Player Matchup

Zhong Kui
Zhong Kui
Ich_bin_Cosmo1
Zhong Kui
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 121L
1,424 Elo+
Solo
Kali
Kali
IzzeDarknexx
Kali
Level 31
God Stats
3W - 6L
1,408 SR
Queue Stats
7W - 17L
1,319 Elo+
Solo
Zeus
Zeus
QQ_Mohammed_QQ
Zeus
Level 104
God Stats
116W - 87L
1,464 SR
Queue Stats
284W - 293L
1,390 Elo+
Party 1
Arachne
Arachne
iHush
Arachne
Level 23
God Stats
25W - 24L
1,262 SR
Queue Stats
336W - 329L
1,388 Elo+
Party 1
Olorun
Olorun
iKomboKlown
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,500 Elo+
Party 1
Team Averages
Level 41
1,427 SR
1,404 Elo+

VS

Team Averages
Level 74
1,554 SR
1,472 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
HitokiriHiryuken
Athena
Level 105
God Stats
4W - 0L
1,866 SR
Queue Stats
53W - 48L
1,399 Elo+
Solo
Janus
Janus
RUSK_Y0Y1
Janus
Level 8
God Stats
7W - 6L
1,328 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 2
Fenrir
Fenrir
Xavi2Estacio
Fenrir
Level 84
God Stats
6W - 5L
1,574 SR
Queue Stats
267W - 250L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
Äppelwoi
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ich_bin_Cosmo1
Zhong Kui
7
0 / 1 / 0
4,666
467
1,806
3,060
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 0
5,635
564
1,278
6,099
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 9 / 0
3,906
391
2,019
8,276
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
iHush
Arachne
4
0 / 10 / 0
3,684
368
2,822
8,730
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
5
0 / 9 / 1
4,176
418
2,975
9,019
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 2
5,559
556
1,290
4,631
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 14
5,801
580
1,803
6,571
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
RUSK_Y0Y1
Janus
10
17 / 0 / 9
7,517
752
13,368
6,494
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
10 / 1 / 8
7,083
708
4,306
6,892
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Äppelwoi
Zhong Kui
10
0 / 1 / 3
5,603
560
2,170
3,935
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
28
30
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
2
2
W
0
1
14
7
L
Zhong Kui
Ich_bin_Cosmo1
Zhong Kui
0
1
0
0
L
2
1
0
2
L
0
9
0
0
W
Janus
RUSK_Y0Y1
Janus
17
0
9
21.5
W
Fenrir
10
1
8
14
L
Arachne
iHush
Arachne
0
10
0
0
L
Olorun
0
9
1
0.06
W
Zhong Kui
Äppelwoi
Zhong Kui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,900
Damage
22,937
35,184
Taken
28,523
13,503
Mitigated
14,204
3,653
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,290
574
0
408
4,631
1,781
2,512
1,405
3,162
0
36,186
W
1,803
378
0
886
6,571
4,531
374
1,172
5,399
12,704
0
L
Zhong Kui
Ich_bin_Cosmo1
Zhong Kui
1,806
218
0
1,284
3,060
1,923
144
994
2,010
20,097
0
L
1,278
413
0
742
6,099
2,335
0
1,973
4,042
0
33,244
L
2,019
474
0
275
8,276
2,473
0
4,702
3,574
13,891
0
W
Janus
RUSK_Y0Y1
Janus
13,368
1,197
0
2,156
6,494
2,472
496
2,046
4,388
45,581
0
W
Fenrir
4,306
1,844
0
2,928
6,892
2,663
0
1,049
5,825
0
30,346
L
Arachne
iHush
Arachne
2,822
1,997
0
113
8,730
3,327
117
5,142
3,588
0
5,793
L
Olorun
2,975
1,425
102
1,137
9,019
3,445
0
4,390
4,629
9,125
1,444
W
Zhong Kui
Äppelwoi
Zhong Kui
2,170
426
0
1,129
3,935
2,757
1,216
322
3,557
28,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
31,563
173
Minions Killed
277
0
Camps Cleared
0
876,803
Distance Traveled
878,679
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,559
556
61
6
0
166,404
1
W
Athena
5,801
580
23
2
0
164,598
2
L
Zhong Kui
4,666
467
57
6
0
168,127
4
L
Kali
5,635
564
69
7
0
191,999
0
L
Zeus
3,906
391
31
3
0
157,956
0
W
Janus
7,517
752
66
7
0
191,456
1
W
Fenrir
7,083
708
63
6
0
224,729
0
L
Arachne
3,684
368
4
0
0
176,948
0
L
Olorun
4,176
418
12
1
0
181,773
0
W
Zhong Kui
5,603
560
64
6
0
131,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role