Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LesterZgoated
Serqet
Level 106
God Stats
5W - 5L
1,572 SR
Queue Stats
65W - 55L
1,526 Elo+
Party 1
Ares
Ares
Niocoss
Ares
Level 102
God Stats
7W - 4L
1,548 SR
Queue Stats
111W - 81L
1,534 Elo+
Party 1
Ishtar
Ishtar
franbi_360
Ishtar
Level 88
God Stats
11W - 11L
1,690 SR
Queue Stats
280W - 313L
1,307 Elo+
Solo
King Arthur
King Arthur
nervenzelle_008
King Arthur
Level 125
God Stats
32W - 13L
1,638 SR
Queue Stats
451W - 421L
1,503 Elo+
Solo
Team Averages
Level 99
1,590 SR
1,474 Elo+

VS

Team Averages
Level 73
1,369 SR
1,379 Elo+
Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AresIXIX
Charybdis
Level 35
God Stats
4W - 10L
1,324 SR
Queue Stats
124W - 156L
1,110 Elo+
Solo
Sylvanus
Sylvanus
TheGreatNovicel
Sylvanus
Level 111
God Stats
0W - 3L
1,073 SR
Queue Stats
165W - 149L
1,530 Elo+
Solo
Hades
Hades
TheSharkKing99
Hades
Level 128
God Stats
1W - 1L
1,758 SR
Queue Stats
249W - 263L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
adridanie
Baron Samedi
Level 29
God Stats
0W - 7L
1,190 SR
Queue Stats
50W - 72L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
9 / 6 / 5
11,974
570
15,243
19,498
14,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
16 / 3 / 3
13,251
631
16,313
20,252
9,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Niocoss
Ares
16
3 / 6 / 7
10,698
509
15,707
21,370
22,214
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
franbi_360
Ishtar
14
0 / 6 / 8
9,097
433
9,266
17,914
7,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
nervenzelle_008
King Arthur
17
1 / 2 / 9
10,809
515
17,817
25,053
25,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 9 / 6
9,903
472
15,227
28,651
12,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
AresIXIX
Charybdis
15
5 / 6 / 7
10,071
480
12,373
19,593
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
16
7 / 5 / 3
11,010
524
20,012
24,220
29,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 1 / 0
6,352
302
634
2,396
716
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
adridanie
Baron Samedi
16
6 / 8 / 6
10,081
480
12,932
19,048
9,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
29
Kills
23
23
Deaths
29
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
6
5
1.92
L
Pele
 
Pele
5
9
6
0.89
L
Charybdis
AresIXIX
Charybdis
5
6
7
1.42
W
16
3
3
5.83
W
Ares
Niocoss
Ares
3
6
7
1.08
L
Sylvanus
7
5
3
1.7
L
0
1
0
0
L
Baron Samedi
adridanie
Baron Samedi
6
8
6
1.13
W
Ishtar
franbi_360
Ishtar
0
6
8
0.67
W
King Arthur
nervenzelle_008
King Arthur
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,346
Damage
61,178
104,087
Taken
93,908
80,419
Mitigated
60,974
29,667
Healing
26,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,243
2,570
0
7,574
19,498
14,514
6,131
4,011
15,354
89,611
0
L
Pele
 
Pele
15,227
3,658
0
6,552
28,651
12,769
0
8,832
18,691
0
67,282
L
Charybdis
AresIXIX
Charybdis
12,373
7,244
0
4,158
19,593
8,432
2,218
6,084
13,433
22
59,514
W
16,313
5,356
0
6,740
20,252
9,782
0
5,454
14,798
0
104,872
W
Ares
Niocoss
Ares
15,707
497
0
4,995
21,370
22,214
31
6,045
15,325
43,781
0
L
Sylvanus
20,012
6,323
2,278
8,773
24,220
29,452
996
5,014
18,739
57,080
12,326
L
634
133
0
1,226
2,396
716
0
0
2,396
8,398
0
L
Baron Samedi
adridanie
Baron Samedi
12,932
2,072
1,250
2,560
19,048
9,605
0
11,119
7,929
39,511
0
W
Ishtar
franbi_360
Ishtar
9,266
5,287
683
5,784
17,914
7,936
1,317
4,390
13,479
0
53,567
W
King Arthur
nervenzelle_008
King Arthur
17,817
2,023
0
3,891
25,053
25,973
0
10,961
13,819
99
85,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,829
Gold Earned
47,417
535
Minions Killed
356
0
Camps Cleared
0
1,907,914
Distance Traveled
1,343,293
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,974
570
140
7
0
317,988
6
L
Pele
9,903
472
87
4
0
392,796
1
L
Charybdis
10,071
480
105
5
0
284,133
0
W
Serqet
13,251
631
150
7
0
478,833
3
W
Ares
10,698
509
33
2
0
391,639
3
L
Sylvanus
11,010
524
108
5
0
285,679
0
L
Hades
6,352
302
19
1
0
65,691
1
L
Baron Samedi
10,081
480
37
2
0
314,994
0
W
Ishtar
9,097
433
75
4
0
358,097
5
W
King Arthur
10,809
515
137
7
0
361,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role