Player Matchup

Guan Yu
Guan Yu
DontMessWitJo-_-
Guan Yu
Level 98
God Stats
9W - 6L
1,644 SR
Queue Stats
49W - 52L
1,482 Elo+
Party 1
Hades
Hades
JoBros999
Hades
Level 145
God Stats
2W - 6L
1,400 SR
Queue Stats
305W - 325L
1,393 Elo+
Party 1
Ishtar
Ishtar
JonnyCakesss
Ishtar
Level 138
God Stats
22W - 20L
1,492 SR
Queue Stats
223W - 214L
1,414 Elo+
Party 1
Team Averages
Level 127
1,512 SR
1,430 Elo+

VS

Team Averages
Level 75
1,421 SR
1,340 Elo+
Cerberus
Cerberus
GoH DaddyDeath
Cerberus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
1,380 Elo+
Party 2
Vulcan
Vulcan
GoH babylily
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 83L
1,352 Elo+
Party 2
Thanatos
Thanatos
mc_sqizze
Thanatos
Level 62
God Stats
3W - 10L
1,262 SR
Queue Stats
149W - 220L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
12,284
647
11,185
23,537
23,987
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
JoBros999
Hades
20
12 / 1 / 4
14,366
756
25,108
21,009
11,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
15
2 / 9 / 7
11,769
619
17,921
18,457
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
5 / 1 / 4
13,341
702
17,127
33,862
37,128
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
15
2 / 7 / 3
10,830
570
14,915
17,306
7,395
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
mc_sqizze
Thanatos
15
4 / 9 / 4
12,054
634
8,618
14,877
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
11
11
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Cerberus
5
1
4
7
L
Vulcan
2
7
3
0.5
W
Hades
JoBros999
Hades
12
1
4
14
W
Ishtar
2
9
7
0.61
L
Thanatos
mc_sqizze
Thanatos
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,214
Damage
40,660
63,003
Taken
66,045
42,745
Mitigated
51,675
21,462
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,185
2,162
5,135
6,439
23,537
23,987
212
10,974
12,563
0
22,879
L
Cerberus
17,127
2,181
0
10,600
33,862
37,128
0
11,796
22,066
54,226
0
L
Vulcan
14,915
6,038
0
0
17,306
7,395
275
8,915
8,391
37,751
0
W
Hades
JoBros999
Hades
25,108
1,726
837
8,455
21,009
11,134
1,300
12,908
8,101
66,854
0
W
Ishtar
17,921
11,114
0
596
18,457
7,624
744
9,020
9,437
0
63,239
L
Thanatos
mc_sqizze
Thanatos
8,618
1,258
0
5,122
14,877
7,152
155
4,456
10,421
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
36,225
188
Minions Killed
150
12
Camps Cleared
4
948,196
Distance Traveled
912,048
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,284
647
19
1
1
352,863
0
L
Cerberus
13,341
702
66
3
1
338,036
1
L
Vulcan
10,830
570
50
3
0
303,920
1
W
Hades
14,366
756
88
5
6
334,105
1
W
Ishtar
11,769
619
81
4
5
261,228
5
L
Thanatos
12,054
634
34
2
3
270,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role