Player Matchup

Cthulhu
Cthulhu
Musukohh
Cthulhu
Level 61
God Stats
4W - 5L
1,430 SR
Queue Stats
49W - 50L
1,507 Elo+
Party 1
Anubis
Anubis
RandomGamer553
Anubis
Level 82
God Stats
7W - 3L
1,785 SR
Queue Stats
90W - 82L
1,551 Elo+
Party 1
Shiva
Shiva
anhadr30
Shiva
Level 64
God Stats
7W - 4L
1,715 SR
Queue Stats
95W - 92L
1,550 Elo+
Party 1
Team Averages
Level 69
1,643 SR
1,536 Elo+

VS

Team Averages
Level 119
1,526 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Appriicity
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 5L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
Danivoley
Sun Wukong
Level 104
God Stats
3W - 6L
1,568 SR
Queue Stats
73W - 82L
1,518 Elo+
Solo
Ullr
Ullr
PR5H
Ullr
Level 144
God Stats
68W - 36L
1,725 SR
Queue Stats
341W - 160L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Musukohh
Cthulhu
11
1 / 2 / 3
7,398
617
5,864
7,118
6,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 3
7,673
639
6,433
10,702
5,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
anhadr30
Shiva
12
2 / 1 / 2
8,413
701
9,139
11,896
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Appriicity
Morgan Le Fay
13
1 / 1 / 1
8,312
693
5,201
5,378
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Danivoley
Sun Wukong
13
1 / 1 / 2
8,919
743
8,647
12,403
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
PR5H
Ullr
13
1 / 2 / 2
8,208
684
10,205
9,778
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
3
3
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Appriicity
Morgan Le Fay
1
1
1
1.5
W
Sun Wukong
Danivoley
Sun Wukong
1
1
2
2
L
Cthulhu
Musukohh
Cthulhu
1
2
3
1.25
W
Ullr
PR5H
Ullr
1
2
2
1
L
1
0
3
2.5
L
Shiva
anhadr30
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
24,053
29,716
Taken
27,559
22,898
Mitigated
13,093
6,525
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Appriicity
Morgan Le Fay
5,201
328
0
1,225
5,378
2,183
682
2,447
2,931
31,084
0
W
Sun Wukong
Danivoley
Sun Wukong
8,647
1,332
0
4,463
12,403
7,277
374
5,856
6,547
0
25,886
L
Cthulhu
Musukohh
Cthulhu
5,864
141
634
363
7,118
6,726
0
1,551
5,567
14,226
0
W
Ullr
PR5H
Ullr
10,205
4,361
0
2,980
9,778
3,633
1,370
4,743
5,035
0
47,542
L
6,433
899
0
3,869
10,702
5,374
0
1,088
9,614
32,601
0
L
Shiva
anhadr30
Shiva
9,139
1,102
290
1,369
11,896
10,798
0
2,674
9,222
0
20,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
25,439
124
Minions Killed
159
2
Camps Cleared
9
588,004
Distance Traveled
698,413
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,312
693
45
4
0
229,234
3
W
Sun Wukong
8,919
743
32
3
2
240,205
0
L
Cthulhu
7,398
617
24
2
0
211,274
3
W
Ullr
8,208
684
82
7
7
228,974
6
L
Anubis
7,673
639
77
6
1
178,529
1
L
Shiva
8,413
701
23
2
1
198,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role