Player Matchup

Ishtar
Ishtar
AGodNamedJae
Ishtar
Level 109
God Stats
1W - 1L
1,135 SR
Queue Stats
58W - 59L
1,556 Elo+
Party 4
Ymir
Ymir
MyliusZeramuski
Ymir
Level 102
God Stats
1W - 3L
1,588 SR
Queue Stats
72W - 78L
1,497 Elo+
Solo
Skadi
Skadi
PARK2323
Skadi
Level 100
God Stats
3W - 3L
1,658 SR
Queue Stats
84W - 77L
1,467 Elo+
Party 1
Chang'e
Chang'e
Star Killer ll7
Chang'e
Level 122
God Stats
1W - 2L
1,433 SR
Queue Stats
70W - 84L
1,485 Elo+
Party 4
Cu Chulainn
Cu Chulainn
State of Domo
Cu Chulainn
Level 59
God Stats
0W - 2L
1,199 SR
Queue Stats
21W - 32L
1,446 Elo+
Party 1
Team Averages
Level 98
1,403 SR
1,490 Elo+

VS

Team Averages
Level 74
1,520 SR
1,459 Elo+
Scylla
Scylla
Based Farquad
Scylla
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,502 Elo+
Party 3
Yemoja
Yemoja
HoodratsLoveMe
Yemoja
Level 85
God Stats
40W - 33L
1,638 SR
Queue Stats
191W - 183L
1,545 Elo+
Party 3
Tyr
Tyr
Terminatorjs
Tyr
Level 114
God Stats
1W - 0L
1,420 SR
Queue Stats
3W - 2L
1,291 Elo+
Party 2
Loki
Loki
aBadGamer93
Loki
Level 114
God Stats
3W - 2L
1,541 SR
Queue Stats
6W - 5L
1,457 Elo+
Solo
Danzaburou
Danzaburou
spamm0nkey
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 3 / 0
7,847
654
4,817
10,257
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 1
8,089
674
5,673
12,980
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
PARK2323
Skadi
16
1 / 3 / 1
9,032
753
12,766
13,842
6,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 0
8,308
692
11,893
16,585
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
State of Domo
Cu Chulainn
13
0 / 6 / 0
7,473
623
6,984
16,234
14,358
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 6
9,897
825
18,224
12,394
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 14
9,662
805
8,802
13,371
13,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 0 / 7
9,175
765
13,115
16,653
17,472
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 8
9,420
785
9,272
8,954
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
spamm0nkey
Danzaburou
15
2 / 1 / 9
8,563
714
8,948
9,782
5,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
3
Kills
21
21
Deaths
3
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
3
0
0
W
7
0
6
10
W
2
0
14
9
L
0
3
1
0.17
L
Skadi
PARK2323
Skadi
1
3
1
0.5
L
2
6
0
0.33
L
Cu Chulainn
State of Domo
Cu Chulainn
0
6
0
0
W
7
0
7
10.5
W
3
2
8
3.5
W
Danzaburou
spamm0nkey
Danzaburou
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
58,361
69,898
Taken
61,154
46,505
Mitigated
46,276
10,935
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,817
2,702
0
1,049
10,257
4,448
0
3,375
6,776
0
30,005
W
18,224
2,426
0
832
12,394
5,421
71
1,810
10,584
41,342
0
W
8,802
1,400
5,014
5,114
13,371
13,986
173
4,813
8,558
24,414
0
L
5,673
569
0
529
12,980
13,620
486
3,755
9,141
18,301
0
L
Skadi
PARK2323
Skadi
12,766
4,006
0
2,175
13,842
6,455
90
5,706
7,944
0
43,957
L
11,893
1,004
1,551
3,948
16,585
7,624
72
6,286
10,117
28,508
0
L
Cu Chulainn
State of Domo
Cu Chulainn
6,984
1,302
296
1,387
16,234
14,358
0
7,349
8,639
0
16,281
W
13,115
1,544
165
6,659
16,653
17,472
70
5,377
11,276
255
25,563
W
9,272
2,711
0
1,660
8,954
3,880
0
1,158
7,796
0
40,723
W
Danzaburou
spamm0nkey
Danzaburou
8,948
4,459
0
1,769
9,782
5,517
368
4,408
5,374
0
33,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
46,717
232
Minions Killed
232
0
Camps Cleared
0
1,105,266
Distance Traveled
1,256,821
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,847
654
50
4
0
222,332
1
W
Scylla
9,897
825
65
5
0
260,421
0
W
Yemoja
9,662
805
28
2
0
230,167
1
L
Ymir
8,089
674
32
3
0
206,914
8
L
Skadi
9,032
753
87
7
0
207,934
1
L
Chang'e
8,308
692
48
4
0
228,777
1
L
Cu Chulainn
7,473
623
15
1
0
239,309
0
W
Tyr
9,175
765
28
2
0
292,396
1
W
Loki
9,420
785
55
5
0
244,407
2
W
Danzaburou
8,563
714
56
5
0
229,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role