Player Matchup

Kukulkan
Kukulkan
Evasi7
Kukulkan
Level 6
God Stats
0W - 5L
1,161 SR
Queue Stats
2W - 10L
1,201 Elo+
Party 1
Arachne
Arachne
KEVINKLIMOV
Arachne
Level 123
God Stats
4W - 4L
1,322 SR
Queue Stats
44W - 72L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
TanomiS
Cthulhu
Level 58
God Stats
1W - 1L
1,912 SR
Queue Stats
46W - 88L
1,283 Elo+
Solo
Team Averages
Level 62
1,465 SR
1,265 Elo+

VS

Team Averages
Level 74
1,500 SR
1,418 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dnota
Hercules
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,201 Elo+
Solo
Agni
Agni
Kiramurai
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evasi7
Kukulkan
9
0 / 3 / 1
6,294
572
3,851
6,831
3,840
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
KEVINKLIMOV
Arachne
10
0 / 7 / 1
6,414
583
6,228
12,025
7,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TanomiS
Cthulhu
11
1 / 5 / 0
6,960
633
5,339
17,505
12,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 0 / 13
8,689
790
13,420
8,582
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Dnota
Hercules
13
6 / 1 / 9
9,433
858
9,345
11,026
11,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
14
7 / 0 / 8
9,251
841
10,772
5,300
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
13
8.5
W
Hercules
Dnota
Hercules
6
1
9
10.5
L
Kukulkan
Evasi7
Kukulkan
0
3
1
0.17
L
Arachne
KEVINKLIMOV
Arachne
0
7
1
0.07
W
Agni
7
0
8
11
L
Cthulhu
TanomiS
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
33,537
36,361
Taken
24,908
23,267
Mitigated
18,293
6,345
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,420
7,357
0
3,450
8,582
4,073
2,034
3,411
5,171
0
52,478
W
Hercules
Dnota
Hercules
9,345
2,964
1,065
3,758
11,026
11,751
148
4,803
6,223
0
14,565
L
Kukulkan
Evasi7
Kukulkan
3,851
473
0
395
6,831
3,840
0
2,407
4,424
11,604
0
L
Arachne
KEVINKLIMOV
Arachne
6,228
3,139
0
965
12,025
7,097
0
4,210
7,815
0
20,772
W
Agni
10,772
1,770
0
859
5,300
2,469
203
1,894
3,406
36,731
0
L
Cthulhu
TanomiS
Cthulhu
5,339
224
197
4,788
17,505
12,330
0
4,302
13,203
18,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,668
Gold Earned
27,373
79
Minions Killed
171
2
Camps Cleared
8
557,480
Distance Traveled
590,515
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,689
790
89
8
7
184,025
3
W
Hercules
9,433
858
15
1
0
225,600
1
L
Kukulkan
6,294
572
21
2
0
156,934
0
L
Arachne
6,414
583
26
2
2
198,009
5
W
Agni
9,251
841
67
6
1
180,890
0
L
Cthulhu
6,960
633
32
3
0
202,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role