Player Matchup

Horus
Horus
Silver I
Beowulf101-
Horus
Silver I
Level 146
God Stats
28W - 28L
1,510 SR
Queue Stats
325W - 340L
1,202 MMR
Party 1
Skadi
Skadi
Bronze IV
Ride4FuN_
Skadi
Bronze IV
Level 127
God Stats
2W - 2L
1,615 SR
Queue Stats
2W - 6L
1,234 MMR
Solo
Nu Wa
Nu Wa
Silver I
TheStenHagens
Nu Wa
Silver I
Level 103
God Stats
3W - 6L
1,496 SR
Queue Stats
44W - 57L
1,438 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Trafalgar_D_Kory
Zhong Kui
Gold V
Level 74
God Stats
18W - 16L
1,494 SR
Queue Stats
182W - 186L
1,341 MMR
Solo
Chiron
Chiron
Gold III
xzV3nom27
Chiron
Gold III
Level 50
God Stats
15W - 8L
1,795 SR
Queue Stats
69W - 72L
1,559 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,582 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,532 SR
1,356 MMR
Heimdallr
Heimdallr
Silver I
DanyRules1995
Heimdallr
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,192 MMR
Solo
Cliodhna
Cliodhna
Gold V
Joyful J2004
Cliodhna
Gold V
Level 125
God Stats
15W - 10L
1,601 SR
Queue Stats
319W - 328L
1,278 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Maatorus
Cu Chulainn
Gold III
Level 145
God Stats
10W - 5L
1,730 SR
Queue Stats
228W - 232L
1,458 MMR
Solo
Poseidon
Poseidon
Silver I
Radion_Btw
Poseidon
Silver I
Level 68
God Stats
1W - 1L
1,545 SR
Queue Stats
40W - 46L
1,458 MMR
Solo
Ares
Ares
Gold V
WeeZoXs-_-
Ares
Gold V
Level 76
God Stats
2W - 2L
1,283 SR
Queue Stats
160W - 170L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 20
15,380
530
6,788
32,885
43,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Ride4FuN_
Skadi
20
6 / 1 / 10
15,186
524
20,886
20,517
10,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 4 / 12
14,310
493
15,362
15,397
7,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
20
9 / 2 / 11
18,279
630
32,908
23,429
21,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
xzV3nom27
Chiron
20
15 / 3 / 9
18,686
644
34,620
27,814
14,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothBakasuraNemesisHades

VS

Bans
EsetArachneMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanyRules1995
Heimdallr
20
5 / 10 / 3
14,470
499
13,407
30,795
13,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Joyful J2004
Cliodhna
19
1 / 7 / 6
12,352
426
9,981
27,545
11,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Maatorus
Cu Chulainn
20
1 / 4 / 3
14,429
498
16,324
26,263
29,182
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Poseidon
Radion_Btw
Poseidon
20
2 / 7 / 4
13,442
464
20,081
23,589
9,841
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 7 / 9
12,693
438
9,657
35,393
44,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
35
Kills
11
12
Deaths
35
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
L
Heimdallr
DanyRules1995
Heimdallr
5
10
3
0.65
L
Cliodhna
Joyful J2004
Cliodhna
1
7
6
0.57
L
Cu Chulainn
Maatorus
Cu Chulainn
1
4
3
0.63
L
Poseidon
Radion_Btw
Poseidon
2
7
4
0.57
W
Skadi
Ride4FuN_
Skadi
6
1
10
11
W
2
4
12
2
W
Zhong Kui
9
2
11
7.25
L
2
7
9
0.93
W
Chiron
xzV3nom27
Chiron
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,564
Damage
69,450
120,042
Taken
143,585
96,960
Mitigated
108,455
59,438
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,788
2,575
7,982
14,626
32,885
43,250
485
8,377
24,508
4,551
36,401
L
Heimdallr
DanyRules1995
Heimdallr
13,407
7,873
0
5,045
30,795
13,286
0
5,990
24,805
0
92,027
L
Cliodhna
Joyful J2004
Cliodhna
9,981
1,022
0
8,626
27,545
11,681
0
10,245
17,300
0
130,814
L
Cu Chulainn
Maatorus
Cu Chulainn
16,324
1,606
0
2,908
26,263
29,182
732
10,002
16,261
11,020
126,292
L
Poseidon
Radion_Btw
Poseidon
20,081
2,915
0
4,740
23,589
9,841
821
10,438
13,151
144,742
0
W
Skadi
Ride4FuN_
Skadi
20,886
10,779
0
7,525
20,517
10,662
3,417
4,735
15,782
52
144,947
W
15,362
4,880
244
2,840
15,397
7,452
2,735
8,305
7,091
110,634
0
W
Zhong Kui
32,908
3,115
0
13,744
23,429
21,546
4,424
6,878
16,551
139,434
14,720
L
9,657
470
672
3,263
35,393
44,465
0
10,457
24,936
45,733
0
W
Chiron
xzV3nom27
Chiron
34,620
11,582
1,887
10,590
27,814
14,050
10,291
3,980
23,834
0
198,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,841
Gold Earned
67,386
854
Minions Killed
805
0
Camps Cleared
0
2,653,088
Distance Traveled
2,399,757
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,380
530
48
2
0
534,279
6
L
Heimdallr
14,470
499
123
4
0
418,942
2
L
Cliodhna
12,352
426
182
6
0
558,925
5
L
Cu Chulainn
14,429
498
240
8
0
455,394
2
L
Poseidon
13,442
464
235
8
0
503,143
4
W
Skadi
15,186
524
149
5
0
562,469
2
W
Nu Wa
14,310
493
180
6
0
554,322
3
W
Zhong Kui
18,279
630
236
8
0
493,526
12
L
Ares
12,693
438
25
1
0
463,353
7
W
Chiron
18,686
644
241
8
0
508,492
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role