Player Matchup

Janus
Janus
BrauCuan
Janus
Level 20
God Stats
11W - 15L
1,490 SR
Queue Stats
46W - 50L
1,442 Elo+
Party 2
Ishtar
Ishtar
Chopstix007
Ishtar
Level 88
God Stats
15W - 6L
1,846 SR
Queue Stats
234W - 222L
1,505 Elo+
Party 2
Da Ji
Da Ji
MDJ092
Da Ji
Level 87
God Stats
8W - 17L
1,353 SR
Queue Stats
212W - 202L
1,442 Elo+
Party 2
Bellona
Bellona
ProCasul
Bellona
Level 108
God Stats
3W - 4L
1,631 SR
Queue Stats
104W - 98L
1,544 Elo+
Solo
Atlas
Atlas
Virista
Atlas
Level 65
God Stats
84W - 81L
1,542 SR
Queue Stats
167W - 168L
1,483 Elo+
Party 2
Team Averages
Level 74
1,573 SR
1,483 Elo+

VS

Team Averages
Level 50
1,583 SR
1,594 Elo+
Neith
Neith
RicardoD
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,543 Elo+
Party 1
Hades
Hades
T0TEML0VER
Hades
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Party 1
Horus
Horus
UrNotEvenThicc
Horus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 29L
1,733 Elo+
Party 3
Chaac
Chaac
XavierStone
Chaac
Level 48
God Stats
26W - 25L
1,696 SR
Queue Stats
129W - 121L
1,497 Elo+
Party 1
Mercury
Mercury
xHydeo
Mercury
Level 128
God Stats
15W - 6L
1,717 SR
Queue Stats
174W - 121L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrauCuan
Janus
10
1 / 3 / 3
5,995
461
5,590
4,176
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
14
6 / 3 / 0
8,640
665
9,136
8,578
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
MDJ092
Da Ji
9
0 / 5 / 1
6,003
462
2,147
10,755
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ProCasul
Bellona
13
2 / 2 / 1
7,819
601
9,161
10,795
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Virista
Atlas
10
0 / 2 / 7
7,125
548
4,740
7,963
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RicardoD
Neith
11
2 / 2 / 3
6,249
481
4,613
6,825
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
3 / 4 / 3
6,849
527
5,646
12,107
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
6,885
530
3,936
10,355
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 6
6,665
513
5,709
11,201
6,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
xHydeo
Mercury
14
8 / 1 / 4
8,276
637
7,065
12,162
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
15
15
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
BrauCuan
Janus
1
3
3
0.83
L
Ishtar
6
3
0
2
L
Da Ji
MDJ092
Da Ji
0
5
1
0.1
L
Bellona
ProCasul
Bellona
2
2
1
1.25
W
Neith
RicardoD
Neith
2
2
3
1.75
W
Hades
3
4
3
1.13
W
2
0
6
5
L
Atlas
Virista
Atlas
0
2
7
1.75
W
0
3
6
1
W
Mercury
xHydeo
Mercury
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
26,969
42,267
Taken
52,650
24,137
Mitigated
26,602
9,917
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BrauCuan
Janus
5,590
381
0
132
4,176
1,535
0
574
3,602
30,583
0
L
Ishtar
9,136
5,083
0
1,889
8,578
3,627
51
835
7,743
0
62,660
L
Da Ji
MDJ092
Da Ji
2,147
415
0
560
10,755
4,412
0
3,110
7,645
0
36,955
L
Bellona
ProCasul
Bellona
9,161
3,657
0
5,347
10,795
7,987
0
217
10,578
0
60,975
W
Neith
RicardoD
Neith
4,613
1,700
0
1,344
6,825
2,779
0
1,083
5,742
0
41,446
W
Hades
5,646
470
96
4,718
12,107
5,385
0
3,387
8,720
48,701
0
W
3,936
2,447
953
3,504
10,355
6,907
0
3,769
6,586
0
15,098
L
Atlas
Virista
Atlas
4,740
1,773
441
1,548
7,963
6,576
0
910
7,053
18,467
0
W
5,709
948
0
3,230
11,201
6,837
0
599
10,602
0
45,252
W
Mercury
xHydeo
Mercury
7,065
3,469
0
1,838
12,162
4,694
0
1,492
10,670
0
66,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
34,924
354
Minions Killed
367
0
Camps Cleared
0
1,190,568
Distance Traveled
1,303,212
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,995
461
36
3
0
207,545
0
L
Ishtar
8,640
665
117
9
0
232,278
5
L
Da Ji
6,003
462
74
6
0
233,123
2
L
Bellona
7,819
601
110
8
0
259,248
6
W
Neith
6,249
481
73
6
0
226,602
1
W
Hades
6,849
527
87
7
0
226,433
2
W
Horus
6,885
530
14
1
0
266,995
5
L
Atlas
7,125
548
17
1
0
258,374
5
W
Chaac
6,665
513
82
6
0
247,483
0
W
Mercury
8,276
637
111
9
0
335,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role