Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
HOPE丶恨欲狂
Sylvanus
Platinum I
Level 160
God Stats
3W - 7L
1,464 SR
Queue Stats
60W - 71L
1,915 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
OptimuzPrime
Ah Muzen Cab
Diamond V
Level 151
God Stats
11W - 7L
1,733 SR
Queue Stats
513W - 494L
1,906 MMR
Party 2
Izanami
Izanami
Platinum I
Shvartze
Izanami
Platinum I
Level 65
God Stats
4W - 3L
1,712 SR
Queue Stats
52W - 39L
2,015 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,582 SR
1,767 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,755 SR
1,962 MMR
Thor
Thor
Platinum II
Mihai06
Thor
Platinum II
Level 129
God Stats
1W - 1L
1,620 SR
Queue Stats
188W - 186L
1,983 MMR
Solo
Khepri
Khepri
Diamond V
MrCrossBow
Khepri
Diamond V
Level 159
God Stats
2W - 0L
1,769 SR
Queue Stats
123W - 113L
1,904 MMR
Party 1
Scylla
Scylla
Masters
SavageDora
Scylla
Masters
Level 151
God Stats
48W - 31L
1,697 SR
Queue Stats
361W - 347L
2,110 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
VerybadGoldie
Hou Yi
Platinum I
Level 85
God Stats
4W - 1L
1,845 SR
Queue Stats
104W - 93L
1,911 MMR
Solo
Hades
Hades
Platinum I
araios
Hades
Platinum I
Level 160
God Stats
5W - 1L
1,844 SR
Queue Stats
445W - 443L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 1 / 2
9,674
569
8,681
9,060
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
 
Osiris
12
1 / 4 / 3
7,614
448
6,545
14,846
9,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,838
461
5,403
12,859
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
OptimuzPrime
Ah Muzen Cab
14
0 / 3 / 0
8,209
483
9,412
14,502
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Shvartze
Izanami
15
2 / 5 / 2
9,000
529
11,867
15,703
6,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
GebLancelotKing Arthur

VS

Bans
ChernobogRatatoskrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Mihai06
Thor
15
2 / 2 / 4
8,941
526
5,069
12,818
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
MrCrossBow
Khepri
13
1 / 2 / 6
8,287
487
4,286
12,805
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SavageDora
Scylla
16
6 / 0 / 0
9,408
553
7,346
4,092
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 5
9,383
552
12,726
15,329
6,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
araios
Hades
17
4 / 0 / 0
10,371
610
12,445
15,815
15,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
16
16
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
2
3
L
Osiris
 
Osiris
1
4
3
0.63
L
1
3
2
0.67
W
Thor
Mihai06
Thor
2
2
4
2
W
Khepri
MrCrossBow
Khepri
1
2
6
2
L
Ah Muzen Cab
OptimuzPrime
Ah Muzen Cab
0
3
0
0
W
Scylla
SavageDora
Scylla
6
0
0
6
L
Izanami
Shvartze
Izanami
2
5
2
0.6
W
3
2
5
2.75
W
Hades
araios
Hades
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
41,872
66,970
Taken
60,859
36,412
Mitigated
40,787
26,453
Healing
27,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,681
643
0
3,136
9,060
3,746
0
3,766
5,104
106,763
0
L
Osiris
 
Osiris
6,545
3,273
0
2,937
14,846
9,679
0
4,849
9,877
0
62,902
L
5,403
1,296
2,257
5,487
12,859
10,067
0
3,263
9,450
18,251
0
W
Thor
Mihai06
Thor
5,069
1,491
0
4,605
12,818
5,511
0
3,561
9,143
0
77,676
W
Khepri
MrCrossBow
Khepri
4,286
647
0
1,862
12,805
11,759
0
5,622
6,889
21,390
0
L
Ah Muzen Cab
OptimuzPrime
Ah Muzen Cab
9,412
4,869
0
6,663
14,502
6,321
0
10,220
4,282
0
80,335
W
Scylla
SavageDora
Scylla
7,346
1,556
0
750
4,092
1,847
180
1,778
2,264
79,300
0
L
Izanami
Shvartze
Izanami
11,867
8,450
0
5,973
15,703
6,599
162
1,523
14,180
0
99,662
W
12,726
8,154
0
6,462
15,329
6,573
949
2,573
12,664
0
81,392
W
Hades
araios
Hades
12,445
2,571
42
14,046
15,815
15,097
40
0
15,815
93,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
46,390
635
Minions Killed
667
0
Camps Cleared
0
1,596,754
Distance Traveled
1,635,311
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,674
569
195
11
0
362,433
7
L
Osiris
7,614
448
93
5
0
357,778
0
L
Sylvanus
7,838
461
32
2
0
316,720
9
W
Thor
8,941
526
129
8
0
357,297
5
W
Khepri
8,287
487
19
1
0
351,042
11
L
Ah Muzen Cab
8,209
483
143
8
0
287,011
0
W
Scylla
9,408
553
162
10
0
341,118
6
L
Izanami
9,000
529
172
10
0
272,812
2
W
Hou Yi
9,383
552
135
8
0
273,054
2
W
Hades
10,371
610
222
13
0
312,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role