Player Matchup

Shiva
Shiva
 
Shiva
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GhostPhilly
Artemis
Level 5
God Stats
30W - 40L
1,142 SR
Queue Stats
34W - 53L
1,083 Elo+
Party 1
Khepri
Khepri
KatIisAKittyKat
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,164 Elo+
Party 1
Merlin
Merlin
Trexsen
Merlin
Level 9
God Stats
3W - 12L
1,019 SR
Queue Stats
5W - 19L
1,024 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZOMZIES
Tsukuyomi
Level 88
God Stats
2W - 2L
1,556 SR
Queue Stats
36W - 53L
1,238 Elo+
Party 1
Team Averages
Level 60
1,343 SR
1,202 Elo+

VS

Team Averages
Level 88
1,507 SR
1,423 Elo+
Sol
Sol
Infamou547
Sol
Level 124
God Stats
16W - 18L
1,405 SR
Queue Stats
250W - 224L
1,443 Elo+
Party 2
Kali
Kali
TheRealMVP888
Kali
Level 118
God Stats
37W - 34L
1,527 SR
Queue Stats
354W - 424L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
difficultceltic
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 135L
1,304 Elo+
Solo
Charybdis
Charybdis
legendaryalbino
Charybdis
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 115L
1,528 Elo+
Solo
Nemesis
Nemesis
xqizl
Nemesis
Level 59
God Stats
19W - 8L
1,604 SR
Queue Stats
188W - 202L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 2 / 0
9,421
471
12,938
18,481
13,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
GhostPhilly
Artemis
13
2 / 4 / 1
8,122
406
10,437
13,506
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 1
7,290
365
3,527
15,107
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Trexsen
Merlin
14
1 / 4 / 1
8,674
434
7,876
10,719
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ZOMZIES
Tsukuyomi
14
1 / 4 / 3
8,639
432
9,374
16,314
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 3
11,817
591
15,830
12,659
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 1 / 3
11,557
578
9,660
20,805
16,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
difficultceltic
Kumbhakarna
13
4 / 2 / 3
9,628
481
6,384
12,700
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
legendaryalbino
Charybdis
18
5 / 1 / 3
11,270
564
11,934
13,411
5,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
xqizl
Nemesis
15
2 / 3 / 4
9,551
478
11,090
19,215
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
0
1
L
Artemis
GhostPhilly
Artemis
2
4
1
0.63
W
5
0
3
6.5
L
0
4
1
0.13
W
2
1
3
3.5
L
Merlin
Trexsen
Merlin
1
4
1
0.38
L
Tsukuyomi
ZOMZIES
Tsukuyomi
1
4
3
0.63
W
Kumbhakarna
difficultceltic
Kumbhakarna
4
2
3
2.75
W
Charybdis
legendaryalbino
Charybdis
5
1
3
6.5
W
Nemesis
xqizl
Nemesis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,152
Damage
54,898
74,127
Taken
78,790
46,477
Mitigated
49,854
13,745
Healing
37,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,938
1,597
0
3,092
18,481
13,766
0
4,209
14,272
11,410
66,821
L
Artemis
GhostPhilly
Artemis
10,437
5,883
0
2,358
13,506
6,326
492
2,515
10,991
0
49,237
W
15,830
4,924
0
7,576
12,659
6,047
5,529
3,806
8,393
86,974
9,516
L
3,527
593
236
2,462
15,107
14,359
0
3,148
11,959
23,259
0
W
9,660
3,963
0
12,317
20,805
16,627
1,280
3,403
17,314
0
90,204
L
Merlin
Trexsen
Merlin
7,876
395
0
250
10,719
4,901
0
5,998
4,721
56,987
0
L
Tsukuyomi
ZOMZIES
Tsukuyomi
9,374
1,930
0
5,347
16,314
7,125
0
5,232
11,082
0
71,143
W
Kumbhakarna
difficultceltic
Kumbhakarna
6,384
823
0
2,608
12,700
13,671
773
2,080
10,502
36,369
0
W
Charybdis
legendaryalbino
Charybdis
11,934
7,893
0
6,128
13,411
5,662
3,429
1,698
11,673
0
113,658
W
Nemesis
xqizl
Nemesis
11,090
4,904
0
9,053
19,215
7,847
71
1,799
17,280
0
65,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
53,823
461
Minions Killed
645
0
Camps Cleared
0
1,837,701
Distance Traveled
1,815,878
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,421
471
133
7
0
372,699
1
L
Artemis
8,122
406
75
4
0
315,465
1
W
Sol
11,817
591
184
9
0
361,278
0
L
Khepri
7,290
365
37
2
0
364,115
3
W
Kali
11,557
578
149
7
0
328,900
1
L
Merlin
8,674
434
117
6
0
361,901
7
L
Tsukuyomi
8,639
432
99
5
0
423,521
7
W
Kumbhakarna
9,628
481
46
2
0
355,763
3
W
Charybdis
11,270
564
164
8
0
365,864
8
W
Nemesis
9,551
478
102
5
0
404,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role