Player Matchup

Jing Wei
Jing Wei
Jdrstorm
Jing Wei
Level 36
God Stats
15W - 44L
1,375 SR
Queue Stats
16W - 45L
1,269 Elo+
Party 1
Ao Kuang
Ao Kuang
Lothelodias
Ao Kuang
Level 68
God Stats
1W - 3L
1,333 SR
Queue Stats
26W - 61L
1,231 Elo+
Party 1
Nike
Nike
TheGoonie1999
Nike
Level 64
God Stats
3W - 15L
1,341 SR
Queue Stats
20W - 50L
1,206 Elo+
Party 1
Team Averages
Level 56
1,349 SR
1,235 Elo+

VS

Team Averages
Level 39
1,416 SR
1,353 Elo+
Cthulhu
Cthulhu
BuildableYeti51
Cthulhu
Level 15
God Stats
10W - 6L
1,443 SR
Queue Stats
55W - 61L
1,351 Elo+
Party 2
Izanami
Izanami
beelzebabex
Izanami
Level 43
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 1L
1,342 Elo+
Solo
Lancelot
Lancelot
xDeathBunnyx908
Lancelot
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jdrstorm
Jing Wei
17
7 / 3 / 4
12,599
741
15,728
21,885
10,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Lothelodias
Ao Kuang
14
4 / 6 / 6
10,584
623
10,403
23,508
12,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 6 / 8
10,867
639
17,662
22,449
23,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
13,620
801
14,348
23,867
35,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
beelzebabex
Izanami
16
5 / 6 / 5
12,208
718
19,393
14,148
5,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
17
5 / 5 / 7
12,304
724
18,255
17,660
9,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
15
15
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Jing Wei
Jdrstorm
Jing Wei
7
3
4
3
L
Ao Kuang
Lothelodias
Ao Kuang
4
6
6
1.17
L
2
6
8
1
W
Izanami
beelzebabex
Izanami
5
6
5
1.25
W
Lancelot
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,793
Damage
51,996
67,842
Taken
55,675
46,027
Mitigated
50,405
22,824
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,348
1,777
394
3,562
23,867
35,081
451
5,028
18,270
38,845
0
L
Jing Wei
Jdrstorm
Jing Wei
15,728
13,144
0
10,279
21,885
10,170
0
4,959
16,926
0
61,302
L
Ao Kuang
Lothelodias
Ao Kuang
10,403
3,410
0
8,854
23,508
12,506
0
5,050
18,458
27,765
0
L
17,662
3,332
0
3,691
22,449
23,351
0
4,964
17,485
4,052
37,387
W
Izanami
beelzebabex
Izanami
19,393
11,427
992
1,897
14,148
5,923
1,661
3,507
10,426
0
60,559
W
Lancelot
18,255
4,018
388
2,978
17,660
9,401
807
3,826
13,427
0
34,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
38,132
156
Minions Killed
166
9
Camps Cleared
5
836,485
Distance Traveled
947,613
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,620
801
32
2
0
333,551
0
L
Jing Wei
12,599
741
84
5
6
275,114
3
L
Ao Kuang
10,584
623
28
2
2
288,081
0
L
Nike
10,867
639
44
3
1
273,290
1
W
Izanami
12,208
718
101
6
4
255,199
2
W
Lancelot
12,304
724
33
2
1
358,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role