Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Cheezy_slumped
Ishtar
Level 66
God Stats
1W - 2L
1,756 SR
Queue Stats
160W - 148L
1,537 Elo+
Party 1
Geb
Geb
JuicyJoeyyy
Geb
Level 118
God Stats
2W - 1L
1,854 SR
Queue Stats
57W - 44L
1,631 Elo+
Party 1
Atlas
Atlas
austin_slumped
Atlas
Level 120
God Stats
5W - 6L
1,739 SR
Queue Stats
266W - 294L
1,552 Elo+
Party 1
Chernobog
Chernobog
reapers-r-us-96
Chernobog
Level 64
God Stats
1W - 4L
1,354 SR
Queue Stats
195W - 174L
1,616 Elo+
Party 1
Team Averages
Level 91
1,641 SR
1,567 Elo+

VS

Team Averages
Level 110
1,495 SR
1,528 Elo+
Chang'e
Chang'e
Boo-BooKeys
Chang'e
Level 141
God Stats
3W - 2L
1,525 SR
Queue Stats
153W - 143L
1,571 Elo+
Party 2
Medusa
Medusa
Firefist98
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,492 Elo+
Solo
Bastet
Bastet
Wired5955
Bastet
Level 50
God Stats
20W - 7L
1,364 SR
Queue Stats
327W - 356L
1,492 Elo+
Solo
Atlas
Atlas
faintsky101
Atlas
Level 141
God Stats
10W - 4L
1,585 SR
Queue Stats
417W - 427L
1,536 Elo+
Solo
Ishtar
Ishtar
mmmferbetindonut
Ishtar
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 0
5,692
438
2,159
8,427
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 0
5,841
449
3,404
7,700
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 0
6,013
463
4,180
9,902
6,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,499
423
2,739
8,436
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
reapers-r-us-96
Chernobog
12
1 / 3 / 0
6,732
518
4,708
10,442
3,608
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boo-BooKeys
Chang'e
12
3 / 0 / 4
7,272
559
8,720
6,489
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Firefist98
Medusa
12
5 / 0 / 3
7,612
586
5,295
4,635
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bastet
Wired5955
Bastet
13
5 / 0 / 2
7,311
562
5,285
9,042
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 0 / 5
6,833
526
6,014
11,727
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 2
7,282
560
7,314
9,713
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
14
14
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
Chang'e
Boo-BooKeys
Chang'e
3
0
4
5
L
0
4
0
0
W
Medusa
Firefist98
Medusa
5
0
3
6.5
L
1
3
0
0.33
W
Bastet
Wired5955
Bastet
5
0
2
6
L
0
2
0
0
W
1
0
5
3.5
W
0
2
2
0.5
L
Chernobog
reapers-r-us-96
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
32,628
44,907
Taken
41,606
21,742
Mitigated
20,469
9,169
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,159
179
0
1,704
8,427
5,431
0
4,081
4,236
15,461
0
W
Chang'e
Boo-BooKeys
Chang'e
8,720
597
794
3,157
6,489
2,477
0
3,799
2,504
49,399
0
L
3,404
2,419
0
1,181
7,700
2,640
0
3,136
4,558
0
42,873
W
Medusa
Firefist98
Medusa
5,295
2,130
0
2,864
4,635
1,397
2,224
1,056
3,579
0
45,815
L
4,180
986
0
2,702
9,902
6,304
0
2,202
7,435
38,031
0
W
Bastet
Wired5955
Bastet
5,285
1,284
0
7,084
9,042
3,419
0
1,391
7,571
0
45,995
L
2,739
1,066
0
1,430
8,436
3,759
0
4,652
3,502
33,992
0
W
6,014
2,596
0
3,152
11,727
9,201
0
2,113
8,920
25,475
0
W
7,314
5,102
0
3,992
9,713
3,975
0
331
9,382
0
51,692
L
Chernobog
reapers-r-us-96
Chernobog
4,708
2,400
0
2,152
10,442
3,608
322
0
10,442
0
47,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
36,310
328
Minions Killed
397
0
Camps Cleared
0
1,237,643
Distance Traveled
1,262,441
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,692
438
10
1
0
266,121
1
W
Chang'e
7,272
559
97
7
0
249,534
3
L
Ishtar
5,841
449
85
7
0
222,170
0
W
Medusa
7,612
586
85
7
0
241,911
1
L
Geb
6,013
463
66
5
0
261,958
4
W
Bastet
7,311
562
86
7
0
303,249
6
L
Atlas
5,499
423
76
6
0
252,349
3
W
Atlas
6,833
526
29
2
0
257,539
3
W
Ishtar
7,282
560
100
8
0
210,208
2
L
Chernobog
6,732
518
91
7
0
235,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role