Player Matchup

Neith
Neith
Silver I
ZxCoY
Neith
Silver I
Level 126
God Stats
14W - 12L
1,611 SR
Queue Stats
102W - 111L
1,488 MMR
Solo
Olorun
Olorun
Bronze III
saidimedamin4593
Olorun
Bronze III
Level 47
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Geb
Geb
Bronze V
sarwe90
Geb
Bronze V
Level 85
God Stats
1W - 2L
1,919 SR
Queue Stats
3W - 10L
1,432 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,615 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 78
1,522 SR
1,499 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Z_GabriTNF
Ah Muzen Cab
Gold III
Level 103
God Stats
11W - 7L
1,652 SR
Queue Stats
46W - 62L
1,563 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Zelle__7
Morgan Le Fay
Silver III
Level 89
God Stats
2W - 1L
1,414 SR
Queue Stats
4W - 6L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ZxCoY
Neith
15
2 / 7 / 4
11,018
612
16,393
17,221
8,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 5 / 2
12,072
671
8,555
18,056
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
16
1 / 1 / 7
11,996
666
10,683
24,286
25,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
HeraThothFreyaAchillesPoseidon

VS

Bans
AphroditeChaacCthulhuCabrakanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
1 / 1 / 11
13,137
730
10,588
17,789
25,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Z_GabriTNF
Ah Muzen Cab
18
5 / 3 / 7
12,709
706
24,666
16,648
7,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Zelle__7
Morgan Le Fay
17
7 / 4 / 5
12,756
709
16,442
12,598
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
13
13
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
11
6.5
W
Ah Muzen Cab
Z_GabriTNF
Ah Muzen Cab
5
3
7
2.83
W
Morgan Le Fay
Zelle__7
Morgan Le Fay
7
4
5
2.38
L
Neith
ZxCoY
Neith
2
7
4
0.57
L
5
5
2
1.2
L
Geb
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,631
Damage
51,696
59,563
Taken
47,035
43,446
Mitigated
38,816
12,647
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,588
807
0
3,288
17,789
25,910
314
4,899
12,890
27,805
0
W
Ah Muzen Cab
Z_GabriTNF
Ah Muzen Cab
24,666
8,161
0
4,319
16,648
7,513
1,297
8,290
8,358
0
85,029
W
Morgan Le Fay
Zelle__7
Morgan Le Fay
16,442
1,271
0
816
12,598
5,393
1,117
6,098
6,500
46,006
0
L
Neith
ZxCoY
Neith
16,393
3,220
0
2,782
17,221
8,188
376
8,958
8,263
0
60,382
L
8,555
3,526
1,024
5,198
18,056
9,481
83
10,067
7,989
29,411
3,213
L
Geb
10,683
1,453
388
3,255
24,286
25,777
0
8,286
16,000
25,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
38,602
206
Minions Killed
205
3
Camps Cleared
11
883,545
Distance Traveled
983,141
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,137
730
20
1
1
349,863
4
W
Ah Muzen Cab
12,709
706
128
7
8
337,388
1
W
Morgan Le Fay
12,756
709
57
3
2
295,890
0
L
Neith
11,018
612
117
7
1
279,111
4
L
Olorun
12,072
671
64
4
2
275,281
3
L
Geb
11,996
666
25
1
0
329,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role