Player Matchup

Cu Chulainn
Cu Chulainn
CynicalLinicome
Cu Chulainn
Level 100
God Stats
7W - 10L
1,569 SR
Queue Stats
165W - 209L
1,260 Elo+
Solo
Yu Huang
Yu Huang
Hiiiman1
Yu Huang
Level 68
God Stats
1W - 5L
1,232 SR
Queue Stats
121W - 136L
1,347 Elo+
Party 1
Ishtar
Ishtar
Illest Affect
Ishtar
Level 59
God Stats
2W - 4L
1,253 SR
Queue Stats
81W - 102L
1,344 Elo+
Party 1
Mercury
Mercury
PrincessKrusty
Mercury
Level 61
God Stats
10W - 5L
1,555 SR
Queue Stats
167W - 214L
1,351 Elo+
Solo
Xing Tian
Xing Tian
TheGold D Ace
Xing Tian
Level 108
God Stats
20W - 11L
1,506 SR
Queue Stats
171W - 174L
1,348 Elo+
Solo
Team Averages
Level 79
1,423 SR
1,330 Elo+

VS

Team Averages
Level 90
1,507 SR
1,349 Elo+
Chaac
Chaac
Deltaz Hobo
Chaac
Level 89
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 21L
1,327 Elo+
Solo
Odin
Odin
GhostOfLviv
Odin
Level 49
God Stats
5W - 0L
1,725 SR
Queue Stats
11W - 8L
1,414 Elo+
Solo
Merlin
Merlin
Legendarypurt15
Merlin
Level 93
God Stats
99W - 93L
1,451 SR
Queue Stats
110W - 103L
1,318 Elo+
Solo
Ishtar
Ishtar
MoonChildKD
Ishtar
Level 124
God Stats
18W - 19L
1,580 SR
Queue Stats
192W - 214L
1,340 Elo+
Solo
Bellona
Bellona
SemiroundFrog
Bellona
Level 95
God Stats
32W - 24L
1,479 SR
Queue Stats
191W - 221L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CynicalLinicome
Cu Chulainn
11
2 / 4 / 0
7,195
480
6,309
11,247
13,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Hiiiman1
Yu Huang
10
2 / 1 / 1
6,621
441
5,915
9,089
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 4 / 0
6,284
419
7,967
12,915
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 1
7,366
491
1,671
8,219
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
TheGold D Ace
Xing Tian
9
0 / 5 / 1
5,717
381
3,420
14,875
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,506
567
9,063
14,424
10,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
6,794
453
3,101
9,851
4,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,806
454
3,395
6,493
2,272
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
12
3 / 2 / 5
7,725
515
8,191
8,857
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
13
6 / 1 / 2
7,950
530
9,385
11,895
8,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CynicalLinicome
Cu Chulainn
2
4
0
0.5
W
4
2
1
2.25
W
1
0
1
1.5
L
Yu Huang
Hiiiman1
Yu Huang
2
1
1
2.5
L
2
4
0
0.5
W
0
1
1
0.5
W
Ishtar
3
2
5
2.75
L
0
0
1
0.5
W
Bellona
6
1
2
7
L
Xing Tian
TheGold D Ace
Xing Tian
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
33,135
56,345
Taken
51,520
35,370
Mitigated
29,044
10,433
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CynicalLinicome
Cu Chulainn
6,309
2,039
0
888
11,247
13,229
0
158
11,089
0
36,802
W
9,063
3,117
0
5,273
14,424
10,692
0
312
13,503
0
61,927
W
3,101
653
0
1,821
9,851
4,008
537
1,940
7,701
0
42,213
L
Yu Huang
Hiiiman1
Yu Huang
5,915
92
0
2,005
9,089
3,556
111
2,076
7,013
37,253
0
L
7,967
5,388
0
3,655
12,915
4,882
0
81
12,834
0
41,181
W
3,395
52
0
1,100
6,493
2,272
687
1,544
4,723
46,669
0
W
Ishtar
8,191
4,568
0
1,712
8,857
3,194
144
1,702
7,095
0
42,443
L
1,671
766
0
1,746
8,219
3,233
64
235
7,984
0
51,305
W
Bellona
9,385
3,028
290
4,189
11,895
8,878
402
3,175
8,582
0
47,295
L
Xing Tian
TheGold D Ace
Xing Tian
3,420
551
315
1,824
14,875
10,470
0
1,003
13,872
19,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
37,781
311
Minions Killed
392
0
Camps Cleared
0
1,318,629
Distance Traveled
1,417,677
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,195
480
67
4
0
227,715
0
W
Chaac
8,506
567
103
7
0
294,000
3
W
Odin
6,794
453
76
5
0
305,556
0
L
Yu Huang
6,621
441
69
5
0
255,908
3
L
Ishtar
6,284
419
52
3
0
260,286
2
W
Merlin
6,806
454
82
5
0
277,635
3
W
Ishtar
7,725
515
68
5
0
257,806
2
L
Mercury
7,366
491
107
7
0
311,834
0
W
Bellona
7,950
530
63
4
0
282,680
6
L
Xing Tian
5,717
381
16
1
0
262,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role