Player Matchup

Hades
Hades
Platinum II
Bonecrusher97231
Hades
Platinum II
Level 125
God Stats
3W - 5L
1,550 SR
Queue Stats
34W - 26L
2,079 MMR
Party 1
Chang'e
Chang'e
Diamond IV
D-rizzzy
Chang'e
Diamond IV
Level 123
God Stats
25W - 16L
1,676 SR
Queue Stats
100W - 89L
2,170 MMR
Solo
Hachiman
Hachiman
Platinum I
LostMythologies
Hachiman
Platinum I
Level 156
God Stats
8W - 12L
1,558 SR
Queue Stats
189W - 168L
2,075 MMR
Party 1
Bastet
Bastet
Diamond II
OutDuell
Bastet
Diamond II
Level 151
God Stats
22W - 11L
1,827 SR
Queue Stats
278W - 266L
2,154 MMR
Solo
Atlas
Atlas
Diamond V
Yaegerist
Atlas
Diamond V
Level 160
God Stats
6W - 6L
1,573 SR
Queue Stats
193W - 194L
2,115 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,637 SR
2,119 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,557 SR
2,003 MMR
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
CarryDiff
Mercury
Platinum I
Level 100
God Stats
7W - 1L
1,633 SR
Queue Stats
258W - 274L
2,013 MMR
Solo
Merlin
Merlin
Diamond III
TheQuietDog
Merlin
Diamond III
Level 160
God Stats
9W - 8L
1,645 SR
Queue Stats
75W - 47L
2,588 MMR
Solo
Cerberus
Cerberus
Platinum II
everyday-clip7
Cerberus
Platinum II
Level 54
God Stats
2W - 3L
1,508 SR
Queue Stats
124W - 124L
1,913 MMR
Solo
Sylvanus
Sylvanus
Platinum II
iFeEdAkAj3b
Sylvanus
Platinum II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
2,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,108
568
4,680
8,278
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
D-rizzzy
Chang'e
10
2 / 2 / 0
5,874
653
5,081
7,089
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
8
0 / 1 / 0
4,830
537
3,588
4,754
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
OutDuell
Bastet
5
0 / 0 / 0
3,921
436
1,098
3,244
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Yaegerist
Atlas
7
0 / 0 / 0
4,861
540
1,999
5,773
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
King ArthurRatatoskrBakasuraCupid

VS

Bans
LancelotGilgameshAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 0 / 0
5,207
579
2,881
4,225
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
CarryDiff
Mercury
9
1 / 0 / 2
4,983
554
2,187
5,962
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
10
1 / 0 / 1
5,389
599
5,002
4,279
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
2 / 2 / 0
5,353
595
3,386
9,287
4,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
iFeEdAkAj3b
Sylvanus
8
0 / 0 / 1
5,034
559
2,420
5,232
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
0
1
L
0
2
0
0
W
Mercury
CarryDiff
Mercury
1
0
2
2
L
Chang'e
D-rizzzy
Chang'e
2
2
0
1
L
Hachiman
0
1
0
0
L
Bastet
OutDuell
Bastet
0
0
0
0
W
Merlin
1
0
1
1.5
L
Atlas
Yaegerist
Atlas
0
0
0
0
W
Cerberus
2
2
0
1
W
Sylvanus
iFeEdAkAj3b
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,446
Damage
15,876
29,138
Taken
28,985
11,346
Mitigated
12,857
12,961
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,881
1,958
0
1,723
4,225
1,568
0
809
3,416
0
38,641
L
4,680
417
165
4,561
8,278
3,916
0
5,283
2,695
41,000
0
W
Mercury
CarryDiff
Mercury
2,187
1,339
0
1,457
5,962
2,003
0
1,259
4,703
0
29,020
L
Chang'e
D-rizzzy
Chang'e
5,081
283
0
3,221
7,089
2,334
48
3,386
3,703
38,661
0
L
Hachiman
3,588
1,365
0
1,906
4,754
1,331
0
532
4,222
0
32,426
L
Bastet
OutDuell
Bastet
1,098
181
0
2,028
3,244
855
0
465
2,705
0
11,301
W
Merlin
5,002
1,179
0
500
4,279
1,693
0
2,312
1,967
47,689
0
L
Atlas
Yaegerist
Atlas
1,999
972
0
1,080
5,773
2,910
0
768
5,005
17,247
0
W
Cerberus
3,386
126
0
3,792
9,287
4,337
42
5,081
4,206
28,773
0
W
Sylvanus
iFeEdAkAj3b
Sylvanus
2,420
955
486
2,453
5,232
3,256
0
2,299
2,933
13,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
25,966
288
Minions Killed
279
0
Camps Cleared
0
793,237
Distance Traveled
871,417
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,207
579
69
8
0
161,437
0
L
Hades
5,108
568
84
9
0
186,620
3
W
Mercury
4,983
554
56
6
0
227,487
2
L
Chang'e
5,874
653
72
8
0
171,224
3
L
Hachiman
4,830
537
79
9
0
182,523
1
L
Bastet
3,921
436
26
3
0
94,015
0
W
Merlin
5,389
599
82
9
0
161,340
2
L
Atlas
4,861
540
27
3
0
158,855
4
W
Cerberus
5,353
595
47
5
0
160,469
0
W
Sylvanus
5,034
559
25
3
0
160,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role