Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChampPalme
Anubis
Level 46
God Stats
4W - 2L
1,757 SR
Queue Stats
76W - 99L
1,386 Elo+
Solo
Chernobog
Chernobog
Pxrtus
Chernobog
Level 42
God Stats
10W - 5L
1,969 SR
Queue Stats
73W - 92L
1,403 Elo+
Party 1
Horus
Horus
Sn1pSn4per
Horus
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 102L
1,330 Elo+
Party 1
Bellona
Bellona
whiteboard69
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,294 Elo+
Party 1
Team Averages
Level 63
1,645 SR
1,383 Elo+

VS

Team Averages
Level 50
1,483 SR
1,396 Elo+
King Arthur
King Arthur
Feentoozler182
King Arthur
Level 48
God Stats
11W - 16L
1,435 SR
Queue Stats
99W - 116L
1,437 Elo+
Solo
Artemis
Artemis
FlyLikeAG6
Artemis
Level 42
God Stats
1W - 2L
1,382 SR
Queue Stats
5W - 8L
1,392 Elo+
Solo
Nu Wa
Nu Wa
HeavyTheHulk
Nu Wa
Level 47
God Stats
9W - 5L
1,704 SR
Queue Stats
118W - 100L
1,358 Elo+
Solo
Eset
Eset
WoWCymru
Eset
Level 74
God Stats
2W - 4L
1,455 SR
Queue Stats
153W - 170L
1,349 Elo+
Solo
Thanatos
Thanatos
nathero
Thanatos
Level 41
God Stats
3W - 3L
1,441 SR
Queue Stats
35W - 39L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 1 / 3
6,814
487
6,367
10,330
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
ChampPalme
Anubis
13
4 / 0 / 3
7,461
533
6,568
6,012
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Pxrtus
Chernobog
12
3 / 0 / 6
7,214
515
8,139
8,795
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
11
2 / 0 / 7
7,481
534
2,695
11,322
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
whiteboard69
Bellona
12
1 / 0 / 0
7,349
525
2,671
8,926
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Feentoozler182
King Arthur
12
0 / 0 / 0
7,529
538
6,797
9,251
9,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
FlyLikeAG6
Artemis
8
0 / 5 / 0
5,427
388
7,432
9,720
2,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
6,282
449
5,911
6,992
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
9
0 / 2 / 0
6,124
437
4,379
7,252
3,444
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
nathero
Thanatos
10
1 / 4 / 0
6,223
445
5,185
12,109
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
3
4.5
W
Anubis
ChampPalme
Anubis
4
0
3
5.5
L
King Arthur
Feentoozler182
King Arthur
0
0
0
0
L
Artemis
FlyLikeAG6
Artemis
0
5
0
0
L
0
2
1
0.25
W
Chernobog
Pxrtus
Chernobog
3
0
6
6
W
Horus
2
0
7
5.5
L
Eset
0
2
0
0
L
Thanatos
nathero
Thanatos
1
4
0
0.25
W
Bellona
whiteboard69
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
29,704
45,385
Taken
45,324
29,710
Mitigated
22,307
20,613
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,367
1,885
0
1,930
10,330
4,308
1,172
2,239
8,091
0
38,625
W
Anubis
ChampPalme
Anubis
6,568
553
0
3,486
6,012
2,985
720
1,723
4,289
52,524
0
L
King Arthur
Feentoozler182
King Arthur
6,797
678
0
1,410
9,251
9,986
0
206
9,045
0
61,715
L
Artemis
FlyLikeAG6
Artemis
7,432
3,818
0
1,125
9,720
2,912
911
1,593
8,127
0
33,477
L
5,911
682
0
1,810
6,992
2,138
156
1,864
5,128
41,442
0
W
Chernobog
Pxrtus
Chernobog
8,139
4,908
0
5,624
8,795
3,634
0
2,035
6,760
0
58,505
W
Horus
2,695
1,479
1,197
6,110
11,322
10,329
0
3,643
7,679
0
20,996
L
Eset
4,379
918
327
2,000
7,252
3,444
316
1,162
6,090
24,914
0
L
Thanatos
nathero
Thanatos
5,185
687
0
7,598
12,109
3,827
0
1,743
10,366
0
31,631
W
Bellona
whiteboard69
Bellona
2,671
803
0
2,266
8,926
8,454
0
650
8,276
0
43,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
31,585
353
Minions Killed
333
0
Camps Cleared
0
1,295,234
Distance Traveled
1,259,622
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,814
487
46
3
0
300,155
4
W
Anubis
7,461
533
90
6
0
242,020
0
L
King Arthur
7,529
538
127
9
0
292,892
5
L
Artemis
5,427
388
46
3
0
215,427
3
L
Nu Wa
6,282
449
67
5
0
248,006
3
W
Chernobog
7,214
515
86
6
0
203,028
1
W
Horus
7,481
534
37
3
0
283,820
1
L
Eset
6,124
437
36
3
0
232,044
1
L
Thanatos
6,223
445
57
4
0
271,253
1
W
Bellona
7,349
525
94
7
0
266,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role