Player Matchup

Ymir
Ymir
DeificFather
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Party 1
Nu Wa
Nu Wa
Mercuryhewry
Nu Wa
Level 128
God Stats
5W - 3L
1,659 SR
Queue Stats
250W - 252L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
MetroKingCash12
Cu Chulainn
Level 66
God Stats
12W - 15L
1,377 SR
Queue Stats
141W - 163L
1,281 Elo+
Solo
Bellona
Bellona
StonedGamerl99o
Bellona
Level 79
God Stats
79W - 79L
1,462 SR
Queue Stats
367W - 415L
1,421 Elo+
Solo
Rama
Rama
swadels
Rama
Level 35
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,076 Elo+
Party 1
Team Averages
Level 69
1,452 SR
1,235 Elo+

VS

Team Averages
Level 84
1,421 SR
1,302 Elo+
Heimdallr
Heimdallr
Cau7ionX
Heimdallr
Level 66
God Stats
5W - 1L
1,632 SR
Queue Stats
65W - 63L
1,303 Elo+
Solo
Nu Wa
Nu Wa
SamWitwicky02
Nu Wa
Level 120
God Stats
7W - 3L
1,248 SR
Queue Stats
44W - 39L
1,338 Elo+
Solo
Awilix
Awilix
Uwuu-p
Awilix
Level 46
God Stats
22W - 17L
1,370 SR
Queue Stats
54W - 43L
1,366 Elo+
Solo
Bacchus
Bacchus
snyper murderer
Bacchus
Level 63
God Stats
17W - 14L
1,356 SR
Queue Stats
232W - 252L
1,242 Elo+
Solo
Fenrir
Fenrir
theyurtz
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 118L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,045
391
5,136
17,884
13,777
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 4 / 2
8,564
476
11,436
9,906
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
MetroKingCash12
Cu Chulainn
12
1 / 2 / 0
7,822
435
4,913
11,186
4,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 5 / 1
8,489
472
9,195
13,546
8,199
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
swadels
Rama
9
0 / 3 / 1
6,400
356
6,244
12,908
4,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cau7ionX
Heimdallr
15
5 / 2 / 0
9,006
500
18,293
14,661
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 3
9,703
539
13,380
10,998
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Uwuu-p
Awilix
14
5 / 2 / 3
8,832
491
6,378
12,901
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 4
8,133
452
5,523
11,141
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
theyurtz
Fenrir
14
3 / 3 / 3
9,189
511
7,157
18,193
10,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
16
16
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cau7ionX
Heimdallr
5
2
0
2.5
L
1
2
1
0.75
L
3
4
2
1
L
Cu Chulainn
MetroKingCash12
Cu Chulainn
1
2
0
0.5
W
3
2
3
2.25
L
3
5
1
0.7
W
Awilix
Uwuu-p
Awilix
5
2
3
3.25
W
0
0
4
2
L
Rama
swadels
Rama
0
3
1
0.17
W
Fenrir
theyurtz
Fenrir
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,924
Damage
50,731
65,430
Taken
67,894
34,581
Mitigated
37,050
9,622
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cau7ionX
Heimdallr
18,293
9,733
0
6,260
14,661
6,698
779
5,095
9,566
0
86,020
L
5,136
1,276
300
4,734
17,884
13,777
0
3,402
14,389
29,504
0
L
11,436
5,262
0
0
9,906
3,491
1,420
2,414
7,358
43,553
0
L
Cu Chulainn
MetroKingCash12
Cu Chulainn
4,913
811
0
1,951
11,186
4,541
0
5,913
4,786
0
52,385
W
13,380
3,534
0
3,570
10,998
3,676
1,498
2,014
8,984
68,932
0
L
9,195
5,858
76
1,377
13,546
8,199
1,035
2,674
10,732
0
56,230
W
Awilix
Uwuu-p
Awilix
6,378
1,739
180
655
12,901
4,632
1,434
4,682
8,219
0
45,739
W
5,523
855
0
1,744
11,141
11,981
444
3,143
7,998
20,802
0
L
Rama
swadels
Rama
6,244
5,799
283
901
12,908
4,573
364
3,535
9,254
0
36,472
W
Fenrir
theyurtz
Fenrir
7,157
2,881
0
6,029
18,193
10,063
0
2,366
15,827
0
69,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
44,863
326
Minions Killed
406
0
Camps Cleared
0
1,525,553
Distance Traveled
1,655,060
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,006
500
115
6
0
310,357
3
L
Ymir
7,045
391
28
2
0
384,570
2
L
Nu Wa
8,564
476
57
3
0
245,496
2
L
Cu Chulainn
7,822
435
90
5
0
235,094
2
W
Nu Wa
9,703
539
108
6
0
308,165
8
L
Bellona
8,489
472
87
5
0
309,435
1
W
Awilix
8,832
491
65
4
0
369,198
0
W
Bacchus
8,133
452
17
1
0
347,077
0
L
Rama
6,400
356
64
4
0
350,958
0
W
Fenrir
9,189
511
101
6
0
320,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role