Player Matchup

Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CHOPPA863
Ares
Level 158
God Stats
48W - 74L
1,332 SR
Queue Stats
433W - 490L
1,371 Elo+
Solo
King Arthur
King Arthur
D-P0Z024
King Arthur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,444 Elo+
Solo
Discordia
Discordia
Macfatie
Discordia
Level 101
God Stats
6W - 6L
1,547 SR
Queue Stats
280W - 288L
1,386 Elo+
Solo
Ishtar
Ishtar
djAlsoHasALife
Ishtar
Level 106
God Stats
4W - 4L
1,365 SR
Queue Stats
290W - 346L
1,393 Elo+
Solo
Team Averages
Level 99
1,449 SR
1,419 Elo+

VS

Team Averages
Level 87
1,461 SR
1,372 Elo+
Medusa
Medusa
BlindSwordsman28
Medusa
Level 88
God Stats
0W - 3L
1,537 SR
Queue Stats
45W - 64L
1,315 Elo+
Party 1
Zeus
Zeus
MightyMoose__
Zeus
Level 106
God Stats
3W - 4L
1,450 SR
Queue Stats
181W - 218L
1,411 Elo+
Party 1
Merlin
Merlin
SaltedPossum
Merlin
Level 85
God Stats
12W - 17L
1,426 SR
Queue Stats
41W - 62L
1,364 Elo+
Party 1
Mercury
Mercury
Spoopy_Monky
Mercury
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 97L
1,306 Elo+
Party 1
Geb
Geb
xPurelyfe
Geb
Level 54
God Stats
1W - 2L
1,393 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 0 / 2
6,306
631
2,170
4,379
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
1 / 0 / 2
5,499
550
1,564
4,802
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
D-P0Z024
King Arthur
8
1 / 0 / 2
4,685
469
1,891
6,287
4,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Macfatie
Discordia
10
3 / 0 / 0
5,697
570
4,235
4,807
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,359
536
1,736
5,400
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,737
574
3,920
4,711
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,767
577
3,212
3,581
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
9
0 / 3 / 0
4,970
497
2,993
6,787
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Spoopy_Monky
Mercury
7
0 / 1 / 0
4,546
455
782
6,880
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 3 / 0
3,904
390
144
6,024
2,535
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
2
4
L
1
1
0
1
W
Ares
1
0
2
2
W
King Arthur
D-P0Z024
King Arthur
1
0
2
2
W
Discordia
Macfatie
Discordia
3
0
0
3
L
0
1
0
0
L
Merlin
0
3
0
0
L
Mercury
Spoopy_Monky
Mercury
0
1
0
0
W
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,596
Damage
11,051
25,675
Taken
27,983
12,227
Mitigated
10,380
7,195
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,170
416
262
1,055
4,379
1,927
0
2,203
2,176
40,781
0
L
3,920
1,229
0
695
4,711
1,935
600
1,564
3,147
0
41,983
W
Ares
1,564
152
201
1,935
4,802
2,897
272
242
4,560
22,568
0
W
King Arthur
D-P0Z024
King Arthur
1,891
258
62
430
6,287
4,131
0
2,882
3,405
0
16,154
W
Discordia
Macfatie
Discordia
4,235
190
0
2,096
4,807
1,507
120
1,022
3,785
38,888
0
L
3,212
212
0
1,341
3,581
1,327
257
1,034
2,547
45,289
0
L
Merlin
2,993
413
208
1,489
6,787
2,108
984
2,691
3,648
35,332
0
L
Mercury
Spoopy_Monky
Mercury
782
312
168
962
6,880
2,475
474
798
5,940
0
19,713
W
1,736
788
0
1,154
5,400
1,765
0
0
5,400
0
38,409
L
144
29
0
0
6,024
2,535
0
1,252
4,732
8,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
24,924
280
Minions Killed
228
0
Camps Cleared
0
976,846
Distance Traveled
924,714
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,306
631
80
8
0
182,590
0
L
Medusa
5,737
574
64
6
0
195,578
2
W
Ares
5,499
550
40
4
0
175,715
1
W
King Arthur
4,685
469
17
2
0
224,498
0
W
Discordia
5,697
570
81
8
0
195,334
4
L
Zeus
5,767
577
79
8
0
148,496
0
L
Merlin
4,970
497
45
5
0
169,987
2
L
Mercury
4,546
455
27
3
0
241,308
0
W
Ishtar
5,359
536
62
6
0
198,709
3
L
Geb
3,904
390
13
1
0
169,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role