Player Matchup

Khepri
Khepri
Gold II
Botanist
Khepri
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,674 MMR
Solo
Fenrir
Fenrir
Gold I
Snixeh
Fenrir
Gold I
Level 153
God Stats
13W - 9L
1,592 SR
Queue Stats
64W - 55L
1,704 MMR
Solo
Izanami
Izanami
Gold II
TNTsword666
Izanami
Gold II
Level 160
God Stats
10W - 4L
1,828 SR
Queue Stats
147W - 143L
1,646 MMR
Party 2
Thoth
Thoth
Silver I
XenoZx
Thoth
Silver I
Level 114
God Stats
1W - 0L
1,815 SR
Queue Stats
8W - 8L
1,585 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
galwallabadalla
Gilgamesh
Platinum II
Level 110
God Stats
31W - 23L
1,581 SR
Queue Stats
440W - 437L
1,650 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,663 SR
1,652 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,562 SR
1,592 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
ElPelaGambas
Artemis
Gold III
Level 68
God Stats
1W - 2L
1,464 SR
Queue Stats
53W - 55L
1,636 MMR
Solo
Vulcan
Vulcan
Gold II
Ratnici
Vulcan
Gold II
Level 143
God Stats
1W - 1L
1,625 SR
Queue Stats
59W - 62L
1,566 MMR
Party 1
Thor
Thor
Platinum III
sirJOZO
Thor
Platinum III
Level 146
God Stats
11W - 8L
1,719 SR
Queue Stats
93W - 89L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Botanist
Khepri
8
0 / 1 / 3
5,289
529
856
4,937
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Snixeh
Fenrir
11
5 / 0 / 1
6,412
641
7,204
8,504
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TNTsword666
Izanami
9
1 / 2 / 0
5,458
546
3,164
7,619
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
XenoZx
Thoth
9
0 / 2 / 2
5,337
534
1,669
3,882
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
galwallabadalla
Gilgamesh
10
1 / 2 / 1
5,627
563
4,938
9,818
5,368
Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArachneLancelotKing Arthur

VS

Bans
GebKaliJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 0 / 2
6,058
606
4,827
7,488
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
 
Anhur
6
1 / 2 / 1
4,655
466
3,961
4,463
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
ElPelaGambas
Artemis
8
1 / 2 / 3
5,346
535
3,522
7,077
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Ratnici
Vulcan
10
2 / 1 / 1
6,082
608
4,373
2,992
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
sirJOZO
Thor
10
3 / 2 / 3
6,092
609
4,921
8,099
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
7
7
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
2
1
L
Anhur
 
Anhur
1
2
1
0.75
W
Khepri
Botanist
Khepri
0
1
3
1.5
L
Artemis
ElPelaGambas
Artemis
1
2
3
1.25
L
Vulcan
Ratnici
Vulcan
2
1
1
2.5
W
Fenrir
Snixeh
Fenrir
5
0
1
5.5
W
Izanami
TNTsword666
Izanami
1
2
0
0.5
W
Thoth
XenoZx
Thoth
0
2
2
0.5
W
Gilgamesh
galwallabadalla
Gilgamesh
1
2
1
0.75
L
Thor
sirJOZO
Thor
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
21,604
34,760
Taken
30,119
14,735
Mitigated
11,341
7,180
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,827
1,510
0
2,138
7,488
3,049
966
0
7,488
41,083
4,168
L
Anhur
 
Anhur
3,961
1,563
0
750
4,463
899
0
149
4,314
0
19,037
W
Khepri
Botanist
Khepri
856
214
0
1,020
4,937
2,917
0
944
3,993
6,692
0
L
Artemis
ElPelaGambas
Artemis
3,522
1,089
0
1,576
7,077
3,518
0
1,048
6,029
0
15,459
L
Vulcan
Ratnici
Vulcan
4,373
735
0
487
2,992
1,141
0
1,080
1,912
44,198
0
W
Fenrir
Snixeh
Fenrir
7,204
2,508
0
1,035
8,504
3,593
0
1,765
6,739
0
41,906
W
Izanami
TNTsword666
Izanami
3,164
1,566
0
1,682
7,619
1,485
1,404
0
7,619
0
42,485
W
Thoth
XenoZx
Thoth
1,669
35
0
300
3,882
1,372
0
2,056
1,826
37,369
0
W
Gilgamesh
galwallabadalla
Gilgamesh
4,938
1,371
0
3,143
9,818
5,368
0
3,756
6,062
0
35,752
L
Thor
sirJOZO
Thor
4,921
2,920
0
997
8,099
2,734
0
248
7,851
0
40,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
28,233
315
Minions Killed
287
0
Camps Cleared
0
999,506
Distance Traveled
946,722
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,058
606
72
7
0
198,714
3
L
Anhur
4,655
466
31
3
0
154,353
4
W
Khepri
5,289
529
17
2
0
197,806
3
L
Artemis
5,346
535
20
2
0
173,343
1
L
Vulcan
6,082
608
84
8
0
208,767
5
W
Fenrir
6,412
641
77
8
0
239,537
0
W
Izanami
5,458
546
76
8
0
177,671
0
W
Thoth
5,337
534
79
8
0
185,890
2
W
Gilgamesh
5,627
563
66
7
0
198,602
2
L
Thor
6,092
609
80
8
0
211,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role