Player Matchup

Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mingo03
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Thoth
Thoth
maxmax2499
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,500 Elo+

VS

Team Averages
Level 55
1,539 SR
1,611 Elo+
Hou Yi
Hou Yi
AmateurGrannies
Hou Yi
Level 129
God Stats
7W - 3L
1,555 SR
Queue Stats
39W - 31L
1,528 Elo+
Party 1
Bacchus
Bacchus
OTO123MY
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,703 Elo+
Party 1
Hades
Hades
llgiGlanA632
Hades
Level 21
God Stats
5W - 2L
1,562 SR
Queue Stats
12W - 6L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 4 / 0
7,388
616
3,740
9,828
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Mingo03
Artemis
11
0 / 4 / 0
7,124
594
2,592
6,942
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
11
0 / 5 / 0
7,018
585
7,052
5,876
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 2
10,602
884
10,346
7,831
3,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
OTO123MY
Bacchus
13
1 / 0 / 12
8,673
723
3,964
8,824
8,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 1 / 12
8,562
714
4,764
8,261
4,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
13
13
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
0
0.25
W
11
0
2
12
L
Artemis
Mingo03
Artemis
0
4
0
0
W
Bacchus
OTO123MY
Bacchus
1
0
12
7
W
1
1
12
7
L
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,384
Damage
19,074
22,646
Taken
24,916
15,079
Mitigated
16,758
2,406
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,740
281
0
1,906
9,828
9,765
0
2,827
7,001
14,675
0
W
10,346
5,647
0
1,991
7,831
3,438
2,184
4,624
3,030
0
50,299
L
Artemis
Mingo03
Artemis
2,592
834
0
500
6,942
3,003
0
3,792
3,150
0
18,933
W
Bacchus
OTO123MY
Bacchus
3,964
264
297
3,105
8,824
8,715
195
3,088
5,659
14,514
0
W
4,764
816
712
3,956
8,261
4,605
447
3,958
3,875
27,660
0
L
Thoth
7,052
365
0
0
5,876
2,311
0
2,256
3,620
24,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,530
Gold Earned
27,837
104
Minions Killed
146
2
Camps Cleared
8
568,991
Distance Traveled
715,792
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,388
616
22
2
2
179,169
3
W
Hou Yi
10,602
884
91
8
6
222,890
3
L
Artemis
7,124
594
37
3
0
186,518
0
W
Bacchus
8,673
723
16
1
2
253,653
6
W
Hades
8,562
714
39
3
0
239,249
3
L
Thoth
7,018
585
45
4
0
203,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role