Player Matchup

Ao Kuang
Ao Kuang
KyuubiAhri
Ao Kuang
Level 40
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 14L
1,272 Elo+
Party 1
Chaac
Chaac
npaQz
Chaac
Level 142
God Stats
11W - 8L
1,541 SR
Queue Stats
146W - 148L
1,595 Elo+
Solo
Ra
Ra
不会剪辑的沫影
Ra
Level 21
God Stats
1W - 3L
1,510 SR
Queue Stats
2W - 9L
1,272 Elo+
Party 1
Team Averages
Level 68
1,440 SR
1,380 Elo+

VS

Team Averages
Level 123
1,592 SR
1,648 Elo+
Bastet
Bastet
LeHMantovanic
Bastet
Level 120
God Stats
290W - 380L
1,568 SR
Queue Stats
1,230W - 1,962L
1,448 Elo+
Solo
Vulcan
Vulcan
Magic Luxx
Vulcan
Level 108
God Stats
1W - 0L
1,435 SR
Queue Stats
85W - 51L
1,705 Elo+
Party 2
Shiva
Shiva
NiceGuyZach
Shiva
Level 140
God Stats
1W - 0L
1,774 SR
Queue Stats
145W - 70L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KyuubiAhri
Ao Kuang
11
2 / 6 / 4
8,368
644
6,622
16,564
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
npaQz
Chaac
14
5 / 2 / 1
9,371
721
16,867
16,143
13,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 6 / 3
8,419
648
5,693
12,523
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
9,877
760
10,194
14,176
5,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Magic Luxx
Vulcan
15
3 / 2 / 10
10,007
770
11,786
10,742
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 6
11,147
857
18,522
16,128
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
14
14
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
KyuubiAhri
Ao Kuang
2
6
4
0.67
W
5
6
2
1
W
Vulcan
Magic Luxx
Vulcan
3
2
10
4
W
6
1
6
9
L
Chaac
npaQz
Chaac
5
2
1
2.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,182
Damage
40,502
45,230
Taken
41,046
26,303
Mitigated
28,151
10,742
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
KyuubiAhri
Ao Kuang
6,622
2,026
0
2,421
16,564
7,848
0
5,812
10,499
13,008
2,024
W
10,194
2,723
0
3,351
14,176
5,975
187
3,807
10,369
0
28,047
W
Vulcan
Magic Luxx
Vulcan
11,786
2,485
0
2,322
10,742
4,652
1,257
2,742
8,000
38,109
0
W
18,522
5,039
255
8,436
16,128
17,524
1,055
5,609
10,519
0
45,497
L
Chaac
npaQz
Chaac
16,867
2,889
0
5,492
16,143
13,808
0
3,234
12,701
0
41,467
L
5,693
821
1,249
1,580
12,523
4,647
0
2,298
9,955
25,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
31,031
154
Minions Killed
172
2
Camps Cleared
10
654,340
Distance Traveled
765,163
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,368
644
25
2
1
212,424
1
W
Bastet
9,877
760
37
3
5
223,208
3
W
Vulcan
10,007
770
87
7
4
264,816
0
W
Shiva
11,147
857
48
4
1
277,139
7
L
Chaac
9,371
721
66
5
1
226,507
3
L
Ra
8,419
648
63
5
0
215,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role