Player Matchup

Ishtar
Ishtar
DLH-69
Ishtar
Level 106
God Stats
1W - 3L
1,695 SR
Queue Stats
4W - 12L
1,333 Elo+
Party 1
Ymir
Ymir
OwenWimby
Ymir
Level 61
God Stats
4W - 3L
1,645 SR
Queue Stats
77W - 106L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpMcCarthy
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,203 SR
Queue Stats
2W - 10L
1,314 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,374 Elo+

VS

Team Averages
Level 113
1,625 SR
1,599 Elo+
Hera
Hera
NoTyXx_fana
Hera
Level 104
God Stats
2W - 1L
1,515 SR
Queue Stats
57W - 41L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
akaVostfr
Jormungandr
Level 155
God Stats
2W - 0L
1,570 SR
Queue Stats
456W - 280L
1,698 Elo+
Party 2
Hou Yi
Hou Yi
trialsdx966yz
Hou Yi
Level 79
God Stats
6W - 4L
1,788 SR
Queue Stats
398W - 344L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DLH-69
Ishtar
10
0 / 3 / 0
5,769
577
2,699
8,564
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 2 / 0
6,457
646
2,333
11,796
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
SpMcCarthy
Morgan Le Fay
9
0 / 3 / 0
5,781
578
8,162
11,243
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,655
766
13,791
5,831
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
akaVostfr
Jormungandr
12
1 / 0 / 7
7,950
795
7,987
10,284
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 3
7,597
760
6,449
4,161
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DLH-69
Ishtar
0
3
0
0
W
3
0
5
5.5
L
Ymir
0
2
0
0
L
Morgan Le Fay
SpMcCarthy
Morgan Le Fay
0
3
0
0
W
Jormungandr
akaVostfr
Jormungandr
1
0
7
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,194
Damage
28,227
31,603
Taken
20,276
17,277
Mitigated
14,475
5,362
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DLH-69
Ishtar
2,699
1,790
0
678
8,564
3,488
0
5,813
2,505
0
17,415
W
13,791
2,110
0
1,841
5,831
2,746
607
4,132
1,699
28,831
0
L
Ymir
2,333
340
0
2,633
11,796
9,488
0
7,124
4,345
19,738
0
L
Morgan Le Fay
SpMcCarthy
Morgan Le Fay
8,162
1,355
48
2,003
11,243
4,301
0
8,059
2,822
17,620
0
W
Jormungandr
akaVostfr
Jormungandr
7,987
3,206
0
3,905
10,284
9,689
430
4,191
6,093
26,055
0
W
6,449
2,303
0
1,656
4,161
2,040
1,107
2,631
1,530
0
28,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
23,202
92
Minions Killed
121
2
Camps Cleared
7
542,152
Distance Traveled
533,207
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,769
577
30
3
1
184,275
4
W
Hera
7,655
766
41
4
3
184,221
3
L
Ymir
6,457
646
32
3
1
181,272
4
L
Morgan Le Fay
5,781
578
30
3
0
176,605
3
W
Jormungandr
7,950
795
26
3
0
173,738
1
W
Hou Yi
7,597
760
54
5
4
175,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role