Player Matchup

Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigDwalls37
Sol
Level 107
God Stats
6W - 0L
1,983 SR
Queue Stats
83W - 89L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
JustCookie6
Baron Samedi
Level 122
God Stats
3W - 1L
1,695 SR
Queue Stats
72W - 72L
1,513 Elo+
Party 1
Arachne
Arachne
WhoKnowsQt
Arachne
Level 62
God Stats
11W - 9L
1,582 SR
Queue Stats
92W - 90L
1,489 Elo+
Party 1
Ishtar
Ishtar
seasaltbottle
Ishtar
Level 156
God Stats
9W - 11L
1,431 SR
Queue Stats
401W - 380L
1,517 Elo+
Solo
Team Averages
Level 118
1,638 SR
1,491 Elo+

VS

Team Averages
Level 110
1,435 SR
1,436 Elo+
Mulan
Mulan
Crooks7000
Mulan
Level 109
God Stats
24W - 38L
1,460 SR
Queue Stats
435W - 436L
1,489 Elo+
Solo
Set
Set
NWOAdonay
Set
Level 89
God Stats
2W - 3L
1,200 SR
Queue Stats
515W - 548L
1,451 Elo+
Solo
Chang'e
Chang'e
Warlockster
Chang'e
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 21L
1,329 Elo+
Solo
Sol
Sol
Zhelsu
Sol
Level 105
God Stats
36W - 15L
1,662 SR
Queue Stats
212W - 220L
1,499 Elo+
Solo
Apollo
Apollo
meno destroyer
Apollo
Level 127
God Stats
4W - 10L
1,351 SR
Queue Stats
547W - 601L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 5
8,906
495
7,555
19,201
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 3
9,170
509
9,682
14,556
5,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
JustCookie6
Baron Samedi
16
3 / 1 / 6
9,542
530
11,101
13,607
9,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
WhoKnowsQt
Arachne
16
2 / 1 / 1
9,376
521
2,172
14,561
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 1
9,095
505
10,445
11,386
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
4 / 2 / 2
8,342
463
10,994
14,650
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,496
194
0
0
0
Chang'e
Warlockster
Chang'e
13
3 / 4 / 3
8,128
452
14,713
17,282
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Zhelsu
Sol
12
1 / 4 / 2
7,742
430
11,474
13,961
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 0 / 1
8,212
456
6,273
14,794
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
8
8
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
5
1.83
W
1
2
3
1.25
L
Mulan
4
2
2
2.5
W
Baron Samedi
JustCookie6
Baron Samedi
3
1
6
6
L
0
0
0
0
L
Chang'e
Warlockster
Chang'e
3
4
3
1.13
W
Arachne
WhoKnowsQt
Arachne
2
1
1
2.5
L
Sol
Zhelsu
Sol
1
4
2
0.5
L
0
0
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,955
Damage
43,454
73,311
Taken
60,687
48,366
Mitigated
31,286
25,864
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,555
398
0
1,970
19,201
22,338
0
8,718
10,274
25,834
0
W
9,682
4,204
0
8,240
14,556
5,838
1,278
4,020
10,079
70,364
0
L
Mulan
10,994
2,849
0
5,760
14,650
11,038
353
8,522
6,128
0
43,742
W
Baron Samedi
JustCookie6
Baron Samedi
11,101
723
1,712
4,742
13,607
9,047
315
6,627
6,900
82,482
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Warlockster
Chang'e
14,713
1,401
1,619
5,753
17,282
7,549
708
7,366
9,916
58,353
0
W
Arachne
WhoKnowsQt
Arachne
2,172
1,141
0
5,063
14,561
6,227
837
2,922
11,540
0
89,410
L
Sol
Zhelsu
Sol
11,474
4,564
0
3,746
13,961
6,289
0
10,010
3,951
48,689
7,110
L
6,273
4,138
0
7,139
14,794
6,410
1,251
2,440
12,354
0
74,708
W
10,445
5,307
0
4,137
11,386
4,916
1,356
2,380
9,006
0
78,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
35,920
561
Minions Killed
345
0
Camps Cleared
0
1,672,642
Distance Traveled
1,259,046
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,906
495
25
1
0
341,277
1
W
Sol
9,170
509
131
7
0
298,757
6
L
Mulan
8,342
463
75
4
0
335,089
6
W
Baron Samedi
9,542
530
134
7
0
310,867
2
L
Set
3,496
194
0
0
0
0
0
L
Chang'e
8,128
452
76
4
0
311,599
4
W
Arachne
9,376
521
132
7
0
378,499
0
L
Sol
7,742
430
79
4
0
304,790
6
L
Apollo
8,212
456
115
6
0
307,568
2
W
Ishtar
9,095
505
139
8
0
343,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role