Player Matchup

Zeus
Zeus
Aussieland
Zeus
Level 29
God Stats
19W - 2L
1,876 SR
Queue Stats
174W - 84L
1,730 Elo+
Party 2
Bellona
Bellona
DarkFennic
Bellona
Level 67
God Stats
5W - 13L
1,323 SR
Queue Stats
61W - 62L
1,396 Elo+
Solo
Bakasura
Bakasura
Kittens Ahoy
Bakasura
Level 160
God Stats
12W - 16L
1,342 SR
Queue Stats
525W - 409L
1,697 Elo+
Party 2
Hel
Hel
not astrifer
Hel
Level 27
God Stats
2W - 1L
1,310 SR
Queue Stats
173W - 76L
1,732 Elo+
Party 2
Charybdis
Charybdis
tiago999_-
Charybdis
Level 46
God Stats
25W - 23L
1,493 SR
Queue Stats
64W - 73L
1,402 Elo+
Solo
Team Averages
Level 66
1,469 SR
1,591 Elo+

VS

Team Averages
Level 105
1,469 SR
1,429 Elo+
Zeus
Zeus
MexTzilcatzin05
Zeus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,336 Elo+
Solo
Chang'e
Chang'e
Mrs Paradox4705
Chang'e
Level 27
God Stats
55W - 49L
1,461 SR
Queue Stats
94W - 101L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
Paradox Vuim
Zhong Kui
Level 106
God Stats
96W - 82L
1,564 SR
Queue Stats
997W - 1,032L
1,433 Elo+
Party 1
Thanatos
Thanatos
Sasuke_504
Thanatos
Level 151
God Stats
0W - 3L
1,152 SR
Queue Stats
233W - 239L
1,483 Elo+
Solo
Izanami
Izanami
VSCyvern
Izanami
Level 104
God Stats
17W - 9L
1,669 SR
Queue Stats
318W - 337L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
12,091
1,209
22,355
12,134
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
DarkFennic
Bellona
16
1 / 2 / 7
10,325
1,033
5,114
12,500
14,824
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Kittens Ahoy
Bakasura
16
7 / 1 / 8
11,384
1,138
11,621
13,433
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 12
9,820
982
7,868
10,934
4,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
tiago999_-
Charybdis
16
2 / 2 / 8
10,649
1,065
9,685
14,984
6,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

263

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
11,316
1,132
15,677
8,616
3,728
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 2 / 8
9,724
972
5,636
12,806
6,510
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Paradox Vuim
Zhong Kui
15
2 / 6 / 5
10,272
1,027
14,379
14,829
10,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sasuke_504
Thanatos
15
2 / 5 / 4
9,794
979
9,001
10,348
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
VSCyvern
Izanami
15
1 / 5 / 6
10,109
1,011
11,753
14,204
5,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
18
Kills
11
11
Deaths
18
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Bellona
DarkFennic
Bellona
1
2
7
2.25
W
Bakasura
Kittens Ahoy
Bakasura
7
1
8
11
L
6
0
2
7
L
0
2
8
2
L
Zhong Kui
Paradox Vuim
Zhong Kui
2
6
5
0.75
L
Thanatos
Sasuke_504
Thanatos
2
5
4
0.8
L
Izanami
VSCyvern
Izanami
1
5
6
0.8
W
0
2
12
3
W
Charybdis
tiago999_-
Charybdis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,643
Damage
56,446
63,985
Taken
60,803
39,994
Mitigated
31,440
18,328
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,355
7,353
0
790
12,134
5,332
0
6,240
5,659
33,522
3,174
W
Bellona
DarkFennic
Bellona
5,114
1,392
0
274
12,500
14,824
0
6,474
5,778
0
27,576
W
Bakasura
Kittens Ahoy
Bakasura
11,621
7,989
0
2,801
13,433
8,671
0
7,066
6,083
0
16,512
L
15,677
3,879
0
937
8,616
3,728
0
4,788
3,688
33,358
0
L
5,636
945
3,827
2,154
12,806
6,510
0
6,933
5,703
14,657
0
L
Zhong Kui
Paradox Vuim
Zhong Kui
14,379
2,245
0
1,204
14,829
10,731
0
6,067
7,464
29,754
0
L
Thanatos
Sasuke_504
Thanatos
9,001
1,221
0
3,507
10,348
4,857
0
6,119
4,049
0
19,107
L
Izanami
VSCyvern
Izanami
11,753
8,956
0
479
14,204
5,614
0
5,034
8,400
0
35,603
W
7,868
498
5,328
5,168
10,934
4,686
0
5,988
4,860
18,074
0
W
Charybdis
tiago999_-
Charybdis
9,685
4,889
0
3,967
14,984
6,481
0
8,871
5,913
0
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,269
Gold Earned
51,215
201
Minions Killed
179
14
Camps Cleared
4
894,168
Distance Traveled
862,397
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,091
1,209
15
2
6
145,236
0
W
Bellona
10,325
1,033
63
6
1
204,809
0
W
Bakasura
11,384
1,138
23
2
5
196,547
1
L
Zeus
11,316
1,132
47
5
0
142,163
0
L
Chang'e
9,724
972
14
1
2
194,920
2
L
Zhong Kui
10,272
1,027
44
4
0
166,923
1
L
Thanatos
9,794
979
15
2
2
187,156
0
L
Izanami
10,109
1,011
59
6
0
171,235
5
W
Hel
9,820
982
22
2
2
191,300
0
W
Charybdis
10,649
1,065
78
8
0
156,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role