Player Matchup

Thoth
Thoth
DLeagueAlice
Thoth
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,431 Elo+
Party 1
Medusa
Medusa
Manufactured4war
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,345 Elo+
Party 1
Athena
Athena
macgeezy
Athena
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,442 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,406 Elo+

VS

Team Averages
Level 88
1,432 SR
1,501 Elo+
Chang'e
Chang'e
GoddessOfDiscord
Chang'e
Level 66
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
OttoBon
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 2
Jing Wei
Jing Wei
Redbread1021
Jing Wei
Level 91
God Stats
0W - 2L
1,266 SR
Queue Stats
49W - 110L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,979
768
15,328
5,962
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 1 / 5
9,293
715
13,548
7,252
3,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
macgeezy
Athena
13
1 / 2 / 9
8,671
667
6,327
14,201
10,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,560
658
5,121
12,389
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
OttoBon
Sobek
11
1 / 4 / 2
8,500
654
9,145
20,456
25,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Redbread1021
Jing Wei
10
1 / 5 / 1
7,511
578
4,401
14,324
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
1
3
2
0.67
W
5
1
5
7.5
L
Sobek
OttoBon
Sobek
1
4
2
0.5
L
Jing Wei
Redbread1021
Jing Wei
1
5
1
0.3
W
Athena
macgeezy
Athena
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
18,667
27,415
Taken
47,169
17,786
Mitigated
35,934
6,360
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,328
1,488
0
2,143
5,962
2,973
0
3,561
2,401
46,615
0
L
5,121
1,423
3,366
4,071
12,389
5,024
0
7,726
4,663
19,377
0
W
13,548
6,491
0
450
7,252
3,903
1,524
4,523
2,729
0
29,347
L
Sobek
OttoBon
Sobek
9,145
1,415
0
3,465
20,456
25,849
0
8,968
11,488
22,098
0
L
Jing Wei
Redbread1021
Jing Wei
4,401
3,077
0
2,610
14,324
5,061
457
5,188
9,136
0
19,382
W
Athena
macgeezy
Athena
6,327
1,773
261
3,506
14,201
10,910
82
7,050
7,151
18,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
24,571
137
Minions Killed
71
8
Camps Cleared
2
775,106
Distance Traveled
710,591
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,979
768
68
5
5
263,259
3
L
Chang'e
8,560
658
28
2
0
238,205
1
W
Medusa
9,293
715
38
3
2
244,845
2
L
Sobek
8,500
654
26
2
1
228,116
0
L
Jing Wei
7,511
578
17
1
1
244,270
0
W
Athena
8,671
667
31
2
1
267,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role