Player Matchup

Ravana
Ravana
D2M iSINFUL 89
Ravana
Level 89
God Stats
20W - 27L
1,305 SR
Queue Stats
172W - 177L
1,337 Elo+
Solo
Ne Zha
Ne Zha
Fateless2002
Ne Zha
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,485 Elo+
Solo
Thanatos
Thanatos
MA5TARK
Thanatos
Level 77
God Stats
22W - 31L
1,345 SR
Queue Stats
214W - 285L
1,277 Elo+
Solo
Chang'e
Chang'e
SaddeShin
Chang'e
Level 35
God Stats
4W - 3L
1,826 SR
Queue Stats
84W - 82L
1,491 Elo+
Solo
Hou Yi
Hou Yi
oO-ATheNoN-Oo
Hou Yi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 125L
1,195 Elo+
Solo
Team Averages
Level 56
1,495 SR
1,357 Elo+

VS

Team Averages
Level 110
1,497 SR
1,363 Elo+
Kali
Kali
JrGremlin
Kali
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 57L
1,399 Elo+
Solo
Ishtar
Ishtar
Kal-Drogoh
Ishtar
Level 100
God Stats
6W - 7L
1,408 SR
Queue Stats
193W - 214L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Runitup21K
Heimdallr
Level 120
God Stats
7W - 6L
1,611 SR
Queue Stats
106W - 131L
1,269 Elo+
Solo
Merlin
Merlin
ThePaleOne1986
Merlin
Level 123
God Stats
21W - 27L
1,412 SR
Queue Stats
281W - 300L
1,310 Elo+
Solo
Terra
Terra
xLUBE2014x
Terra
Level 120
God Stats
2W - 1L
1,554 SR
Queue Stats
139W - 140L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
10,043
478
7,461
16,608
14,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
16
3 / 11 / 6
10,130
482
11,572
26,277
10,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
MA5TARK
Thanatos
16
5 / 9 / 1
10,442
497
14,765
27,444
12,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
SaddeShin
Chang'e
15
0 / 4 / 2
8,785
418
6,848
20,289
8,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 2
9,203
438
7,295
19,543
7,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
7 / 3 / 4
11,543
550
11,353
18,105
9,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Kal-Drogoh
Ishtar
19
11 / 2 / 5
12,550
598
19,276
17,145
7,321
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Runitup21K
Heimdallr
17
2 / 1 / 13
11,019
525
17,190
14,461
8,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 5 / 2
12,465
594
18,745
14,694
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
16
4 / 1 / 24
11,721
558
11,324
17,678
23,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
12
Kills
37
37
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Ne Zha
3
11
6
0.55
W
Kali
7
3
4
3
W
Ishtar
Kal-Drogoh
Ishtar
11
2
5
6.75
L
Thanatos
MA5TARK
Thanatos
5
9
1
0.61
W
Heimdallr
Runitup21K
Heimdallr
2
1
13
8.5
L
Chang'e
SaddeShin
Chang'e
0
4
2
0.25
W
13
5
2
2.8
L
0
10
2
0.1
W
Terra
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,941
Damage
77,888
110,161
Taken
82,083
53,653
Mitigated
55,882
46,212
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,461
1,711
0
5,656
16,608
14,672
0
8,698
7,910
0
60,906
L
Ne Zha
11,572
4,909
83
9,142
26,277
10,840
158
8,191
18,082
0
57,476
W
Kali
11,353
7,022
0
6,818
18,105
9,134
803
2,157
15,948
0
68,066
W
Ishtar
Kal-Drogoh
Ishtar
19,276
11,933
0
6,196
17,145
7,321
4,131
55
17,090
0
96,148
L
Thanatos
MA5TARK
Thanatos
14,765
5,742
329
17,538
27,444
12,049
287
4,880
22,564
0
69,059
W
Heimdallr
Runitup21K
Heimdallr
17,190
5,428
0
4,428
14,461
8,789
1,062
2,810
11,651
0
77,880
L
Chang'e
SaddeShin
Chang'e
6,848
985
1,875
9,735
20,289
8,440
0
5,164
15,125
68,355
0
W
18,745
2,685
493
2,676
14,694
6,884
2,161
562
14,132
77,281
0
L
7,295
4,251
0
1,854
19,543
7,652
206
3,136
16,407
0
60,287
W
Terra
11,324
2,049
2,884
5,763
17,678
23,754
1,058
1,264
16,414
36,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
59,298
465
Minions Killed
517
0
Camps Cleared
0
1,974,489
Distance Traveled
1,906,983
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,043
478
93
4
0
351,418
3
L
Ne Zha
10,130
482
73
3
0
463,328
1
W
Kali
11,543
550
97
5
0
448,972
3
W
Ishtar
12,550
598
144
7
0
346,564
2
L
Thanatos
10,442
497
94
4
0
503,236
2
W
Heimdallr
11,019
525
107
5
0
356,059
6
L
Chang'e
8,785
418
110
5
0
357,052
4
W
Merlin
12,465
594
122
6
0
341,291
4
L
Hou Yi
9,203
438
95
5
0
299,455
3
W
Terra
11,721
558
47
2
0
414,097
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role