Player Matchup

Chiron
Chiron
Gold V
AnAwkwardMoose24
Chiron
Gold V
Level 156
God Stats
0W - 1L
1,591 SR
Queue Stats
29W - 27L
1,547 MMR
Solo
Bakasura
Bakasura
Gold IV
Berserk48
Bakasura
Gold IV
Level 108
God Stats
4W - 4L
1,561 SR
Queue Stats
96W - 97L
1,522 MMR
Solo
Ymir
Ymir
Gold V
Jakcoll
Ymir
Gold V
Level 71
God Stats
6W - 3L
1,568 SR
Queue Stats
28W - 30L
1,517 MMR
Party 1
Achilles
Achilles
Gold III
spartan0918
Achilles
Gold III
Level 120
God Stats
0W - 3L
1,530 SR
Queue Stats
41W - 40L
1,544 MMR
Solo
Sol
Sol
Silver I
zaddiy
Sol
Silver I
Level 43
God Stats
0W - 1L
1,703 SR
Queue Stats
20W - 21L
1,628 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,591 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,574 SR
1,542 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Earr
Agni
Gold II
Level 67
God Stats
2W - 1L
1,527 SR
Queue Stats
82W - 102L
1,520 MMR
Solo
King Arthur
King Arthur
Gold II
Hydrozity
King Arthur
Gold II
Level 142
God Stats
13W - 11L
1,609 SR
Queue Stats
64W - 54L
1,568 MMR
Solo
Medusa
Medusa
Gold II
InSaiyanOne
Medusa
Gold II
Level 126
God Stats
9W - 8L
1,696 SR
Queue Stats
178W - 172L
1,578 MMR
Solo
Camazotz
Camazotz
Gold II
smittyboy135
Camazotz
Gold II
Level 129
God Stats
3W - 0L
1,539 SR
Queue Stats
140W - 147L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,078
449
8,555
11,272
5,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Berserk48
Bakasura
13
3 / 4 / 0
8,240
458
10,858
16,629
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Jakcoll
Ymir
11
0 / 4 / 3
7,610
423
2,857
18,879
16,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
spartan0918
Achilles
14
3 / 5 / 0
8,610
478
6,922
17,876
10,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
zaddiy
Sol
15
0 / 2 / 1
8,977
499
5,309
9,918
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GaneshaJanusLancelotKhepri

VS

Bans
TerraThanatosNemesisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 2 / 6
8,198
455
6,958
15,761
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Earr
Agni
15
1 / 1 / 6
9,560
531
8,492
8,587
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Hydrozity
King Arthur
16
9 / 0 / 2
10,966
609
17,360
14,084
15,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
4 / 1 / 2
10,510
584
13,343
9,519
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
smittyboy135
Camazotz
16
3 / 2 / 5
9,984
555
8,505
17,210
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
17
17
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
6
1.5
L
0
2
3
0.75
L
Bakasura
Berserk48
Bakasura
3
4
0
0.75
W
Agni
Earr
Agni
1
1
6
4
W
King Arthur
Hydrozity
King Arthur
9
0
2
10
W
Medusa
4
1
2
5
L
Ymir
Jakcoll
Ymir
0
4
3
0.38
W
Camazotz
smittyboy135
Camazotz
3
2
5
2.75
L
Achilles
spartan0918
Achilles
3
5
0
0.6
L
Sol
zaddiy
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,501
Damage
54,658
74,574
Taken
65,161
43,519
Mitigated
42,913
23,932
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,958
674
0
1,421
15,761
12,872
70
3,445
11,233
21,907
0
L
8,555
4,261
437
2,379
11,272
5,005
0
3,658
7,614
0
87,992
L
Bakasura
Berserk48
Bakasura
10,858
6,017
0
2,577
16,629
7,362
0
2,519
14,110
0
54,548
W
Agni
Earr
Agni
8,492
1,094
0
2,019
8,587
3,395
0
779
7,318
92,479
0
W
King Arthur
Hydrozity
King Arthur
17,360
2,474
0
3,324
14,084
15,205
74
757
12,682
0
76,871
W
Medusa
13,343
6,671
0
2,720
9,519
4,342
1,830
2,936
6,044
0
103,391
L
Ymir
Jakcoll
Ymir
2,857
1,464
4,362
4,864
18,879
16,845
0
6,618
12,261
13,271
0
W
Camazotz
smittyboy135
Camazotz
8,505
3,745
0
10,486
17,210
7,099
598
704
15,463
0
86,289
L
Achilles
spartan0918
Achilles
6,922
1,701
0
5,685
17,876
10,926
0
2,041
15,835
0
54,069
L
Sol
zaddiy
Sol
5,309
1,925
0
3,628
9,918
3,381
0
614
9,304
78,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
49,218
535
Minions Killed
587
0
Camps Cleared
0
1,694,242
Distance Traveled
1,813,054
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,198
455
26
1
0
356,654
5
L
Chiron
8,078
449
140
8
0
319,146
8
L
Bakasura
8,240
458
105
6
0
358,273
6
W
Agni
9,560
531
147
8
0
382,646
4
W
King Arthur
10,966
609
114
6
0
360,779
5
W
Medusa
10,510
584
158
9
0
346,584
5
L
Ymir
7,610
423
21
1
0
346,499
7
W
Camazotz
9,984
555
142
8
0
366,391
4
L
Achilles
8,610
478
104
6
0
350,891
6
L
Sol
8,977
499
165
9
0
319,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role