Player Matchup

Baron Samedi
Baron Samedi
Bhenz
Baron Samedi
Level 56
God Stats
21W - 2L
1,834 SR
Queue Stats
129W - 51L
1,719 Elo+
Party 1
Awilix
Awilix
CuChuAbuser
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 10L
1,710 Elo+
Party 1
Izanami
Izanami
Fluffy King6363
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,788 Elo+
Party 1
Anhur
Anhur
RubyCow6061
Anhur
Level 24
God Stats
6W - 2L
1,876 SR
Queue Stats
172W - 46L
1,677 Elo+
Party 1
King Arthur
King Arthur
TheReal_Ains
King Arthur
Level 34
God Stats
1W - 3L
1,306 SR
Queue Stats
58W - 81L
1,397 Elo+
Solo
Team Averages
Level 32
1,603 SR
1,658 Elo+

VS

Team Averages
Level 57
1,560 SR
1,673 Elo+
Sobek
Sobek
 
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AsurasShadow2205
Hera
Level 67
God Stats
7W - 2L
1,654 SR
Queue Stats
30W - 28L
1,578 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HardStuckSigma
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,819 Elo+
Party 2
Heimdallr
Heimdallr
Italian_Sal
Heimdallr
Level 121
God Stats
7W - 3L
1,643 SR
Queue Stats
111W - 75L
1,648 Elo+
Party 2
Ymir
Ymir
phallicthoughts
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bhenz
Baron Samedi
10
1 / 0 / 3
6,156
560
4,722
4,762
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
11
6 / 2 / 2
6,917
629
9,063
9,573
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 2
6,337
576
4,415
5,722
1,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 7
6,320
575
4,542
9,988
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
TheReal_Ains
King Arthur
12
1 / 0 / 1
6,893
627
4,178
9,513
7,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 3 / 1
4,966
451
1,364
8,274
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 1 / 1
5,460
496
3,081
5,684
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
HardStuckSigma
Tsukuyomi
8
1 / 3 / 1
5,316
483
5,019
10,307
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Italian_Sal
Heimdallr
9
1 / 1 / 0
5,493
499
2,979
7,942
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 0
6,488
590
5,397
6,843
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
1
0.17
L
1
1
1
1.5
W
Baron Samedi
Bhenz
Baron Samedi
1
0
3
2.5
W
Awilix
6
2
2
3.5
W
0
0
2
1
L
Tsukuyomi
HardStuckSigma
Tsukuyomi
1
3
1
0.5
L
Heimdallr
Italian_Sal
Heimdallr
1
1
0
1
W
1
1
7
4.5
W
King Arthur
TheReal_Ains
King Arthur
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,920
Damage
17,840
39,558
Taken
39,050
20,376
Mitigated
15,675
14,970
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,364
217
241
2,093
8,274
4,518
0
1,241
7,033
5,811
0
L
3,081
559
0
836
5,684
1,936
0
2,125
3,559
32,720
0
W
Baron Samedi
Bhenz
Baron Samedi
4,722
502
0
1,879
4,762
2,073
229
1,601
3,121
44,049
0
W
Awilix
9,063
4,190
0
1,580
9,573
3,398
0
878
8,655
0
56,996
W
4,415
2,973
0
3,451
5,722
1,986
987
0
5,722
0
56,657
L
Tsukuyomi
HardStuckSigma
Tsukuyomi
5,019
1,352
0
3,643
10,307
3,210
0
1,004
9,303
0
29,667
L
Heimdallr
Italian_Sal
Heimdallr
2,979
1,300
0
3,403
7,942
2,120
523
0
7,942
0
35,995
W
4,542
1,753
1,212
3,988
9,988
5,531
0
2,273
7,481
0
18,037
W
King Arthur
TheReal_Ains
King Arthur
4,178
171
0
2,860
9,513
7,388
0
4,981
4,125
0
48,356
L
5,397
1,691
0
3,144
6,843
3,891
0
352
6,491
45,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
27,723
399
Minions Killed
290
0
Camps Cleared
0
1,197,848
Distance Traveled
1,088,123
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,966
451
12
1
0
213,592
2
L
Hera
5,460
496
56
5
0
219,991
1
W
Baron Samedi
6,156
560
67
6
0
218,865
4
W
Awilix
6,917
629
91
8
0
263,756
1
W
Izanami
6,337
576
100
9
0
240,783
0
L
Tsukuyomi
5,316
483
61
6
0
247,969
6
L
Heimdallr
5,493
499
55
5
0
196,930
3
W
Anhur
6,320
575
34
3
0
240,919
4
W
King Arthur
6,893
627
107
10
0
233,525
2
L
Ymir
6,488
590
106
10
0
209,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role