Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ChildDisplacer3
Hera
Level 88
God Stats
9W - 9L
1,726 SR
Queue Stats
495W - 555L
1,491 Elo+
Party 1
Merlin
Merlin
MrT420FeeT
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,606 Elo+
Solo
Cthulhu
Cthulhu
SecondChance404
Cthulhu
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 69L
1,423 Elo+
Party 1
Bellona
Bellona
zombieShuffle0
Bellona
Level 121
God Stats
2W - 3L
1,297 SR
Queue Stats
118W - 150L
1,405 Elo+
Solo
Team Averages
Level 72
1,505 SR
1,485 Elo+

VS

Team Averages
Level 45
1,391 SR
1,470 Elo+
Thanatos
Thanatos
DeathHead1943
Thanatos
Level 23
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Frantic2Lunatic
Sun Wukong
Level 103
God Stats
17W - 18L
1,525 SR
Queue Stats
17W - 19L
1,463 Elo+
Party 2
King Arthur
King Arthur
Papergun595
King Arthur
Level 24
God Stats
0W - 2L
1,348 SR
Queue Stats
11W - 10L
1,527 Elo+
Party 2
Tiamat
Tiamat
PotatoAimJay
Tiamat
Level 28
God Stats
1W - 1L
1,452 SR
Queue Stats
27W - 25L
1,504 Elo+
Party 2
Ra
Ra
yungamazing__
Ra
Level 49
God Stats
2W - 3L
1,408 SR
Queue Stats
63W - 83L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 0 / 7
8,990
749
8,084
7,722
3,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 6
9,278
773
12,047
5,937
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
MrT420FeeT
Merlin
18
5 / 1 / 5
10,043
837
10,704
6,635
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 9
9,964
830
10,681
12,277
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 7
8,476
706
3,830
13,671
11,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathHead1943
Thanatos
13
1 / 6 / 2
7,672
639
5,017
13,299
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Frantic2Lunatic
Sun Wukong
14
2 / 2 / 3
8,572
714
6,215
10,488
6,047
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
Papergun595
King Arthur
14
2 / 4 / 2
8,312
693
7,969
16,639
16,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
17
1 / 1 / 3
9,202
767
8,377
11,304
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 2
7,830
653
4,081
9,128
4,083
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
15
Kills
7
7
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
7
6.5
W
2
2
6
2.5
L
Thanatos
DeathHead1943
Thanatos
1
6
2
0.33
L
Sun Wukong
Frantic2Lunatic
Sun Wukong
2
2
3
1.75
W
Merlin
MrT420FeeT
Merlin
5
1
5
7.5
L
King Arthur
Papergun595
King Arthur
2
4
2
0.75
L
Tiamat
1
1
3
2.5
W
4
1
9
8.5
L
1
3
2
0.67
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,346
Damage
31,659
46,242
Taken
60,858
37,431
Mitigated
41,080
10,525
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,084
652
0
7,027
7,722
3,558
896
2,366
5,356
0
22,932
W
12,047
2,633
0
741
5,937
2,984
663
1,412
4,525
47,060
0
L
Thanatos
DeathHead1943
Thanatos
5,017
1,251
0
4,891
13,299
6,341
0
7,999
5,300
0
12,542
L
Sun Wukong
Frantic2Lunatic
Sun Wukong
6,215
681
0
390
10,488
6,047
0
5,637
4,851
0
14,845
W
Merlin
MrT420FeeT
Merlin
10,704
509
0
890
6,635
3,190
554
1,778
4,857
46,681
0
L
King Arthur
Papergun595
King Arthur
7,969
917
0
270
16,639
16,250
20
7,323
9,316
0
21,692
L
Tiamat
8,377
554
348
3,093
11,304
8,359
26
7,539
3,765
48,206
0
W
10,681
1,008
0
1,315
12,277
16,699
80
3,316
8,961
27,067
0
L
4,081
635
823
1,008
9,128
4,083
0
4,934
4,194
20,116
0
W
3,830
743
0
552
13,671
11,000
1,213
3,586
10,085
0
20,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
41,588
285
Minions Killed
181
0
Camps Cleared
0
1,366,331
Distance Traveled
1,199,886
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,990
749
41
3
0
294,359
2
W
Hera
9,278
773
90
8
0
281,270
0
L
Thanatos
7,672
639
21
2
0
235,107
0
L
Sun Wukong
8,572
714
19
2
0
252,910
2
W
Merlin
10,043
837
93
8
0
249,219
1
L
King Arthur
8,312
693
25
2
0
234,394
0
L
Tiamat
9,202
767
79
7
0
263,990
2
W
Cthulhu
9,964
830
46
4
0
275,889
0
L
Ra
7,830
653
37
3
0
213,485
0
W
Bellona
8,476
706
15
1
0
265,594
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role