Player Matchup

Neith
Neith
AirToX69
Neith
Level 142
God Stats
2W - 5L
1,516 SR
Queue Stats
37W - 44L
1,476 Elo+
Party 1
Thanatos
Thanatos
AngelElNoob777
Thanatos
Level 40
God Stats
2W - 2L
1,426 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 3
Cerberus
Cerberus
ExisTenZzZ69
Cerberus
Level 29
God Stats
7W - 7L
1,506 SR
Queue Stats
30W - 38L
1,492 Elo+
Party 1
Bacchus
Bacchus
Izan1016
Bacchus
Level 66
God Stats
1W - 3L
1,732 SR
Queue Stats
12W - 12L
1,471 Elo+
Party 3
Zhong Kui
Zhong Kui
cedricmontmain
Zhong Kui
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 106L
1,324 Elo+
Solo
Team Averages
Level 65
1,536 SR
1,447 Elo+

VS

Team Averages
Level 111
1,547 SR
1,497 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Yamato_kino
Charybdis
Level 47
God Stats
7W - 2L
1,747 SR
Queue Stats
192W - 137L
1,506 Elo+
Party 2
Bacchus
Bacchus
lik-lucabumbea
Bacchus
Level 124
God Stats
7W - 3L
1,592 SR
Queue Stats
473W - 503L
1,373 Elo+
Solo
Thor
Thor
lord_tachanka031
Thor
Level 122
God Stats
3W - 2L
1,429 SR
Queue Stats
426W - 340L
1,564 Elo+
Party 2
Janus
Janus
perefouralou_
Janus
Level 105
God Stats
14W - 8L
1,469 SR
Queue Stats
353W - 314L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AirToX69
Neith
10
1 / 1 / 3
5,741
522
8,588
6,920
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
9
0 / 2 / 1
5,391
490
1,874
9,974
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ExisTenZzZ69
Cerberus
10
3 / 1 / 1
6,294
572
3,883
7,086
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Izan1016
Bacchus
10
3 / 2 / 0
6,197
563
4,934
8,793
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
cedricmontmain
Zhong Kui
6
0 / 2 / 0
4,610
419
1,527
4,373
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 0
6,399
582
4,495
9,918
5,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Yamato_kino
Charybdis
9
0 / 2 / 1
5,724
520
3,519
9,017
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 1
5,641
513
3,464
8,734
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 1
7,346
668
6,421
6,070
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 0 / 4
7,269
661
5,691
3,437
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
0
0
L
Neith
AirToX69
Neith
1
1
3
2.5
L
Thanatos
0
2
1
0.25
L
Cerberus
ExisTenZzZ69
Cerberus
3
1
1
3.5
L
Bacchus
Izan1016
Bacchus
3
2
0
1.5
W
Charybdis
Yamato_kino
Charybdis
0
2
1
0.25
L
Zhong Kui
cedricmontmain
Zhong Kui
0
2
0
0
W
0
2
1
0.25
W
6
0
1
6.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
23,590
37,146
Taken
37,176
20,105
Mitigated
17,087
17,542
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,495
1,186
0
3,353
9,918
5,049
807
4,374
5,165
0
42,587
L
Neith
AirToX69
Neith
8,588
4,200
0
2,991
6,920
2,867
0
2,808
4,040
0
44,693
L
Thanatos
1,874
437
0
7,593
9,974
3,655
0
1,288
8,572
0
29,630
L
Cerberus
ExisTenZzZ69
Cerberus
3,883
283
0
2,422
7,086
5,090
0
2,235
4,811
19,340
0
L
Bacchus
Izan1016
Bacchus
4,934
656
0
3,279
8,793
5,822
466
771
7,982
26,439
0
W
Charybdis
Yamato_kino
Charybdis
3,519
1,520
0
3,060
9,017
2,529
0
1,790
7,227
0
36,740
L
Zhong Kui
cedricmontmain
Zhong Kui
1,527
160
0
1,257
4,373
2,671
0
1,511
2,586
17,968
0
W
3,464
121
0
3,441
8,734
5,694
0
1,690
7,044
19,277
0
W
6,421
1,862
0
3,863
6,070
2,489
0
577
5,489
0
48,032
W
5,691
299
0
1,202
3,437
1,326
0
1,530
1,907
50,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
32,379
261
Minions Killed
357
0
Camps Cleared
0
1,036,494
Distance Traveled
1,135,569
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,399
582
75
7
0
201,942
0
L
Neith
5,741
522
80
7
0
213,709
4
L
Thanatos
5,391
490
72
7
0
251,048
1
L
Cerberus
6,294
572
37
3
0
225,409
3
L
Bacchus
6,197
563
39
4
0
224,510
4
W
Charybdis
5,724
520
71
6
0
201,323
0
L
Zhong Kui
4,610
419
33
3
0
121,818
2
W
Bacchus
5,641
513
25
2
0
218,850
2
W
Thor
7,346
668
92
8
0
262,853
1
W
Janus
7,269
661
94
9
0
250,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role