Player Matchup

Tyr
Tyr
LbcMomo
Tyr
Level 67
God Stats
3W - 4L
1,736 SR
Queue Stats
344W - 191L
1,677 Elo+
Party 1
Ares
Ares
Memoozy
Ares
Level 29
God Stats
1W - 1L
1,508 SR
Queue Stats
25W - 15L
1,694 Elo+
Party 1
Hun Batz
Hun Batz
MysticMayyy
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 76L
1,633 Elo+
Party 1
Thor
Thor
TheOneTruPali
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
jordomon
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 2
Team Averages
Level 58
1,549 SR
1,553 Elo+

VS

Team Averages
Level 111
1,519 SR
1,571 Elo+
Kali
Kali
BlowMySnorkel
Kali
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,432 Elo+
Party 3
Thor
Thor
GhostlyAussie
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,746 Elo+
Solo
Eset
Eset
Jerellio
Eset
Level 129
God Stats
11W - 5L
1,615 SR
Queue Stats
195W - 165L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
TimTimadome
Gilgamesh
Level 146
God Stats
2W - 0L
1,481 SR
Queue Stats
35W - 44L
1,551 Elo+
Party 3
Awilix
Awilix
squigglekitty
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
11 / 4 / 19
14,597
768
28,132
23,757
39,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ares
Memoozy
Ares
20
7 / 7 / 21
14,478
762
21,637
30,703
50,247
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
MysticMayyy
Hun Batz
18
3 / 9 / 17
11,524
607
17,571
20,644
12,363
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 7 / 15
12,172
641
16,108
19,155
12,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jordomon
Danzaburou
19
4 / 6 / 22
12,635
665
21,306
22,021
13,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 18
13,443
708
12,851
24,233
14,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 8 / 16
13,381
704
10,363
20,478
11,998
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
7 / 5 / 22
14,306
753
33,653
18,353
11,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TimTimadome
Gilgamesh
20
8 / 6 / 22
15,223
801
19,704
38,740
41,713
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 8 / 15
13,699
721
18,630
24,528
13,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
126
32
Kills
33
33
Deaths
33
94
Assists
93
Player
Kills
Deaths
Assists
KDA
W
5
6
18
2.33
W
5
8
16
1.63
W
Eset
7
5
22
3.6
L
Tyr
11
4
19
5.13
L
Ares
Memoozy
Ares
7
7
21
2.5
L
Hun Batz
MysticMayyy
Hun Batz
3
9
17
1.28
L
7
7
15
2.07
W
Gilgamesh
TimTimadome
Gilgamesh
8
6
22
3.17
L
Danzaburou
jordomon
Danzaburou
4
6
22
2.5
W
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,754
Damage
95,201
116,280
Taken
126,332
127,896
Mitigated
93,207
21,689
Healing
33,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,851
3,624
2,241
7,598
24,233
14,356
1,093
6,114
18,119
0
25,283
W
10,363
2,783
0
106
20,478
11,998
1,473
3,385
16,697
0
30,542
W
Eset
33,653
1,833
4,729
2,988
18,353
11,507
1,557
3,213
15,140
57,134
0
L
Tyr
28,132
2,020
861
5,601
23,757
39,105
400
7,185
16,572
769
50,467
L
Ares
Memoozy
Ares
21,637
703
804
5,240
30,703
50,247
672
10,078
20,625
33,528
0
L
Hun Batz
MysticMayyy
Hun Batz
17,571
2,645
41
701
20,644
12,363
1,838
7,914
12,730
0
29,958
L
16,108
2,217
1,384
1,020
19,155
12,342
1,891
5,126
14,029
22
24,528
W
Gilgamesh
TimTimadome
Gilgamesh
19,704
3,450
3,076
5,794
38,740
41,713
1,373
6,038
32,162
3,340
30,186
L
Danzaburou
jordomon
Danzaburou
21,306
8,533
1,649
4,388
22,021
13,839
1,370
5,809
16,212
33
44,898
W
18,630
6,696
3,114
4,260
24,528
13,633
2,198
2,328
21,856
0
40,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,406
Gold Earned
70,052
155
Minions Killed
172
0
Camps Cleared
0
1,515,048
Distance Traveled
1,683,408
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,443
708
22
1
0
358,344
0
W
Thor
13,381
704
49
3
0
290,140
0
W
Eset
14,306
753
53
3
0
338,331
0
L
Tyr
14,597
768
38
2
0
340,104
3
L
Ares
14,478
762
31
2
0
326,467
1
L
Hun Batz
11,524
607
24
1
0
272,972
1
L
Thor
12,172
641
24
1
0
297,030
0
W
Gilgamesh
15,223
801
14
1
0
345,378
0
L
Danzaburou
12,635
665
38
2
0
278,475
0
W
Awilix
13,699
721
34
2
0
351,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role