Player Matchup

Xing Tian
Xing Tian
BDawg073207
Xing Tian
Level 117
God Stats
25W - 20L
1,432 SR
Queue Stats
234W - 308L
1,398 Elo+
Solo
Bakasura
Bakasura
h4LL99
Bakasura
Level 47
God Stats
2W - 0L
1,726 SR
Queue Stats
221W - 288L
1,423 Elo+
Solo
Neith
Neith
l Peniaphobia l
Neith
Level 157
God Stats
21W - 13L
1,494 SR
Queue Stats
598W - 524L
1,575 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,465 Elo+

VS

Team Averages
Level 86
1,486 SR
1,480 Elo+
He Bo
He Bo
Phantom_Skull72
He Bo
Level 142
God Stats
4W - 2L
1,583 SR
Queue Stats
83W - 63L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
RX-sm-V2
Cthulhu
Level 27
God Stats
2W - 7L
1,427 SR
Queue Stats
8W - 10L
1,458 Elo+
Party 1
Cupid
Cupid
gnouV
Cupid
Level 89
God Stats
8W - 19L
1,448 SR
Queue Stats
726W - 837L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BDawg073207
Xing Tian
16
5 / 5 / 4
12,412
653
11,482
25,729
16,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
h4LL99
Bakasura
19
3 / 2 / 6
12,854
677
12,447
20,843
12,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 5
13,870
730
25,996
18,173
9,392
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
12,142
639
20,277
14,811
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
RX-sm-V2
Cthulhu
16
1 / 4 / 5
12,535
660
18,056
25,298
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
gnouV
Cupid
17
3 / 6 / 4
12,325
649
13,398
18,652
7,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
9
9
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BDawg073207
Xing Tian
5
5
4
1.4
L
5
3
1
1.83
L
Cthulhu
RX-sm-V2
Cthulhu
1
4
5
0.88
L
Cupid
gnouV
Cupid
3
6
4
0.83
W
Bakasura
h4LL99
Bakasura
3
2
6
3
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
51,731
64,745
Taken
58,761
38,670
Mitigated
39,845
16,357
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BDawg073207
Xing Tian
11,482
1,018
60
2,002
25,729
16,568
757
13,237
12,037
32,668
0
L
20,277
515
0
3,091
14,811
5,786
0
2,026
12,149
49,032
0
L
Cthulhu
RX-sm-V2
Cthulhu
18,056
1,744
169
1,308
25,298
26,229
0
5,424
19,459
47,826
0
L
Cupid
gnouV
Cupid
13,398
7,026
2,204
1,493
18,652
7,830
0
4,154
13,667
0
39,026
W
Bakasura
h4LL99
Bakasura
12,447
8,403
0
5,422
20,843
12,710
681
13,955
6,330
0
54,211
W
25,996
13,037
0
8,873
18,173
9,392
1,210
10,663
7,306
0
80,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
37,002
234
Minions Killed
181
15
Camps Cleared
2
1,051,054
Distance Traveled
972,380
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,412
653
36
2
0
301,867
0
L
He Bo
12,142
639
77
4
2
353,009
6
L
Cthulhu
12,535
660
48
3
0
344,027
0
L
Cupid
12,325
649
56
3
0
275,344
2
W
Bakasura
12,854
677
96
5
13
418,948
4
W
Neith
13,870
730
102
5
2
330,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role