Player Matchup

Sylvanus
Sylvanus
Miikyl
Sylvanus
Level 160
God Stats
2W - 0L
1,788 SR
Queue Stats
467W - 79L
1,949 Elo+
Party 1
Ah Puch
Ah Puch
PaddleShmackle
Ah Puch
Level 138
God Stats
2W - 0L
1,747 SR
Queue Stats
435W - 57L
1,958 Elo+
Party 1
Ishtar
Ishtar
mycar
Ishtar
Level 160
God Stats
5W - 3L
1,834 SR
Queue Stats
466W - 72L
1,958 Elo+
Party 1
Team Averages
Level 153
1,790 SR
1,955 Elo+

VS

Team Averages
Level 42
1,419 SR
1,282 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bloodinc
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 2
Fafnir
Fafnir
Luxpotato
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Olorun
Olorun
Wilson151617
Olorun
Level 10
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Miikyl
Sylvanus
12
2 / 0 / 11
8,400
840
5,406
13,621
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 0 / 6
8,127
813
13,765
8,927
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
mycar
Ishtar
13
6 / 0 / 5
8,037
804
12,192
6,829
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bloodinc
Ah Muzen Cab
10
0 / 2 / 0
5,735
574
6,410
8,592
3,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Luxpotato
Fafnir
10
0 / 3 / 0
6,353
635
3,773
12,634
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
7
0 / 8 / 0
5,528
553
3,198
13,153
5,316
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bloodinc
Ah Muzen Cab
0
2
0
0
L
Fafnir
Luxpotato
Fafnir
0
3
0
0
W
Sylvanus
Miikyl
Sylvanus
2
0
11
7.5
W
5
0
6
8
L
Olorun
0
8
0
0
W
Ishtar
mycar
Ishtar
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
13,381
29,377
Taken
34,379
23,147
Mitigated
21,370
15,801
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bloodinc
Ah Muzen Cab
6,410
856
110
1,483
8,592
3,652
0
4,613
3,979
0
19,593
L
Fafnir
Luxpotato
Fafnir
3,773
1,789
0
2,328
12,634
12,402
0
6,712
5,922
7,469
0
W
Sylvanus
Miikyl
Sylvanus
5,406
1,719
4,008
7,239
13,621
15,317
665
3,352
10,269
13,224
0
W
13,765
1,455
0
3,405
8,927
4,608
296
2,010
6,917
38,046
0
L
Olorun
3,198
1,842
80
1,110
13,153
5,316
0
7,846
5,307
12,637
128
W
Ishtar
mycar
Ishtar
12,192
7,681
0
1,149
6,829
3,222
1,119
2,173
4,656
0
33,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
17,616
144
Minions Killed
59
9
Camps Cleared
0
545,741
Distance Traveled
477,963
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,735
574
32
3
0
185,545
2
L
Fafnir
6,353
635
6
1
0
167,842
4
W
Sylvanus
8,400
840
16
2
0
177,080
2
W
Ah Puch
8,127
813
63
6
2
193,664
4
L
Olorun
5,528
553
21
2
0
124,576
0
W
Ishtar
8,037
804
65
7
7
174,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role