Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrypticAx
Merlin
Level 106
God Stats
1W - 5L
1,484 SR
Queue Stats
126W - 121L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
DOCTORnB
Sun Wukong
Level 68
God Stats
4W - 5L
1,509 SR
Queue Stats
20W - 25L
1,447 Elo+
Solo
Bastet
Bastet
不负卿i
Bastet
Level 108
God Stats
8W - 3L
1,774 SR
Queue Stats
91W - 96L
1,535 Elo+
Solo
Team Averages
Level 90
1,553 SR
1,501 Elo+

VS

Team Averages
Level 90
1,380 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Nils345
Ao Kuang
Level 63
God Stats
8W - 6L
1,411 SR
Queue Stats
267W - 258L
1,485 Elo+
Solo
Cernunnos
Cernunnos
YouCannotKillMe
Cernunnos
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
455W - 495L
1,500 Elo+
Solo
Discordia
Discordia
monarchess
Discordia
Level 128
God Stats
3W - 5L
1,195 SR
Queue Stats
39W - 35L
1,372 Elo+
Party 1
Bacchus
Bacchus
thequeenonlyone
Bacchus
Level 18
God Stats
14W - 8L
1,510 SR
Queue Stats
19W - 14L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 2 / 6
11,462
1,042
7,536
13,384
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
 
Chang'e
16
0 / 7 / 4
9,980
907
7,709
17,893
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
CrypticAx
Merlin
16
2 / 4 / 3
11,026
1,002
13,892
13,136
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
DOCTORnB
Sun Wukong
15
3 / 2 / 2
10,469
952
13,665
18,019
16,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
不负卿i
Bastet
15
1 / 3 / 4
9,800
891
11,174
11,086
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

187

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 4 / 5
12,916
1,174
20,781
17,614
9,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
Nils345
Ao Kuang
17
3 / 1 / 11
11,048
1,004
9,170
13,239
7,302
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
YouCannotKillMe
Cernunnos
17
1 / 0 / 13
10,789
981
11,635
10,228
4,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
monarchess
Discordia
17
1 / 0 / 10
10,842
986
15,624
6,689
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 11
11,096
1,009
13,314
14,387
20,006
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
6
Kills
18
18
Deaths
6
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
6
1.5
L
Chang'e
 
Chang'e
0
7
4
0.29
W
Thanatos
 
Thanatos
11
4
5
3.38
L
Merlin
CrypticAx
Merlin
2
4
3
0.88
L
Sun Wukong
DOCTORnB
Sun Wukong
3
2
2
2
W
Ao Kuang
Nils345
Ao Kuang
3
1
11
8.5
W
Cernunnos
YouCannotKillMe
Cernunnos
1
0
13
7.5
W
Discordia
monarchess
Discordia
1
0
10
6
W
2
1
11
7.5
L
Bastet
不负卿i
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
70,524
73,518
Taken
62,157
53,375
Mitigated
44,595
11,239
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,536
1,144
0
1,209
13,384
18,908
0
7,229
6,155
19,350
0
L
Chang'e
 
Chang'e
7,709
407
2,011
3,169
17,893
7,074
0
9,488
8,405
25,473
0
W
Thanatos
 
Thanatos
20,781
7,819
0
9,779
17,614
9,676
0
7,973
9,641
0
37,020
L
Merlin
CrypticAx
Merlin
13,892
475
0
115
13,136
6,152
0
7,329
5,807
61,140
0
L
Sun Wukong
DOCTORnB
Sun Wukong
13,665
2,474
0
4,268
18,019
16,520
0
6,795
11,224
0
18,677
W
Ao Kuang
Nils345
Ao Kuang
9,170
2,851
0
2,544
13,239
7,302
0
4,765
8,474
21,099
709
W
Cernunnos
YouCannotKillMe
Cernunnos
11,635
8,696
0
1,269
10,228
4,887
0
7,172
3,056
0
27,543
W
Discordia
monarchess
Discordia
15,624
560
0
250
6,689
2,724
0
2,346
4,343
48,582
0
W
13,314
1,506
0
1,991
14,387
20,006
0
6,881
6,456
29,591
0
L
Bastet
不负卿i
Bastet
11,174
2,284
0
467
11,086
4,721
0
6,963
4,123
0
13,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,737
Gold Earned
56,691
201
Minions Killed
229
5
Camps Cleared
12
1,078,768
Distance Traveled
1,054,054
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,462
1,042
17
2
2
219,866
4
L
Chang'e
9,980
907
49
4
1
203,615
0
W
Thanatos
12,916
1,174
41
4
3
225,803
3
L
Merlin
11,026
1,002
123
11
1
205,518
0
L
Sun Wukong
10,469
952
10
1
0
203,565
1
W
Ao Kuang
11,048
1,004
41
4
3
217,537
0
W
Cernunnos
10,789
981
38
3
4
207,725
0
W
Discordia
10,842
986
79
7
2
198,959
4
W
Bacchus
11,096
1,009
30
3
0
204,030
2
L
Bastet
9,800
891
2
0
1
246,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role