Player Matchup

Tiamat
Tiamat
Daystarts1
Tiamat
Level 65
God Stats
2W - 3L
1,495 SR
Queue Stats
144W - 129L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
POHMAKAS
Gilgamesh
Level 147
God Stats
2W - 3L
1,477 SR
Queue Stats
150W - 142L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
Pitajo55
Erlang Shen
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 148L
1,476 Elo+
Solo
Aphrodite
Aphrodite
ShuraTheDemon
Aphrodite
Level 160
God Stats
10W - 7L
1,364 SR
Queue Stats
468W - 469L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
mind4uckedAngel_
Amaterasu
Level 160
God Stats
5W - 10L
1,165 SR
Queue Stats
459W - 458L
1,451 Elo+
Party 1
Team Averages
Level 119
1,400 SR
1,458 Elo+

VS

Team Averages
Level 85
1,500 SR
1,495 Elo+
Eset
Eset
 
Eset
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BOROVV
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 Elo+
Solo
Cerberus
Cerberus
Revolvania76
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,413 Elo+
Solo
Set
Set
Zahza
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daystarts1
Tiamat
20
5 / 2 / 15
14,223
677
40,696
14,613
11,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
POHMAKAS
Gilgamesh
20
10 / 7 / 12
14,573
694
35,429
36,847
32,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Pitajo55
Erlang Shen
20
2 / 4 / 17
13,173
627
18,584
40,317
27,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ShuraTheDemon
Aphrodite
20
5 / 4 / 14
13,238
630
23,159
24,759
20,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
20
4 / 4 / 15
13,174
627
15,435
41,462
55,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
10 / 4 / 8
15,104
719
39,138
26,010
16,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
20
2 / 2 / 16
13,166
627
19,151
27,294
33,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
BOROVV
Fenrir
17
2 / 10 / 14
12,156
579
20,189
32,440
27,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Revolvania76
Cerberus
20
0 / 3 / 20
12,985
618
24,437
42,574
46,776
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
Zahza
Set
20
7 / 7 / 6
13,490
642
28,294
29,663
29,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
85
26
Kills
21
21
Deaths
26
73
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
10
4
8
3.5
L
Yemoja
 
Yemoja
2
2
16
5
L
Fenrir
BOROVV
Fenrir
2
10
14
0.9
W
Tiamat
Daystarts1
Tiamat
5
2
15
6.25
W
Gilgamesh
POHMAKAS
Gilgamesh
10
7
12
2.29
W
Erlang Shen
Pitajo55
Erlang Shen
2
4
17
2.63
L
Cerberus
Revolvania76
Cerberus
0
3
20
3.33
W
Aphrodite
ShuraTheDemon
Aphrodite
5
4
14
3
L
Set
Zahza
Set
7
7
6
1.43
W
Amaterasu
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,303
Damage
131,209
157,998
Taken
157,981
148,637
Mitigated
153,408
76,314
Healing
66,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
39,138
2,987
10,077
7,533
26,010
16,343
909
9,493
16,214
67,585
0
L
Yemoja
 
Yemoja
19,151
3,816
8,445
3,219
27,294
33,125
1,253
11,161
15,771
43,287
0
L
Fenrir
BOROVV
Fenrir
20,189
3,846
1,059
7,854
32,440
27,878
890
11,969
19,913
352
24,783
W
Tiamat
Daystarts1
Tiamat
40,696
2,218
1,168
4,201
14,613
11,207
1,805
8,192
6,255
83,106
0
W
Gilgamesh
POHMAKAS
Gilgamesh
35,429
9,399
4,044
4,497
36,847
32,988
2,465
21,716
14,888
2,512
60,092
W
Erlang Shen
Pitajo55
Erlang Shen
18,584
6,632
4,577
10,345
40,317
27,682
1,075
19,950
20,037
4,473
29,046
L
Cerberus
Revolvania76
Cerberus
24,437
2,784
1,537
19,221
42,574
46,776
1,196
21,598
20,664
58,991
0
W
Aphrodite
ShuraTheDemon
Aphrodite
23,159
3,413
15,408
11,442
24,759
20,784
1,799
14,328
10,348
42,906
0
L
Set
Zahza
Set
28,294
12,623
2,814
5,054
29,663
29,286
3,746
13,472
15,859
0
42,981
W
Amaterasu
15,435
4,297
5,554
15,078
41,462
55,976
912
18,617
22,543
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,381
Gold Earned
66,901
226
Minions Killed
244
0
Camps Cleared
0
2,062,329
Distance Traveled
1,797,508
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
15,104
719
65
3
0
368,464
0
L
Yemoja
13,166
627
39
2
0
329,332
0
L
Fenrir
12,156
579
10
0
0
420,966
0
W
Tiamat
14,223
677
85
4
0
431,451
0
W
Gilgamesh
14,573
694
38
2
0
395,410
0
W
Erlang Shen
13,173
627
29
1
0
415,562
1
L
Cerberus
12,985
618
102
5
0
358,216
2
W
Aphrodite
13,238
630
50
2
0
402,229
0
L
Set
13,490
642
28
1
0
320,530
0
W
Amaterasu
13,174
627
24
1
0
417,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role