Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
GeoGuessrPro
Shiva
Level 152
God Stats
5W - 1L
1,700 SR
Queue Stats
40W - 18L
1,812 Elo+
Party 2
Tyr
Tyr
LoverOføSkyy
Tyr
Level 18
God Stats
4W - 1L
1,953 SR
Queue Stats
11W - 8L
1,848 Elo+
Party 2
Hercules
Hercules
Swampalite
Hercules
Level 142
God Stats
1W - 1L
1,357 SR
Queue Stats
160W - 119L
1,732 Elo+
Party 2
Gilgamesh
Gilgamesh
hawkblade100
Gilgamesh
Level 155
God Stats
7W - 3L
1,863 SR
Queue Stats
283W - 234L
1,787 Elo+
Party 2
Team Averages
Level 124
1,675 SR
1,736 Elo+

VS

Team Averages
Level 92
1,439 SR
1,484 Elo+
Hou Yi
Hou Yi
DnitoO
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 130L
1,329 Elo+
Solo
Thanatos
Thanatos
KohSnipe
Thanatos
Level 45
God Stats
30W - 35L
1,566 SR
Queue Stats
172W - 167L
1,534 Elo+
Solo
Chiron
Chiron
TrapWorker
Chiron
Level 78
God Stats
0W - 2L
1,333 SR
Queue Stats
76W - 71L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
caradeobo3000
Kumbhakarna
Level 159
God Stats
1W - 3L
1,317 SR
Queue Stats
125W - 129L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
hijodesatan66
Baron Samedi
Level 144
God Stats
4W - 3L
1,478 SR
Queue Stats
213W - 244L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
7 / 6 / 0
9,948
622
11,946
16,473
12,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
6 / 0 / 6
11,026
689
17,274
14,505
11,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

14
7 / 6 / 8
9,521
595
8,860
19,516
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
Swampalite
Hercules
15
7 / 2 / 5
9,608
601
10,418
13,981
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
hawkblade100
Gilgamesh
17
4 / 1 / 8
10,250
641
11,193
15,936
13,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DnitoO
Hou Yi
11
0 / 5 / 1
6,846
428
2,707
11,252
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
KohSnipe
Thanatos
13
5 / 9 / 0
8,435
527
6,073
19,441
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
TrapWorker
Chiron
12
5 / 9 / 2
7,898
494
8,490
18,697
7,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
caradeobo3000
Kumbhakarna
12
1 / 3 / 2
7,114
445
3,019
15,259
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
hijodesatan66
Baron Samedi
11
1 / 5 / 3
6,859
429
6,360
12,958
9,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
31
Kills
12
15
Deaths
31
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
6
0
1.17
L
Hou Yi
DnitoO
Hou Yi
0
5
1
0.1
W
6
0
6
9
L
Thanatos
KohSnipe
Thanatos
5
9
0
0.56
W
7
6
8
1.83
W
Hercules
Swampalite
Hercules
7
2
5
4.75
L
Chiron
TrapWorker
Chiron
5
9
2
0.67
L
Kumbhakarna
caradeobo3000
Kumbhakarna
1
3
2
0.67
W
Gilgamesh
hawkblade100
Gilgamesh
4
1
8
8
L
Baron Samedi
hijodesatan66
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,691
Damage
26,649
80,411
Taken
77,607
60,057
Mitigated
44,829
28,898
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,946
3,450
0
3,429
16,473
12,138
2,026
668
15,805
0
77,785
L
Hou Yi
DnitoO
Hou Yi
2,707
868
0
1,020
11,252
4,300
0
0
11,252
0
44,213
W
17,274
3,807
812
9,647
14,505
11,338
1,547
870
13,635
0
98,959
L
Thanatos
KohSnipe
Thanatos
6,073
2,226
0
9,160
19,441
8,091
0
0
19,441
0
38,028
W
8,860
881
0
4,694
19,516
16,650
128
2,704
16,812
0
30,179
W
Hercules
Swampalite
Hercules
10,418
3,865
0
4,797
13,981
6,491
532
1,230
12,751
56
69,268
L
Chiron
TrapWorker
Chiron
8,490
3,865
166
2,902
18,697
7,475
0
140
18,506
0
57,844
L
Kumbhakarna
caradeobo3000
Kumbhakarna
3,019
587
0
5,309
15,259
15,751
0
137
15,122
16,930
0
W
Gilgamesh
hawkblade100
Gilgamesh
11,193
3,781
0
5,519
15,936
13,440
1,575
3,907
12,029
277
92,552
L
Baron Samedi
hijodesatan66
Baron Samedi
6,360
792
0
3,322
12,958
9,212
0
56
12,902
43,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,353
Gold Earned
37,152
579
Minions Killed
331
0
Camps Cleared
0
1,712,772
Distance Traveled
1,346,783
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,948
622
104
7
0
293,916
1
L
Hou Yi
6,846
428
87
5
0
248,832
1
W
Shiva
11,026
689
165
10
0
343,169
1
L
Thanatos
8,435
527
67
4
0
286,111
0
W
Tyr
9,521
595
46
3
0
344,640
0
W
Hercules
9,608
601
112
7
0
369,002
1
L
Chiron
7,898
494
97
6
0
248,104
2
L
Kumbhakarna
7,114
445
22
1
0
296,401
4
W
Gilgamesh
10,250
641
152
10
0
362,045
1
L
Baron Samedi
6,859
429
58
4
0
267,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role