Player Matchup

Odin
Odin
Brent_Blackstone
Odin
Level 85
God Stats
1W - 1L
1,243 SR
Queue Stats
113W - 161L
1,362 Elo+
Party 2
Neith
Neith
D1MR-M
Neith
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Raijin
Raijin
OnyxImpulse
Raijin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,260 Elo+
Party 2
Team Averages
Level 53
1,414 SR
1,374 Elo+

VS

Team Averages
Level 94
1,603 SR
1,355 Elo+
Kuzenbo
Kuzenbo
HarmonyAndF0CUS
Kuzenbo
Level 127
God Stats
3W - 1L
1,488 SR
Queue Stats
36W - 66L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
WtfALEXX11
Baron Samedi
Level 29
God Stats
93W - 102L
1,521 SR
Queue Stats
185W - 234L
1,371 Elo+
Party 1
Kali
Kali
XMandoTheGreatX
Kali
Level 125
God Stats
7W - 3L
1,800 SR
Queue Stats
231W - 277L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,653
638
7,393
16,173
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
D1MR-M
Neith
10
0 / 7 / 3
7,364
614
1,431
8,212
3,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
11
2 / 4 / 1
7,718
643
9,270
9,924
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
8,506
709
4,923
11,805
11,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
WtfALEXX11
Baron Samedi
14
4 / 2 / 7
9,254
771
7,158
5,383
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 2 / 5
10,629
886
16,920
16,443
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Neith
D1MR-M
Neith
0
7
3
0.21
W
1
0
11
6.5
L
Raijin
2
4
1
0.63
W
Baron Samedi
WtfALEXX11
Baron Samedi
4
2
7
3.75
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,094
Damage
29,001
34,309
Taken
33,631
24,413
Mitigated
23,596
5,065
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,393
2,586
320
3,054
16,173
16,923
0
6,826
9,347
0
18,341
L
Neith
D1MR-M
Neith
1,431
1,096
0
133
8,212
3,346
16
2,282
5,930
0
12,292
W
4,923
2,503
0
4,663
11,805
11,427
183
3,666
7,970
13,576
0
L
Raijin
9,270
1,104
0
1,558
9,924
4,144
0
3,352
6,572
36,370
0
W
Baron Samedi
WtfALEXX11
Baron Samedi
7,158
1,082
1,159
1,373
5,383
2,831
604
1,923
3,360
29,964
0
W
16,920
8,059
0
9,291
16,443
9,338
1,893
4,879
11,123
0
47,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
28,389
103
Minions Killed
98
5
Camps Cleared
5
560,404
Distance Traveled
701,050
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,653
638
26
2
4
214,530
0
L
Neith
7,364
614
28
2
0
151,704
0
W
Kuzenbo
8,506
709
16
1
0
244,937
0
L
Raijin
7,718
643
49
4
1
194,170
1
W
Baron Samedi
9,254
771
34
3
1
201,511
0
W
Kali
10,629
886
48
4
4
254,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role