Player Matchup

Apollo
Apollo
ComplexCrisis
Apollo
Level 77
God Stats
0W - 2L
1,294 SR
Queue Stats
13W - 17L
1,418 Elo+
Party 1
Tiamat
Tiamat
Ketsuryugan x
Tiamat
Level 142
God Stats
0W - 1L
1,825 SR
Queue Stats
51W - 53L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Samrye
Hun Batz
Level 79
God Stats
2W - 1L
1,744 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 1
Chang'e
Chang'e
Sheiss
Chang'e
Level 81
God Stats
10W - 19L
1,405 SR
Queue Stats
14W - 28L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
zombiemiah v2
Cthulhu
Level 71
God Stats
0W - 4L
1,168 SR
Queue Stats
15W - 21L
1,512 Elo+
Solo
Team Averages
Level 90
1,487 SR
1,434 Elo+

VS

Team Averages
Level 127
1,442 SR
1,469 Elo+
Danzaburou
Danzaburou
KMKilla420
Danzaburou
Level 147
God Stats
34W - 39L
1,449 SR
Queue Stats
390W - 407L
1,427 Elo+
Solo
Nemesis
Nemesis
KingJucimo
Nemesis
Level 69
God Stats
3W - 16L
1,180 SR
Queue Stats
111W - 122L
1,477 Elo+
Party 2
Poseidon
Poseidon
Oznr
Poseidon
Level 142
God Stats
6W - 8L
1,349 SR
Queue Stats
130W - 147L
1,524 Elo+
Solo
Ganesha
Ganesha
Snoorlex__
Ganesha
Level 159
God Stats
20W - 13L
1,616 SR
Queue Stats
507W - 499L
1,457 Elo+
Solo
Anubis
Anubis
wolf_man_ted
Anubis
Level 117
God Stats
13W - 9L
1,615 SR
Queue Stats
64W - 70L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,268
413
10,450
14,250
4,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 9 / 1
10,003
500
8,714
19,284
9,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Samrye
Hun Batz
14
2 / 4 / 3
8,696
435
6,061
15,973
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Sheiss
Chang'e
13
3 / 7 / 2
8,446
422
7,461
16,911
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
2 / 3 / 4
9,393
470
8,551
13,177
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KMKilla420
Danzaburou
16
4 / 3 / 7
11,138
557
10,923
13,308
6,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KingJucimo
Nemesis
16
7 / 6 / 8
11,320
566
9,392
18,822
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Oznr
Poseidon
20
13 / 0 / 9
13,652
683
20,322
12,932
5,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Snoorlex__
Ganesha
14
0 / 2 / 21
9,345
467
5,154
22,083
23,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
6 / 3 / 12
12,248
612
13,597
14,412
8,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
12
Kills
30
30
Deaths
14
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Danzaburou
KMKilla420
Danzaburou
4
3
7
2.5
L
4
9
1
0.5
W
Nemesis
KingJucimo
Nemesis
7
6
8
1.83
W
Poseidon
Oznr
Poseidon
13
0
9
17.5
L
Hun Batz
Samrye
Hun Batz
2
4
3
0.88
L
Chang'e
Sheiss
Chang'e
3
7
2
0.57
W
Ganesha
Snoorlex__
Ganesha
0
2
21
5.25
W
Anubis
6
3
12
4
L
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
59,388
79,595
Taken
81,557
34,597
Mitigated
52,257
21,534
Healing
23,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,450
4,666
0
2,775
14,250
4,713
0
5,625
8,625
0
51,154
W
Danzaburou
KMKilla420
Danzaburou
10,923
3,949
0
5,086
13,308
6,066
3,402
4,234
9,064
0
95,309
L
8,714
1,604
0
3,088
19,284
9,140
582
9,430
9,854
71,978
0
W
Nemesis
KingJucimo
Nemesis
9,392
4,595
0
1,010
18,822
8,304
247
7,763
10,861
0
83,223
W
Poseidon
Oznr
Poseidon
20,322
3,875
0
5,306
12,932
5,932
708
4,796
8,016
142,196
0
L
Hun Batz
Samrye
Hun Batz
6,061
691
0
6,230
15,973
5,243
0
8,838
7,135
0
59,883
L
Chang'e
Sheiss
Chang'e
7,461
272
2,035
5,151
16,911
5,372
62
9,484
7,427
39,329
0
W
Ganesha
Snoorlex__
Ganesha
5,154
755
240
3,975
22,083
23,164
0
7,044
14,861
34,996
0
W
Anubis
13,597
783
0
7,994
14,412
8,791
759
7,245
6,999
92,707
0
L
Cthulhu
8,551
563
0
2,255
13,177
10,129
0
6,533
6,644
46,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
57,703
445
Minions Killed
630
0
Camps Cleared
0
1,822,690
Distance Traveled
1,823,687
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,268
413
89
4
0
340,054
5
W
Danzaburou
11,138
557
127
6
0
342,144
4
L
Tiamat
10,003
500
134
7
0
315,058
0
W
Nemesis
11,320
566
126
6
0
381,936
0
W
Poseidon
13,652
683
215
11
0
458,709
4
L
Hun Batz
8,696
435
86
4
0
404,973
1
L
Chang'e
8,446
422
81
4
0
354,800
9
W
Ganesha
9,345
467
15
1
0
348,074
4
W
Anubis
12,248
612
147
7
0
292,824
4
L
Cthulhu
9,393
470
55
3
0
407,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role