Player Matchup

Arachne
Arachne
Cornicus
Arachne
Level 28
God Stats
28W - 40L
1,434 SR
Queue Stats
113W - 150L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
SaLeH_JeD
Kukulkan
Level 44
God Stats
13W - 20L
1,394 SR
Queue Stats
62W - 80L
1,295 Elo+
Solo
Charybdis
Charybdis
l iDambler l
Charybdis
Level 62
God Stats
2W - 6L
1,393 SR
Queue Stats
98W - 125L
1,370 Elo+
Solo
Nu Wa
Nu Wa
stay-at-home-mum
Nu Wa
Level 28
God Stats
17W - 24L
1,437 SR
Queue Stats
56W - 90L
1,258 Elo+
Party 1
King Arthur
King Arthur
zerocidal
King Arthur
Level 55
God Stats
0W - 2L
1,309 SR
Queue Stats
96W - 127L
1,297 Elo+
Party 1
Team Averages
Level 43
1,394 SR
1,294 Elo+

VS

Team Averages
Level 82
1,462 SR
1,396 Elo+
Erlang Shen
Erlang Shen
Chugueitor
Erlang Shen
Level 110
God Stats
4W - 5L
1,347 SR
Queue Stats
187W - 204L
1,330 Elo+
Solo
Nu Wa
Nu Wa
hanafate
Nu Wa
Level 69
God Stats
17W - 17L
1,490 SR
Queue Stats
228W - 292L
1,342 Elo+
Party 2
Atlas
Atlas
i Skeee
Atlas
Level 89
God Stats
18W - 38L
1,313 SR
Queue Stats
114W - 142L
1,317 Elo+
Solo
Achilles
Achilles
keyboardxmosh
Achilles
Level 119
God Stats
7W - 12L
1,427 SR
Queue Stats
143W - 169L
1,335 Elo+
Solo
Danzaburou
Danzaburou
loreleiceladon
Danzaburou
Level 23
God Stats
2W - 0L
1,734 SR
Queue Stats
2W - 0L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cornicus
Arachne
14
2 / 5 / 1
8,718
415
10,970
22,895
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SaLeH_JeD
Kukulkan
15
2 / 0 / 2
9,046
431
11,087
11,673
5,373
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
l iDambler l
Charybdis
14
2 / 5 / 1
9,042
431
7,802
18,982
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 4
8,896
424
11,865
11,668
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
zerocidal
King Arthur
15
1 / 2 / 0
8,991
428
10,189
22,342
24,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chugueitor
Erlang Shen
19
3 / 0 / 0
11,971
570
17,237
23,906
23,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
hanafate
Nu Wa
16
4 / 2 / 4
10,618
506
17,365
11,269
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
i Skeee
Atlas
15
2 / 0 / 5
9,535
454
10,672
19,955
21,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
keyboardxmosh
Achilles
16
2 / 1 / 4
10,211
486
7,611
19,094
16,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
loreleiceladon
Danzaburou
16
3 / 4 / 1
10,466
498
10,961
16,527
7,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
14
14
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chugueitor
Erlang Shen
3
0
0
3
L
Arachne
Cornicus
Arachne
2
5
1
0.5
L
Kukulkan
SaLeH_JeD
Kukulkan
2
0
2
3
W
Nu Wa
hanafate
Nu Wa
4
2
4
3
W
Atlas
i Skeee
Atlas
2
0
5
4.5
W
Achilles
keyboardxmosh
Achilles
2
1
4
4
L
Charybdis
l iDambler l
Charybdis
2
5
1
0.5
W
Danzaburou
loreleiceladon
Danzaburou
3
4
1
0.88
L
0
2
4
1
L
King Arthur
zerocidal
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,913
Damage
63,846
87,560
Taken
90,751
52,198
Mitigated
73,893
20,327
Healing
29,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chugueitor
Erlang Shen
17,237
9,396
0
15,220
23,906
23,403
477
3,116
20,790
0
119,371
L
Arachne
Cornicus
Arachne
10,970
6,560
0
4,897
22,895
11,351
88
7,906
14,989
0
58,909
L
Kukulkan
SaLeH_JeD
Kukulkan
11,087
637
417
2,249
11,673
5,373
1,040
4,216
7,457
66,245
0
W
Nu Wa
hanafate
Nu Wa
17,365
2,601
0
825
11,269
4,881
630
4,812
6,457
109,867
0
W
Atlas
i Skeee
Atlas
10,672
4,624
1,695
4,115
19,955
21,673
0
5,482
14,473
52,172
0
W
Achilles
keyboardxmosh
Achilles
7,611
2,532
0
4,202
19,094
16,347
207
5,062
14,032
0
85,387
L
Charybdis
l iDambler l
Charybdis
7,802
4,685
0
5,522
18,982
6,630
0
4,950
14,032
0
56,304
W
Danzaburou
loreleiceladon
Danzaburou
10,961
5,101
0
3,798
16,527
7,589
3,916
5,499
11,028
0
83,767
L
11,865
3,105
0
4,222
11,668
4,576
153
7,990
3,678
69,780
0
L
King Arthur
zerocidal
King Arthur
10,189
2,711
0
3,020
22,342
24,268
0
2,975
19,367
0
57,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,693
Gold Earned
52,801
467
Minions Killed
688
0
Camps Cleared
0
1,878,951
Distance Traveled
1,931,879
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,971
570
211
10
0
402,291
6
L
Arachne
8,718
415
83
4
0
432,076
4
L
Kukulkan
9,046
431
108
5
0
372,962
0
W
Nu Wa
10,618
506
163
8
0
355,957
2
W
Atlas
9,535
454
68
3
0
401,122
1
W
Achilles
10,211
486
114
5
0
440,727
2
L
Charybdis
9,042
431
94
4
0
330,842
0
W
Danzaburou
10,466
498
132
6
0
331,782
0
L
Nu Wa
8,896
424
108
5
0
349,010
2
L
King Arthur
8,991
428
74
4
0
394,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role