Player Matchup

Ah Puch
Ah Puch
Lil Hxmpty
Ah Puch
Level 69
God Stats
2W - 3L
1,555 SR
Queue Stats
12W - 20L
1,319 Elo+
Party 1
Chaac
Chaac
PapaShrimp
Chaac
Level 68
God Stats
2W - 1L
1,371 SR
Queue Stats
17W - 37L
1,252 Elo+
Party 1
Lancelot
Lancelot
Salted Bananna
Lancelot
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,316 Elo+
Party 1
Team Averages
Level 70
1,475 SR
1,295 Elo+

VS

Team Averages
Level 50
1,486 SR
1,329 Elo+
Medusa
Medusa
CardArcAce
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,311 Elo+
Party 2
Ah Puch
Ah Puch
TOXIC_TURTLE2000
Ah Puch
Level 64
God Stats
24W - 26L
1,506 SR
Queue Stats
79W - 89L
1,410 Elo+
Solo
Amaterasu
Amaterasu
fireblade5973
Amaterasu
Level 47
God Stats
16W - 19L
1,453 SR
Queue Stats
47W - 71L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lil Hxmpty
Ah Puch
20
6 / 2 / 8
19,505
650
45,918
28,119
12,489
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
20
6 / 4 / 6
18,470
616
25,624
38,919
38,644
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
20
3 / 5 / 6
17,512
584
14,218
25,925
15,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CardArcAce
Medusa
20
2 / 5 / 6
17,043
568
22,523
30,156
12,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 4
19,180
639
37,294
23,178
13,654
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
fireblade5973
Amaterasu
20
5 / 6 / 3
17,251
575
20,222
42,695
36,369
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
15
Kills
11
11
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
CardArcAce
Medusa
2
5
6
1
W
Ah Puch
Lil Hxmpty
Ah Puch
6
2
8
5
W
Chaac
6
4
6
2.25
W
Lancelot
3
5
6
1.2
L
4
4
4
1.5
L
Amaterasu
fireblade5973
Amaterasu
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,760
Damage
80,039
92,963
Taken
96,029
66,767
Mitigated
62,969
35,588
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CardArcAce
Medusa
22,523
12,332
90
5,868
30,156
12,946
666
15,789
13,228
0
70,367
W
Ah Puch
Lil Hxmpty
Ah Puch
45,918
1,803
1,873
15,267
28,119
12,489
804
14,565
13,554
113,822
0
W
Chaac
25,624
3,103
233
14,087
38,919
38,644
819
14,003
24,916
202
65,617
W
Lancelot
14,218
3,642
803
3,325
25,925
15,634
884
9,515
16,410
0
48,301
L
37,294
617
372
9,962
23,178
13,654
249
9,854
12,293
145,316
0
L
Amaterasu
fireblade5973
Amaterasu
20,222
5,103
425
6,164
42,695
36,369
1,338
19,074
21,909
0
41,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,487
Gold Earned
53,474
326
Minions Killed
323
9
Camps Cleared
10
1,533,732
Distance Traveled
1,617,067
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,043
568
81
3
1
510,551
0
W
Ah Puch
19,505
650
183
6
3
526,389
5
W
Chaac
18,470
616
65
2
3
488,853
2
W
Lancelot
17,512
584
78
3
3
518,490
2
L
Ah Puch
19,180
639
202
7
9
531,644
14
L
Amaterasu
17,251
575
40
1
0
574,872
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role