Player Matchup

Mercury
Mercury
Crishuos
Mercury
Level 128
God Stats
1W - 1L
1,711 SR
Queue Stats
111W - 122L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Guy5
Hou Yi
Level 89
God Stats
16W - 13L
1,669 SR
Queue Stats
640W - 676L
1,469 Elo+
Solo
Thoth
Thoth
Mordridt
Thoth
Level 156
God Stats
4W - 2L
1,497 SR
Queue Stats
271W - 283L
1,522 Elo+
Solo
Hachiman
Hachiman
PuppetShinigami
Hachiman
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,549 Elo+
Solo
Bacchus
Bacchus
Revelgy
Bacchus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,404 Elo+
Solo
Team Averages
Level 122
1,575 SR
1,475 Elo+

VS

Team Averages
Level 107
1,546 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Afflictve
Zhong Kui
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 141L
1,505 Elo+
Party 1
Eset
Eset
BaldGuyWitASword
Eset
Level 153
God Stats
2W - 0L
1,724 SR
Queue Stats
66W - 76L
1,423 Elo+
Solo
Bastet
Bastet
KorgTheAlmighty
Bastet
Level 86
God Stats
10W - 6L
1,529 SR
Queue Stats
239W - 220L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
LeDrizzy
Sun Wukong
Level 135
God Stats
10W - 6L
1,553 SR
Queue Stats
138W - 155L
1,501 Elo+
Party 1
Merlin
Merlin
ViejoPaulino696
Merlin
Level 77
God Stats
1W - 0L
1,424 SR
Queue Stats
26W - 20L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crishuos
Mercury
17
3 / 11 / 9
10,821
601
7,270
20,518
10,049
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Guy5
Hou Yi
20
9 / 8 / 8
13,373
743
18,380
20,450
10,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Mordridt
Thoth
20
4 / 7 / 14
13,637
758
22,575
18,160
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
17
3 / 10 / 6
10,955
609
10,978
22,774
10,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Revelgy
Bacchus
19
3 / 6 / 11
11,085
616
11,732
28,684
35,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afflictve
Zhong Kui
20
7 / 7 / 20
13,147
730
22,755
21,240
15,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 5 / 22
12,195
678
19,653
14,050
6,455
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 21
13,900
772
21,209
22,402
11,408
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LeDrizzy
Sun Wukong
20
13 / 5 / 20
14,405
800
18,204
35,042
43,511
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 3 / 21
13,809
767
19,778
12,337
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
146
22
Kills
42
42
Deaths
22
48
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Afflictve
Zhong Kui
7
7
20
2.43
W
2
5
22
2.6
L
Mercury
Crishuos
Mercury
3
11
9
0.68
L
Hou Yi
Guy5
Hou Yi
9
8
8
1.63
W
11
2
21
10.75
W
Sun Wukong
LeDrizzy
Sun Wukong
13
5
20
4.6
L
Thoth
Mordridt
Thoth
4
7
14
1.57
L
Hachiman
3
10
6
0.6
L
Bacchus
Revelgy
Bacchus
3
6
11
1.42
W
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,935
Damage
101,599
110,586
Taken
105,071
74,695
Mitigated
83,928
26,661
Healing
39,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Afflictve
Zhong Kui
22,755
2,966
2,429
5,972
21,240
15,421
2,197
8,354
12,886
41,808
0
W
19,653
932
4,134
3,369
14,050
6,455
1,068
5,065
8,985
39,749
0
L
Mercury
Crishuos
Mercury
7,270
3,533
1,205
1,712
20,518
10,049
0
11,011
9,507
0
16,087
L
Hou Yi
Guy5
Hou Yi
18,380
7,845
2,470
3,153
20,450
10,050
0
9,079
11,371
0
29,565
W
21,209
5,019
2,344
5,297
22,402
11,408
786
8,826
13,576
0
32,449
W
Sun Wukong
LeDrizzy
Sun Wukong
18,204
3,112
2,449
10,530
35,042
43,511
1,782
7,620
27,422
0
35,243
L
Thoth
Mordridt
Thoth
22,575
1,058
826
3,214
18,160
8,862
0
8,274
9,886
60,639
0
L
Hachiman
10,978
6,370
2,588
3,695
22,774
10,133
0
15,504
7,270
0
25,318
L
Bacchus
Revelgy
Bacchus
11,732
1,366
310
7,488
28,684
35,601
0
18,318
10,366
20,450
0
W
19,778
623
891
2,046
12,337
7,133
1,707
4,442
7,895
51,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,871
Gold Earned
67,456
187
Minions Killed
188
0
Camps Cleared
0
1,380,152
Distance Traveled
1,649,766
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,147
730
33
2
0
263,289
0
W
Eset
12,195
678
34
2
0
346,831
4
L
Mercury
10,821
601
22
1
0
298,239
1
L
Hou Yi
13,373
743
23
1
0
308,424
0
W
Bastet
13,900
772
23
1
0
389,365
4
W
Sun Wukong
14,405
800
30
2
0
327,933
2
L
Thoth
13,637
758
82
5
0
264,280
1
L
Hachiman
10,955
609
43
2
0
220,728
0
L
Bacchus
11,085
616
17
1
0
288,481
0
W
Merlin
13,809
767
68
4
0
322,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role