Player Matchup

Neith
Neith
AlonTzivion
Neith
Level 71
God Stats
1W - 2L
1,487 SR
Queue Stats
107W - 111L
1,494 Elo+
Party 2
Ymir
Ymir
Coolboy0519
Ymir
Level 67
God Stats
0W - 1L
1,216 SR
Queue Stats
28W - 36L
1,500 Elo+
Party 3
Set
Set
Luca6
Set
Level 120
God Stats
1W - 2L
1,565 SR
Queue Stats
52W - 49L
1,486 Elo+
Party 3
Atlas
Atlas
Marco2B
Atlas
Level 122
God Stats
0W - 1L
1,170 SR
Queue Stats
113W - 94L
1,566 Elo+
Party 3
Poseidon
Poseidon
shaybracha
Poseidon
Level 39
God Stats
27W - 33L
1,515 SR
Queue Stats
60W - 96L
1,392 Elo+
Party 2
Team Averages
Level 84
1,391 SR
1,487 Elo+

VS

Team Averages
Level 106
1,501 SR
1,593 Elo+
Yu Huang
Yu Huang
AyraNim
Yu Huang
Level 160
God Stats
11W - 3L
1,664 SR
Queue Stats
202W - 183L
1,633 Elo+
Party 1
Bakasura
Bakasura
AЕZAKMI
Bakasura
Level 136
God Stats
3W - 3L
1,455 SR
Queue Stats
25W - 19L
1,555 Elo+
Party 1
Odin
Odin
CarlCrocs
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,373 Elo+
Solo
Chronos
Chronos
OlegJkee
Chronos
Level 158
God Stats
3W - 2L
1,201 SR
Queue Stats
133W - 92L
1,646 Elo+
Party 1
Bellona
Bellona
ЗакисьАшотa
Bellona
Level 28
God Stats
4W - 1L
1,685 SR
Queue Stats
117W - 41L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,468
446
9,085
11,027
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 2
7,955
419
5,610
13,768
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
Luca6
Set
16
1 / 6 / 5
9,671
509
12,953
20,812
10,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Marco2B
Atlas
15
4 / 7 / 0
9,388
494
13,215
20,083
16,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
shaybracha
Poseidon
14
1 / 6 / 1
8,545
450
6,230
15,230
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AyraNim
Yu Huang
18
5 / 1 / 3
11,394
600
10,905
9,576
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
AЕZAKMI
Bakasura
17
9 / 1 / 3
11,080
583
14,934
18,807
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
13
0 / 2 / 7
9,024
475
4,878
15,888
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
OlegJkee
Chronos
18
3 / 2 / 1
10,910
574
10,783
13,964
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 4 / 7
11,584
610
20,256
25,215
22,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
25
25
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Yu Huang
AyraNim
Yu Huang
5
1
3
6.5
W
Bakasura
AЕZAKMI
Bakasura
9
1
3
10.5
W
Odin
0
2
7
1.75
L
2
2
2
1.5
L
Set
Luca6
Set
1
6
5
0.58
L
Atlas
Marco2B
Atlas
4
7
0
0.57
W
Chronos
OlegJkee
Chronos
3
2
1
1.75
L
Poseidon
shaybracha
Poseidon
1
6
1
0.25
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
61,756
80,920
Taken
83,450
50,888
Mitigated
55,909
22,294
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,085
3,280
0
3,008
11,027
4,762
424
7,388
3,455
0
65,992
W
Yu Huang
AyraNim
Yu Huang
10,905
526
0
3,373
9,576
4,407
595
2,464
7,092
110,607
0
W
Bakasura
AЕZAKMI
Bakasura
14,934
9,150
0
7,067
18,807
9,058
80
5,292
13,383
0
82,950
W
Odin
4,878
2,015
375
3,204
15,888
13,805
535
5,135
10,645
0
18,059
L
5,610
802
0
2,045
13,768
12,690
27
4,588
7,755
24,558
0
L
Set
Luca6
Set
12,953
6,527
0
9,841
20,812
10,450
0
987
18,692
0
86,355
L
Atlas
Marco2B
Atlas
13,215
4,412
0
3,420
20,083
16,755
0
0
18,598
59,478
0
W
Chronos
OlegJkee
Chronos
10,783
5,298
0
4,683
13,964
6,386
7,702
2,254
11,710
89,330
0
L
Poseidon
shaybracha
Poseidon
6,230
620
0
3,980
15,230
6,231
0
8,248
6,596
71,331
0
W
20,256
9,357
0
8,479
25,215
22,253
676
8,980
15,565
0
77,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
53,992
508
Minions Killed
635
0
Camps Cleared
0
1,710,063
Distance Traveled
1,930,343
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,468
446
112
6
0
312,099
1
W
Yu Huang
11,394
600
184
10
0
367,757
7
W
Bakasura
11,080
583
135
7
0
451,821
5
W
Odin
9,024
475
23
1
0
399,219
8
L
Ymir
7,955
419
28
1
0
363,454
5
L
Set
9,671
509
140
7
0
358,286
6
L
Atlas
9,388
494
109
6
0
331,086
8
W
Chronos
10,910
574
165
9
0
351,809
1
L
Poseidon
8,545
450
119
6
0
345,138
3
W
Bellona
11,584
610
128
7
0
359,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role