Player Matchup

Anubis
Anubis
Gimmeface
Anubis
Level 124
God Stats
6W - 3L
1,687 SR
Queue Stats
253W - 164L
1,622 Elo+
Party 2
Erlang Shen
Erlang Shen
MagicBronson347
Erlang Shen
Level 36
God Stats
6W - 2L
1,715 SR
Queue Stats
176W - 82L
1,643 Elo+
Party 2
Ymir
Ymir
shikixsharu
Ymir
Level 124
God Stats
25W - 16L
1,621 SR
Queue Stats
247W - 156L
1,624 Elo+
Party 2
Team Averages
Level 95
1,674 SR
1,630 Elo+

VS

Team Averages
Level 109
1,673 SR
1,422 Elo+
Da Ji
Da Ji
A Peeweee
Da Ji
Level 148
God Stats
4W - 3L
1,892 SR
Queue Stats
245W - 208L
1,490 Elo+
Party 1
Vamana
Vamana
SilentYomo
Vamana
Level 140
God Stats
3W - 2L
1,751 SR
Queue Stats
254W - 235L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
jiffy pop 713
Baron Samedi
Level 39
God Stats
48W - 74L
1,375 SR
Queue Stats
50W - 80L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gimmeface
Anubis
13
4 / 4 / 6
9,175
765
7,458
9,696
5,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MagicBronson347
Erlang Shen
16
8 / 1 / 9
10,613
884
19,194
12,298
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 3 / 8
9,979
832
11,480
14,207
12,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
A Peeweee
Da Ji
13
4 / 8 / 3
8,824
735
10,582
15,775
5,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
SilentYomo
Vamana
13
4 / 6 / 4
9,227
769
8,799
22,932
17,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
jiffy pop 713
Baron Samedi
10
0 / 3 / 5
7,236
603
3,816
5,700
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
8
8
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
A Peeweee
Da Ji
4
8
3
0.69
W
Anubis
Gimmeface
Anubis
4
4
6
1.75
W
Erlang Shen
MagicBronson347
Erlang Shen
8
1
9
12.5
L
Vamana
SilentYomo
Vamana
4
6
4
1
L
Baron Samedi
jiffy pop 713
Baron Samedi
0
3
5
0.83
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,132
Damage
23,197
36,201
Taken
44,407
25,451
Mitigated
25,468
10,940
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
A Peeweee
Da Ji
10,582
3,580
208
404
15,775
5,974
0
7,102
8,303
0
21,884
W
Anubis
Gimmeface
Anubis
7,458
593
0
3,911
9,696
5,305
673
500
9,196
32,496
0
W
Erlang Shen
MagicBronson347
Erlang Shen
19,194
10,665
0
4,795
12,298
7,639
1,159
2,175
10,123
0
46,491
L
Vamana
SilentYomo
Vamana
8,799
3,770
1,091
6,562
22,932
17,383
0
9,503
12,931
0
28,022
L
Baron Samedi
jiffy pop 713
Baron Samedi
3,816
422
401
512
5,700
2,111
34
1,455
4,181
9,154
0
W
11,480
2,931
0
2,234
14,207
12,507
58
1,844
12,363
34,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
25,287
137
Minions Killed
84
8
Camps Cleared
3
629,703
Distance Traveled
485,549
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,824
735
43
4
0
177,722
2
W
Anubis
9,175
765
42
4
2
173,778
2
W
Erlang Shen
10,613
884
43
4
4
236,665
1
L
Vamana
9,227
769
27
2
1
197,575
3
L
Baron Samedi
7,236
603
14
1
2
110,252
2
W
Ymir
9,979
832
52
4
2
219,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role