Player Matchup

Merlin
Merlin
Autgar
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,780 Elo+
Party 3
Ishtar
Ishtar
DREAMTSUNAMI
Ishtar
Level 84
God Stats
0W - 2L
1,260 SR
Queue Stats
151W - 178L
1,308 Elo+
Party 2
Ymir
Ymir
Emphemera
Ymir
Level 47
God Stats
70W - 26L
1,680 SR
Queue Stats
78W - 32L
1,631 Elo+
Party 3
Nemesis
Nemesis
Oogabooga7443
Nemesis
Level 104
God Stats
1W - 3L
1,415 SR
Queue Stats
260W - 305L
1,285 Elo+
Party 2
Jing Wei
Jing Wei
TheLJK
Jing Wei
Level 43
God Stats
34W - 31L
1,247 SR
Queue Stats
210W - 216L
1,470 Elo+
Solo
Team Averages
Level 56
1,420 SR
1,495 Elo+

VS

Team Averages
Level 37
1,548 SR
1,353 Elo+
Guan Yu
Guan Yu
Mild2k
Guan Yu
Level 24
God Stats
1W - 0L
1,485 SR
Queue Stats
11W - 27L
1,020 Elo+
Party 1
Izanami
Izanami
Ragingllama21
Izanami
Level 13
God Stats
2W - 5L
1,326 SR
Queue Stats
6W - 7L
1,044 Elo+
Party 1
Nu Wa
Nu Wa
SeniorDuck12
Nu Wa
Level 32
God Stats
3W - 3L
1,451 SR
Queue Stats
15W - 11L
1,536 Elo+
Solo
Horus
Horus
iHoldLeftCl1ck
Horus
Level 46
God Stats
11W - 6L
1,909 SR
Queue Stats
309W - 179L
1,730 Elo+
Solo
Ne Zha
Ne Zha
zClaw_Epic
Ne Zha
Level 69
God Stats
31W - 22L
1,571 SR
Queue Stats
84W - 83L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Autgar
Merlin
14
1 / 2 / 1
8,453
470
12,739
12,553
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
8
0 / 2 / 1
6,681
371
2,861
5,419
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
0 / 5 / 5
7,349
408
4,361
17,536
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
13
1 / 3 / 1
8,280
460
3,876
12,584
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TheLJK
Jing Wei
16
5 / 0 / 1
9,827
546
8,188
11,713
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mild2k
Guan Yu
15
2 / 0 / 4
9,285
516
7,633
11,401
12,377
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
14
2 / 2 / 1
9,055
503
5,719
8,389
3,328
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 1 / 6
8,587
477
9,493
10,797
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 4
8,994
500
10,396
13,550
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
zClaw_Epic
Ne Zha
14
4 / 3 / 3
8,874
493
9,772
14,849
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Autgar
Merlin
1
2
1
0.75
L
Ishtar
0
2
1
0.25
L
Ymir
0
5
5
0.5
W
Guan Yu
Mild2k
Guan Yu
2
0
4
4
L
Nemesis
1
3
1
0.5
W
Izanami
2
2
1
1.25
W
0
1
6
3
L
Jing Wei
TheLJK
Jing Wei
5
0
1
5.5
W
4
1
4
6
W
Ne Zha
zClaw_Epic
Ne Zha
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
43,013
59,805
Taken
58,986
31,289
Mitigated
40,751
12,514
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Autgar
Merlin
12,739
814
57
3,354
12,553
4,886
0
3,603
8,950
84,172
0
L
Ishtar
2,861
1,689
0
677
5,419
1,558
0
1,036
4,383
0
25,265
L
Ymir
4,361
1,409
0
1,728
17,536
15,928
0
2,474
14,821
23,264
0
W
Guan Yu
Mild2k
Guan Yu
7,633
1,032
1,054
3,323
11,401
12,377
2,135
738
10,663
0
53,874
L
Nemesis
3,876
1,703
83
2,111
12,584
4,211
0
1,282
11,302
0
59,083
W
Izanami
5,719
3,803
0
658
8,389
3,328
1,993
1,261
7,128
0
64,966
W
9,493
2,270
0
1,765
10,797
5,131
156
7,051
3,746
74,767
0
L
Jing Wei
TheLJK
Jing Wei
8,188
5,313
0
4,504
11,713
4,706
807
1,098
10,615
0
81,356
W
10,396
4,052
1,197
4,077
13,550
13,214
16
5,035
8,515
0
44,228
W
Ne Zha
zClaw_Epic
Ne Zha
9,772
3,182
0
6,579
14,849
6,701
140
3,015
11,834
0
60,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
44,795
442
Minions Killed
490
0
Camps Cleared
0
1,520,058
Distance Traveled
1,762,307
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,453
470
137
8
0
315,343
3
L
Ishtar
6,681
371
38
2
0
198,952
0
L
Ymir
7,349
408
36
2
0
331,596
5
W
Guan Yu
9,285
516
109
6
0
367,465
3
L
Nemesis
8,280
460
107
6
0
317,044
0
W
Izanami
9,055
503
121
7
0
327,331
4
W
Nu Wa
8,587
477
128
7
0
327,671
3
L
Jing Wei
9,827
546
124
7
0
357,123
7
W
Horus
8,994
500
46
3
0
348,215
14
W
Ne Zha
8,874
493
86
5
0
391,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role