Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Krizik
Gilgamesh
Bronze III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,533 MMR
Solo
Janus
Janus
Platinum V
Nevbry
Janus
Platinum V
Level 160
God Stats
3W - 4L
1,493 SR
Queue Stats
223W - 219L
1,473 MMR
Solo
Rama
Rama
Gold III
PSG2022
Rama
Gold III
Level 67
God Stats
12W - 19L
1,525 SR
Queue Stats
189W - 193L
1,494 MMR
Solo
Cthulhu
Cthulhu
Bronze V
milkmedry
Cthulhu
Bronze V
Level 116
God Stats
0W - 1L
1,635 SR
Queue Stats
1W - 2L
1,477 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,531 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,583 SR
1,518 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Earr
Sylvanus
Gold II
Level 67
God Stats
8W - 4L
1,596 SR
Queue Stats
82W - 102L
1,427 MMR
Party 1
King Arthur
King Arthur
Silver I
HElMDALLR
King Arthur
Silver I
Level 158
God Stats
10W - 7L
1,558 SR
Queue Stats
80W - 65L
1,629 MMR
Solo
Ravana
Ravana
Gold I
NoFear94
Ravana
Gold I
Level 138
God Stats
12W - 11L
1,727 SR
Queue Stats
673W - 672L
1,559 MMR
Party 1
Hou Yi
Hou Yi
Gold III
mustinator445
Hou Yi
Gold III
Level 123
God Stats
41W - 41L
1,535 SR
Queue Stats
141W - 144L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 2 / 1
4,798
480
1,848
7,268
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Krizik
Gilgamesh
9
1 / 3 / 0
5,161
516
5,265
11,261
6,994
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Nevbry
Janus
9
1 / 3 / 1
5,359
536
5,317
5,299
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
PSG2022
Rama
8
0 / 2 / 0
4,599
460
364
7,022
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
milkmedry
Cthulhu
8
1 / 1 / 1
4,897
490
2,701
7,523
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AtlasYu HuangGebLancelot

VS

Bans
IzanamiKaliMorgan Le FayCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 2
5,588
559
2,484
5,346
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Earr
Sylvanus
10
2 / 0 / 5
5,848
585
4,713
5,633
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
HElMDALLR
King Arthur
11
2 / 1 / 1
6,502
650
8,293
8,866
4,669
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
NoFear94
Ravana
10
3 / 0 / 2
5,836
584
2,698
2,744
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 1
6,140
614
6,315
6,430
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
W
Baron Samedi
 
Baron Samedi
1
1
2
2
W
Sylvanus
Earr
Sylvanus
2
0
5
4.5
W
King Arthur
HElMDALLR
King Arthur
2
1
1
2.5
L
Gilgamesh
Krizik
Gilgamesh
1
3
0
0.33
L
Janus
Nevbry
Janus
1
3
1
0.5
W
Ravana
NoFear94
Ravana
3
0
2
4
L
Rama
PSG2022
Rama
0
2
0
0
L
Cthulhu
milkmedry
Cthulhu
1
1
1
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
24,503
38,373
Taken
29,019
16,966
Mitigated
14,231
10,336
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,848
263
0
3,217
7,268
1,907
0
1,321
5,947
0
25,757
W
Baron Samedi
 
Baron Samedi
2,484
345
96
2,144
5,346
2,791
124
3,291
2,055
38,167
0
W
Sylvanus
Earr
Sylvanus
4,713
1,988
300
1,905
5,633
3,351
151
1,702
3,931
20,655
7,862
W
King Arthur
HElMDALLR
King Arthur
8,293
2,107
0
2,699
8,866
4,669
0
0
8,866
0
52,973
L
Gilgamesh
Krizik
Gilgamesh
5,265
1,144
0
3,299
11,261
6,994
0
0
11,261
0
34,326
L
Janus
Nevbry
Janus
5,317
234
0
690
5,299
1,890
0
3,232
2,067
40,315
0
W
Ravana
NoFear94
Ravana
2,698
637
0
1,693
2,744
1,034
21
454
2,290
0
29,343
L
Rama
PSG2022
Rama
364
328
0
923
7,022
2,119
0
843
6,179
0
27,562
L
Cthulhu
milkmedry
Cthulhu
2,701
414
0
2,207
7,523
4,056
0
1,030
6,493
16,966
0
W
6,315
4,133
0
2,257
6,430
2,386
1,135
2,571
3,859
0
41,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
29,914
246
Minions Killed
343
0
Camps Cleared
0
930,635
Distance Traveled
979,874
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,798
480
44
4
0
210,145
1
W
Baron Samedi
5,588
559
58
6
0
169,440
2
W
Sylvanus
5,848
585
48
5
0
194,405
1
W
King Arthur
6,502
650
89
9
0
214,874
2
L
Gilgamesh
5,161
516
54
5
0
199,006
3
L
Janus
5,359
536
76
8
0
198,157
3
W
Ravana
5,836
584
74
7
0
224,672
0
L
Rama
4,599
460
55
6
0
140,768
2
L
Cthulhu
4,897
490
17
2
0
182,559
1
W
Hou Yi
6,140
614
74
7
0
176,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role