Player Matchup

Jormungandr
Jormungandr
Silver II
Decko101016
Jormungandr
Silver II
Level 148
God Stats
1W - 4L
1,292 SR
Queue Stats
174W - 197L
1,004 MMR
Solo
Loki
Loki
Silver IV
Envidius-step
Loki
Silver IV
Level 86
God Stats
1W - 1L
1,528 SR
Queue Stats
233W - 250L
706 MMR
Solo
Apollo
Apollo
Silver III
Kaise1014
Apollo
Silver III
Level 157
God Stats
11W - 8L
1,583 SR
Queue Stats
835W - 872L
821 MMR
Solo
Odin
Odin
Silver III
dexace
Odin
Silver III
Level 160
God Stats
11W - 14L
1,316 SR
Queue Stats
409W - 432L
855 MMR
Solo
Agni
Agni
Silver I
stevking09
Agni
Silver I
Level 159
God Stats
140W - 135L
1,509 SR
Queue Stats
414W - 437L
1,132 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,445 SR
904 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,486 SR
913 MMR
Bellona
Bellona
Silver V
BullFrog_Bussin
Bellona
Silver V
Level 46
God Stats
0W - 2L
1,667 SR
Queue Stats
10W - 15L
1,268 MMR
Solo
Hades
Hades
Silver II
JeauxIV
Hades
Silver II
Level 105
God Stats
0W - 2L
1,359 SR
Queue Stats
63W - 72L
1,096 MMR
Solo
Charybdis
Charybdis
Silver III
LoniAndco2410
Charybdis
Silver III
Level 112
God Stats
1W - 6L
1,355 SR
Queue Stats
133W - 149L
891 MMR
Party 1
Sylvanus
Sylvanus
Silver III
RedDragon30115
Sylvanus
Silver III
Level 123
God Stats
6W - 10L
1,424 SR
Queue Stats
144W - 158L
904 MMR
Party 1
Vamana
Vamana
Bronze II
camilogael
Vamana
Bronze II
Level 122
God Stats
0W - 3L
1,623 SR
Queue Stats
87W - 131L
406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Decko101016
Jormungandr
5
0 / 0 / 0
3,550
592
1,182
2,652
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,521
587
733
2,557
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Kaise1014
Apollo
6
0 / 0 / 0
3,550
592
1,223
3,716
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
dexace
Odin
7
0 / 0 / 0
4,028
671
1,370
2,356
1,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 0 / 0
3,797
633
1,132
2,100
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliAtlasBaron SamediCliodhnaBakasura

VS

Bans
AwilixCabrakanArachneAh Muzen CabCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,054
676
1,367
3,146
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
JeauxIV
Hades
1
0 / 0 / 0
2,694
449
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
LoniAndco2410
Charybdis
6
0 / 0 / 0
3,368
561
2,929
3,006
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
6
0 / 0 / 0
3,631
605
1,813
2,777
1,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
camilogael
Vamana
7
0 / 0 / 0
3,891
649
1,073
4,069
1,796
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Jormungandr
Decko101016
Jormungandr
0
0
0
0
W
0
0
0
0
L
Hades
JeauxIV
Hades
0
0
0
0
W
Apollo
Kaise1014
Apollo
0
0
0
0
L
Charybdis
LoniAndco2410
Charybdis
0
0
0
0
L
Sylvanus
0
0
0
0
L
Vamana
camilogael
Vamana
0
0
0
0
W
Odin
dexace
Odin
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,640
Damage
7,182
13,381
Taken
12,998
4,312
Mitigated
5,359
6,288
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,367
883
0
695
3,146
1,621
0
984
2,014
9
24,658
W
Jormungandr
Decko101016
Jormungandr
1,182
818
183
1,159
2,652
1,102
0
949
1,703
9,336
0
W
733
174
0
1,304
2,557
652
0
0
2,557
0
15,136
L
Hades
JeauxIV
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Kaise1014
Apollo
1,223
971
0
2,027
3,716
806
0
729
2,852
0
18,857
L
Charybdis
LoniAndco2410
Charybdis
2,929
1,653
0
1,120
3,006
894
0
901
2,105
0
17,799
L
Sylvanus
1,813
940
1,140
1,825
2,777
1,048
0
281
2,496
13,366
0
L
Vamana
camilogael
Vamana
1,073
254
0
1,190
4,069
1,796
0
0
4,069
0
21,255
W
Odin
dexace
Odin
1,370
218
0
615
2,356
1,234
0
1
2,355
0
18,539
W
1,132
34
0
1,000
2,100
518
0
6
2,094
18,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,446
Gold Earned
17,638
179
Minions Killed
149
0
Camps Cleared
0
581,317
Distance Traveled
465,727
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,054
676
55
9
0
137,566
1
W
Jormungandr
3,550
592
19
3
0
84,966
1
W
Loki
3,521
587
32
5
0
137,812
0
L
Hades
2,694
449
0
0
0
11,721
0
W
Apollo
3,550
592
38
6
0
105,249
0
L
Charybdis
3,368
561
35
6
0
105,673
1
L
Sylvanus
3,631
605
20
3
0
98,570
0
L
Vamana
3,891
649
39
7
0
112,197
2
W
Odin
4,028
671
45
8
0
125,756
2
W
Agni
3,797
633
45
8
0
127,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role