Player Matchup

Osiris
Osiris
ApoX79
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
514W - 311L
1,765 Elo+
Party 2
Janus
Janus
Chevk2r
Janus
Level 147
God Stats
39W - 32L
1,696 SR
Queue Stats
267W - 158L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
Originz974
Sylvanus
Level 147
God Stats
5W - 2L
1,574 SR
Queue Stats
307W - 170L
1,755 Elo+
Party 2
Team Averages
Level 151
1,590 SR
1,747 Elo+

VS

Team Averages
Level 91
1,570 SR
1,702 Elo+
Sylvanus
Sylvanus
Josemcrack7
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,828 Elo+
Party 1
Janus
Janus
MartingilSax
Janus
Level 64
God Stats
1W - 1L
1,710 SR
Queue Stats
28W - 18L
1,606 Elo+
Party 1
Medusa
Medusa
juanjo_sax11
Medusa
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 21L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ApoX79
Osiris
13
6 / 1 / 5
8,394
763
10,694
15,110
13,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Chevk2r
Janus
13
2 / 0 / 8
8,280
753
12,577
5,527
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Originz974
Sylvanus
13
4 / 0 / 7
8,323
757
8,665
10,611
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Josemcrack7
Sylvanus
10
1 / 2 / 0
7,088
644
3,805
14,120
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 1
6,333
576
6,575
8,563
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
0 / 6 / 0
6,394
581
8,025
12,177
5,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
ApoX79
Osiris
6
1
5
8.5
W
Janus
Chevk2r
Janus
2
0
8
6
L
Sylvanus
Josemcrack7
Sylvanus
1
2
0
0.5
L
0
4
1
0.13
W
Sylvanus
Originz974
Sylvanus
4
0
7
7.5
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,936
Damage
18,405
31,248
Taken
34,860
23,502
Mitigated
21,204
17,285
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ApoX79
Osiris
10,694
4,349
0
5,423
15,110
13,119
256
4,485
10,625
0
31,804
W
Janus
Chevk2r
Janus
12,577
848
0
1,061
5,527
2,629
478
3,527
2,000
44,093
0
L
Sylvanus
Josemcrack7
Sylvanus
3,805
1,143
1,578
4,904
14,120
12,771
0
9,568
4,014
9,049
0
L
6,575
675
0
0
8,563
3,388
0
5,153
3,252
21,571
0
W
Sylvanus
Originz974
Sylvanus
8,665
2,716
4,358
6,443
10,611
7,754
594
3,127
7,484
17,544
0
L
Medusa
8,025
3,304
0
446
12,177
5,045
0
5,787
6,122
0
25,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
19,815
141
Minions Killed
95
8
Camps Cleared
1
689,965
Distance Traveled
596,005
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,394
763
17
2
3
242,137
4
W
Janus
8,280
753
101
9
2
249,041
3
L
Sylvanus
7,088
644
24
2
0
190,400
3
L
Janus
6,333
576
36
3
0
195,339
4
W
Sylvanus
8,323
757
23
2
3
198,787
5
L
Medusa
6,394
581
35
3
1
210,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role