Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BiGSteF
Jing Wei
Level 127
God Stats
12W - 6L
1,549 SR
Queue Stats
69W - 64L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Garakta
Gilgamesh
Level 122
God Stats
0W - 3L
1,210 SR
Queue Stats
296W - 318L
1,464 Elo+
Party 4
Hera
Hera
Yogi555
Hera
Level 109
God Stats
0W - 4L
1,195 SR
Queue Stats
283W - 301L
1,503 Elo+
Party 4
Susano
Susano
scout926
Susano
Level 100
God Stats
1W - 1L
1,845 SR
Queue Stats
163W - 177L
1,517 Elo+
Solo
Team Averages
Level 101
1,460 SR
1,500 Elo+

VS

Team Averages
Level 65
1,645 SR
1,547 Elo+
Anubis
Anubis
BBY77000
Anubis
Level 93
God Stats
2W - 0L
1,538 SR
Queue Stats
22W - 17L
1,552 Elo+
Party 3
Scylla
Scylla
IAintNoPro
Scylla
Level 18
God Stats
3W - 0L
1,878 SR
Queue Stats
6W - 4L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
IluminatiDoge
Danzaburou
Level 24
God Stats
4W - 3L
1,553 SR
Queue Stats
4W - 3L
1,479 Elo+
Party 3
Mulan
Mulan
Simplicio92
Mulan
Level 125
God Stats
9W - 14L
1,396 SR
Queue Stats
337W - 361L
1,461 Elo+
Solo
Fenrir
Fenrir
jsrhsrjsrjrjj
Fenrir
Level 64
God Stats
8W - 3L
1,860 SR
Queue Stats
245W - 189L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 12 / 4
9,929
382
7,938
36,969
48,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
BiGSteF
Jing Wei
19
5 / 11 / 2
12,188
469
16,765
28,427
11,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Garakta
Gilgamesh
15
1 / 7 / 1
9,972
384
12,052
37,083
49,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
Yogi555
Hera
17
0 / 11 / 4
10,898
419
14,717
27,117
11,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
scout926
Susano
17
3 / 9 / 3
11,449
440
15,515
31,499
13,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BBY77000
Anubis
20
9 / 4 / 14
13,636
524
19,558
22,082
12,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
IAintNoPro
Scylla
20
6 / 0 / 14
14,839
571
22,001
11,696
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
IluminatiDoge
Danzaburou
20
6 / 3 / 16
14,746
567
26,828
23,533
11,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 1 / 14
15,479
595
33,347
42,757
53,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 2 / 9
15,205
585
30,442
31,566
19,056
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
10
Kills
49
50
Deaths
10
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
12
4
0.25
W
Anubis
BBY77000
Anubis
9
4
14
4
L
Jing Wei
BiGSteF
Jing Wei
5
11
2
0.55
L
Gilgamesh
Garakta
Gilgamesh
1
7
1
0.21
W
Scylla
IAintNoPro
Scylla
6
0
14
13
W
Danzaburou
IluminatiDoge
Danzaburou
6
3
16
4.67
W
12
1
14
19
L
Hera
Yogi555
Hera
0
11
4
0.18
W
16
2
9
10.25
L
Susano
scout926
Susano
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,987
Damage
132,176
161,095
Taken
131,634
133,654
Mitigated
102,824
9,855
Healing
69,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,938
776
0
1,858
36,969
48,218
27
6,396
30,573
33,824
0
W
Anubis
BBY77000
Anubis
19,558
1,977
0
12,356
22,082
12,791
3,662
3,336
18,746
94,508
0
L
Jing Wei
BiGSteF
Jing Wei
16,765
11,173
0
5,321
28,427
11,896
360
7,926
20,501
0
108,419
L
Gilgamesh
Garakta
Gilgamesh
12,052
2,874
0
951
37,083
49,011
0
7,140
29,943
0
64,109
W
Scylla
IAintNoPro
Scylla
22,001
2,007
0
4,584
11,696
5,447
1,218
5,289
6,407
125,573
0
W
Danzaburou
IluminatiDoge
Danzaburou
26,828
16,552
0
11,897
23,533
11,913
5,766
4,459
19,074
0
118,631
W
33,347
3,545
0
23,601
42,757
53,617
2,013
6,412
36,345
0
133,442
L
Hera
Yogi555
Hera
14,717
2,327
0
536
27,117
11,336
0
9,505
17,612
84,845
0
W
30,442
12,566
0
17,421
31,566
19,056
895
5,173
26,393
0
158,432
L
Susano
scout926
Susano
15,515
2,462
0
1,189
31,499
13,193
0
10,592
20,907
0
77,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
73,905
549
Minions Killed
772
0
Camps Cleared
0
2,106,788
Distance Traveled
2,470,722
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,929
382
42
2
0
433,961
12
W
Anubis
13,636
524
102
4
0
448,304
13
L
Jing Wei
12,188
469
147
6
0
420,034
8
L
Gilgamesh
9,972
384
98
4
0
391,350
1
W
Scylla
14,839
571
192
7
0
464,005
4
W
Danzaburou
14,746
567
139
5
0
477,738
2
W
Mulan
15,479
595
176
7
0
523,376
2
L
Hera
10,898
419
151
6
0
416,140
3
W
Fenrir
15,205
585
163
6
0
557,299
3
L
Susano
11,449
440
111
4
0
445,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role