
Kuzenbo
Level 124
God Stats
2W - 1L
1,716 SR
Queue Stats
160W - 146L
1,558 Elo+
Solo
Ra
Ra
Mariodr70
Ra
Level 128
God Stats
0W - 1L
1,613 SR
Queue Stats
250W - 250L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Tyrantore
Sun Wukong
Level 129
God Stats
7W - 3L
1,781 SR
Queue Stats
585W - 553L
1,665 Elo+
Solo
Team Averages
Level 128
1,622 SR
1,549 Elo+

VS

Team Averages
Level 138
1,539 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
Bleon652
Tsukuyomi
Level 152
God Stats
8W - 5L
1,500 SR
Queue Stats
98W - 82L
1,646 Elo+
Party 1
Xing Tian
Xing Tian
Hello Brosky
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 108L
1,523 Elo+
Solo
Discordia
Discordia
RafonPC
Discordia
Level 113
God Stats
28W - 21L
1,551 SR
Queue Stats
632W - 607L
1,479 Elo+
Solo
Vulcan
Vulcan
Siren
Vulcan
Level 160
God Stats
19W - 15L
1,543 SR
Queue Stats
106W - 90L
1,617 Elo+
Party 1
Ullr
Ullr
Stοne
Ullr
Level 158
God Stats
76W - 71L
1,601 SR
Queue Stats
162W - 134L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 1
8,235
749
8,095
7,828
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
13
0 / 4 / 2
7,073
643
3,514
10,430
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 3
7,481
680
6,004
12,410
14,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 2
7,470
679
4,499
8,240
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Tyrantore
Sun Wukong
14
1 / 2 / 3
7,222
657
8,451
13,900
12,964
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bleon652
Tsukuyomi
16
5 / 2 / 5
8,812
801
16,254
10,140
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Hello Brosky
Xing Tian
14
1 / 0 / 8
7,682
698
5,831
9,550
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
RafonPC
Discordia
14
2 / 1 / 6
7,876
716
6,947
7,206
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Siren
Vulcan
14
0 / 1 / 6
7,519
684
9,899
5,942
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Stοne
Ullr
16
4 / 1 / 4
8,840
804
6,683
7,346
3,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
5
Kills
12
12
Deaths
5
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
L
Chronos
 
Chronos
0
4
2
0.25
W
Tsukuyomi
Bleon652
Tsukuyomi
5
2
5
3.75
W
Xing Tian
Hello Brosky
Xing Tian
1
0
8
5
L
1
2
3
1.25
L
0
2
2
0.5
W
Discordia
RafonPC
Discordia
2
1
6
5
W
Vulcan
Siren
Vulcan
0
1
6
3
W
Ullr
Stοne
Ullr
4
1
4
6
L
Sun Wukong
Tyrantore
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
45,614
52,808
Taken
40,184
38,797
Mitigated
21,197
11,934
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,095
2,827
0
2,897
7,828
3,738
1,204
2,192
5,552
0
37,429
L
Chronos
 
Chronos
3,514
733
0
1,231
10,430
4,375
288
4,073
6,143
13,024
0
W
Tsukuyomi
Bleon652
Tsukuyomi
16,254
4,459
0
2,035
10,140
4,911
1,013
4,209
5,777
0
44,105
W
Xing Tian
Hello Brosky
Xing Tian
5,831
328
0
1,596
9,550
7,285
407
2,963
6,501
19,599
0
L
6,004
2,317
0
1,636
12,410
14,369
0
4,838
7,224
12,589
0
L
4,499
469
891
1,299
8,240
3,351
0
3,809
4,361
34,195
0
W
Discordia
RafonPC
Discordia
6,947
284
0
169
7,206
2,862
567
1,996
5,154
23,528
0
W
Vulcan
Siren
Vulcan
9,899
3,592
0
694
5,942
2,760
615
2,896
2,980
32,617
0
W
Ullr
Stοne
Ullr
6,683
3,421
0
2,120
7,346
3,379
1,983
1,863
5,469
0
34,645
L
Sun Wukong
Tyrantore
Sun Wukong
8,451
1,221
0
3,980
13,900
12,964
0
6,462
6,851
286
18,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
40,729
228
Minions Killed
247
0
Camps Cleared
0
1,065,811
Distance Traveled
1,139,852
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,235
749
76
7
0
171,903
2
L
Chronos
7,073
643
34
3
0
207,032
2
W
Tsukuyomi
8,812
801
59
5
0
245,524
3
W
Xing Tian
7,682
698
21
2
0
229,142
0
L
Kuzenbo
7,481
680
17
2
0
222,411
1
L
Ra
7,470
679
88
8
0
222,015
4
W
Discordia
7,876
716
41
4
0
243,154
0
W
Vulcan
7,519
684
59
5
0
227,208
3
W
Ullr
8,840
804
67
6
0
194,824
1
L
Sun Wukong
7,222
657
13
1
0
242,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role