Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
SMGReloadz
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 113L
1,404 Elo+
Party 2
Cerberus
Cerberus
r6gangsta100
Cerberus
Level 27
God Stats
5W - 2L
1,824 SR
Queue Stats
37W - 52L
1,368 Elo+
Party 2
Team Averages
Level 67
1,608 SR
1,424 Elo+

VS

Team Averages
Level 74
1,674 SR
1,514 Elo+
Serqet
Serqet
LavenderGhost
Serqet
Level 15
God Stats
5W - 0L
1,677 SR
Queue Stats
17W - 10L
1,603 Elo+
Party 1
Chaac
Chaac
Prchos_weed
Chaac
Level 69
God Stats
12W - 14L
1,481 SR
Queue Stats
103W - 174L
1,331 Elo+
Solo
Olorun
Olorun
UCatTouchThiz
Olorun
Level 138
God Stats
4W - 2L
1,864 SR
Queue Stats
97W - 93L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 7 / 4
10,203
680
15,588
16,937
7,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
15
4 / 6 / 4
10,323
688
9,264
14,835
7,447
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
r6gangsta100
Cerberus
13
2 / 3 / 5
9,306
620
6,290
19,596
17,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
12,091
806
17,218
12,159
6,776
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 10
10,297
686
5,289
18,080
14,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 2 / 8
11,990
799
22,815
13,729
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
16
16
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
4
0.71
W
8
5
7
2.3
W
1
2
10
3
L
He Bo
4
6
4
1
W
7
2
8
5.5
L
Cerberus
r6gangsta100
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,142
Damage
45,322
51,368
Taken
43,968
32,499
Mitigated
27,318
11,121
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,588
11,450
0
2,837
16,937
7,979
0
5,483
10,809
0
45,337
W
17,218
5,076
0
1,042
12,159
6,776
483
5,692
6,467
0
43,923
W
5,289
1,018
0
9,609
18,080
14,122
65
5,129
12,951
0
27,365
L
He Bo
9,264
875
365
2,423
14,835
7,447
0
4,815
9,933
32,005
0
W
22,815
13,998
219
7,635
13,729
6,420
2,290
5,303
8,426
61,330
6,482
L
Cerberus
r6gangsta100
Cerberus
6,290
520
0
5,496
19,596
17,073
0
9,199
10,097
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
34,378
208
Minions Killed
174
6
Camps Cleared
7
729,948
Distance Traveled
833,216
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,203
680
80
5
2
224,351
4
W
Serqet
12,091
806
53
4
6
295,932
5
W
Chaac
10,297
686
32
2
0
289,110
0
L
He Bo
10,323
688
52
3
2
249,126
3
W
Olorun
11,990
799
89
6
1
248,174
0
L
Cerberus
9,306
620
76
5
2
256,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role